upyr1 Posted December 5, 2022 Share Posted December 5, 2022 when we select a unit we the circles should be colored in like a trigger zone. For example the inside the minimum range should be uncolored the engagement zone might be a shade of red and the detection zone might be a shade of yellow Then if a system has multiple sensors and weapons there might be a drop down were we select the one we want. For example the tunguska would have one for the guns and one for the sams 1 Link to comment Share on other sites More sharing options...
Kang Posted December 5, 2022 Share Posted December 5, 2022 I'm not sure if I would like that all the time for fear of seriously cluttering up my map, but I would certainly welcome to have a few more options for these kinds of things. Link to comment Share on other sites More sharing options...
Surfingnet Posted December 5, 2022 Share Posted December 5, 2022 (edited) It could use colors with a lot of transparency, so with a lot of engagement zones overlapping each other, it would stack up, and look kind of a heat map ! This way we could get rid of the hundreds of aliased circles nobody likes to see on the map and actually have an idea of the areas to avoid. Edited December 5, 2022 by Surfingnet spelling mistake Link to comment Share on other sites More sharing options...
upyr1 Posted December 6, 2022 Author Share Posted December 6, 2022 7 hours ago, Kang said: I'm not sure if I would like that all the time for fear of seriously cluttering up my map, but I would certainly welcome to have a few more options for these kinds of things. I stated the idea is that the circles wouldn't be colored all the time only when you have a unit selected. Right now we have rings around units to denote the range. null 7 hours ago, Surfingnet said: It could use colors with a lot of transparency, so with a lot of engagement zones overlapping each other, it would stack up, and look kind of a heat map ! This way we could get rid of the hundreds of aliased circles nobody likes to see on the map and actually have an idea of the areas to avoid. As I stated earlier the idea was only when a unit is selected but an option to show them all the time could work Link to comment Share on other sites More sharing options...
Kang Posted December 7, 2022 Share Posted December 7, 2022 17 hours ago, upyr1 said: I stated the idea is that the circles wouldn't be colored all the time only when you have a unit selected. Right now we have rings around units to denote the range. null As I stated earlier the idea was only when a unit is selected but an option to show them all the time could work Oh, don't worry, I noted very warmly how you pointed out how it should be an option to be used when necessary, and I certainly support it. Apart from several other advantages, like being able to distinguish between various weapons employed by a single unit, it would also be tremendously helpful to anyone who has trouble seeing the circles now, be it because of 'VR res issues', the circles being outside the current view or just plain old low contrast. Link to comment Share on other sites More sharing options...
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