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F-15E Livery suggestions?


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9 hours ago, Iron Sights said:

The skins should look like what real front line planes have. Anything else can be created for anyones own personal touch by making a skin. This is not Call of Duty.

I'm all for it - but it still won't change the fact that the standard USAF F-15E painting is the most boring painting of these planes.

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11 minutes ago, Nahen said:

I'm all for it - but it still won't change the fact that the standard USAF F-15E painting is the most boring painting of these planes.

sure is.

"What color is it painted?"

"Dark grey."

"And?  What pattern?"

"...."

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8 hours ago, Nahen said:

I'm all for it - but it still won't change the fact that the standard USAF F-15E painting is the most boring painting of these planes.

You do realize the whole point of the gunship gray color is to minimize the chances of getting spotted by the enemy in low light situations right? Which is what the Strike was originally designed for. Low level, night time, all weather capability.

 

Wait... did I miss the memo that military war machines need to be painted to satiate the fashion show crowd?  


Edited by =DROOPY=
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  • 3 weeks later...
On 12/22/2022 at 11:17 PM, =DROOPY= said:

You do realize the whole point of the gunship gray color is to minimize the chances of getting spotted by the enemy in low light situations right? Which is what the Strike was originally designed for. Low level, night time, all weather capability.

Especially during night and bad weather the camouflage effect of a certain color and pattern is supper important...

Sorry for the sarcasm, I agree for planned defaul skin PVP, but that's it at the moment.
Skins are client side only for now (I hope that gets changed at some point, like it was in IL-2: 1946).
I see the problem that every clients skin of a server then needs to be transferred via internet to every other client and skins having several hundred MB sometimes, but I believe there could be a solution.
Range based, lower resolution, ...

Even worse, the AI doesn't care about color atm. And why should it. Player Bob could have a bright pink/red/yellow skin, but other clients see him as default gray... AI always sees us the same way. It doesn't care about night as well.
Which is a bit frustrating to be honest, with such a nice night attack aircraft coming and not being able to use its full potential and not dominate and use a potential night time disadvantage/lacking capability of the enemy.
(or the Harriers N/A potential as well, just as an another example)

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At this point I feel like ED should just expand the dynamic BORT number system to include unit symbology so we don't have to waste the disk space on proverbial fifty shades of gray that are otherwise perfectly the same in 95% of skins for any given US model. Maybe that's part of the reason why I like F-14A over the B because it has lively synthwave skins instead of the default dirty asphalt.

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6 hours ago, WarbossPetross said:

 Maybe that's part of the reason why I like F-14A over the B because it has lively synthwave skins instead of the default dirty asphalt.

Other than Jolly Rogers the B doesn't have any cool paint schemes, I agree.  VF-101 for me (grew up outside NAS Miramar)

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13 hours ago, Bananabrai said:

Skins are client side only for now (I hope that gets changed at some point, like it was in IL-2: 1946).

I see the problem that every clients skin of a server then needs to be transferred via internet to every other client and skins having several hundred MB sometimes

That's not the only problem. You only need to look at some other games to see the potential problems. Skins with illegal content being the main one - instructions for making bombs/drugs, ITAR restricted materials, porn, etc. Ludicrously large skins to mess with other players. And so on. It's incredibly abusable.

Even just allowing tail art has all of those problems.

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Better let stay like now.

You can always contact the owner of the server and talk if he would  throw, for example, once in a while a package with liveries. If he has the will and will, he will do it. For why combine?
Each server has its own discord or forum. Get along, set up a thread in which skins will be collected and update what is on the server once every six months. But this is an individual matter of server users and their administration.

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10 hours ago, Scott-S6 said:

That's not the only problem. You only need to look at some other games to see the potential problems. Skins with illegal content being the main one - instructions for making bombs/drugs, ITAR restricted materials, porn, etc. Ludicrously large skins to mess with other players. And so on. It's incredibly abusable.

Even just allowing tail art has all of those problems.

I am aware of these problems.

On the other hand we have an AI that is seeing you well or not well irrespective of paint scheme and daytime.
It cries for a solution with DCS promoting itself as the most realistic combat simulation.
I just wanted to point out that problem, as Droopy was pointing out the need for ghost grey paint schemes. 
It's just not a factor in DCS, sadly.

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12 minutes ago, Bananabrai said:

I am aware of these problems.

On the other hand we have an AI that is seeing you well or not well irrespective of paint scheme and daytime.
It cries for a solution with DCS promoting itself as the most realistic combat simulation.
I just wanted to point out that problem, as Droopy was pointing out the need for ghost grey paint schemes. 
It's just not a factor in DCS, sadly.

If we could have AI that manoeuvre within the same constraints that we do, that would be a good start. One step at a time.

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I'd love to see a European One scheme, even if it is not strictly accurate.

File:McDonnell Douglas F-15E Prototype 060905-F-1234S-022.jpg

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9 minutes ago, Lace said:

I'd love to see a European One scheme, even if it is not strictly accurate.

File:McDonnell Douglas F-15E Prototype 060905-F-1234S-022.jpg

I think someone spilled paint and they had to do something about it... 😄  I never followed it that closely but I don't think this paint scheme was ever adopted as standard for the F-15E.
I'm saying in advance that it seems so to me, not that it was. 😉

 

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12 minutes ago, Nahen said:

I think someone spilled paint and they had to do something about it... 😄  I never followed it that closely but I don't think this paint scheme was ever adopted as standard for the F-15E.
I'm saying in advance that it seems so to me, not that it was. 😉

 

No, not operationally, AFAIK.

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On 12/16/2022 at 1:39 PM, Deano87 said:

Hate to disappoint, but that’s not a Strike Eagle, so you won’t be able to do that loudout. That’s the prototype F-15E which was modified from an F-15B, had 4x 4 bomb MER and 1x 6 bomb MER on the centreline, mostly so they could fill it with dummy bombs for promo photos.

 

I do like the green on green colour scheme though! 

 

@F-2, at least thats what Deano replied to my loadout wish, a modified B

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  • 5 months later...

I have been making some liverys for the F-15E last few days. Just got done with the F-15SG livery. i will have a look at the F-15K maybe.
also alot of noes art ones.

Screenshot_15-min-min-min.pngScreenshot_12-min-min_(1).png1200px-Checkerboard_pattern.svg-min.png

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