ED Team Chizh Posted December 29, 2022 ED Team Share Posted December 29, 2022 Official News 2023 5 Когда государство начинает убивать людей, оно всегда именует себя Родиной (C) Link to comment Share on other sites More sharing options...
ED Team Popular Post Graphics Posted January 6 ED Team Popular Post Share Posted January 6 6 January 2023 Dear Fighter Pilots, Partners and Friends, We hope that you enjoyed the New Year and holiday festivities and are looking forward to great things in 2023. We look forward to helping make this a year for all to remember in a good way. The DCS 2022 Winter Sale is still on-going with fantastic 50% savings on our most popular aircraft, maps, and campaigns. Don’t miss this chance to grab DCS: F-16C Viper and DCS: F/A-18C Hornet at half price! Hurry, the offer ends on the 8th of January at 23:59 GMT. This year will see our substantial work on the DCS Core being deployed in the near future. In addition to performance enhancements we hope to make DCS an even more realistic and entertaining place to fly. Notable tasks include DLSS/NIS, multi-threading, Vulkan API, Earth Map, updated weather, improved FLIR maps, Dynamic Campaign, updated Air Traffic Control (ATC), more and improved human animations for pilots and infantry, deck and ground crew, expanded multiple light sources, progress on voice chat, new visual special effects, new bomb fuzes, Mach shock cones, aircraft and ground AI Improvements, and the General Flight Model. Please read the details below and note that these are the items that we will be working on in 2023 and not necessarily planned to be released in 2023. Make sure to watch the 2023 AND BEYOND video. Enjoy! Thank you for your passion and support. Yours sincerely, Eagle Dynamics 2023 and Beyond Watch the video We believe that 2023 will be a truly exciting year for all, with the introduction of eagerly awaited modules like the DCS: F-4E by Heatblur, DCS: F-15E by RAZBAM, DCS: OH-58D Kiowa Warrior by Polychop, DCS: F4U-1D Corsair by Magnitude 3, DCS: C-130J by the Airplane Simulation Company, new Mirage F1 versions by Aerges, DCS: Normandy 2.0 map by Ugra Media, the DCS: Sinai Map by OnReTech, and more! Please don’t miss to watch our 2023 AND BEYOND VIDEO! Please remember that the Christmas and New Years Sale contains half price deals on our most popular aircraft including exclusive 50% discounts on the DCS: Mosquito FB IV, DCS: Mi-24P Hind, DCS: F-16C Viper, DCS: F/A-18C Hornet, and DCS: Supercarrier. This offer ends on the 8th of January 2023 at 23:59 GMT. Thank you! DCS Core Improvements Multithreading Multithreading has been one of our primary efforts to improve DCS performance, and it is currently in closed beta testing. Initially two threads (graphical and logical) will be implemented, and once the technology is stable and mature, we plan to expand this number. Large and complex missions, both single player and server based as well as the upcoming dynamic campaigns, will see the most significant performance enhancements. Our render graph was written from scratch along with many other subsystems. We now benefit from parallel rendering that schedules inter-dependent rendering tasks in a correct and optimal order (e.g., mirror reflections first, then mirrors while running other independent draw calls in parallel), frame graph, graphic scenes, scene renderer, and scene manager. We unified all other graphic subsystems that permit node embedding in the render graph. This allows us to rapidly experiment with new graphic pipelines and enhance efficiency. The introduction of our render graph will improve DCS efficiency and deliver optimal performance with modern graphics APIs such as Vulkan. Vulkan API Implementation of the Vulkan API continues in parallel with the multithreading effort. Our Vulkan renderer is integrated with the new render graph, and it benefits from multithreading by using render graph mechanics of background loading of textures and geometry, rendering objects in parallel, terrain streaming, etc. As a result, many rendering tasks submitted to the graphics card will no longer need to wait for each other and hence be processed simultaneously. In our endeavor to unify DirectX and Vulkan renderers, we have developed a mod state where both backends produce identical results. We now have two fully compatible implementations that run under the same API. This means that all our applied graphics modules (the code that renders our skies, clouds, models, effects, etc.) will work the same way on both renderers. To achieve this, we ensured that all our shaders could be converted into Vulkan format in addition to implementing a shader converter available from within DCS permitting to compile any shader on the fly. It is interesting to note that the shader conversion has taken an inordinately large amount of time. The main achievement in 2022 is that DCS now works under Vulkan producing the same visuals as under DirectX. This result is fully ‘transparent’ for our graphics programmers, allowing them to write the same code for both platforms without the need to have separate code paths for Vulkan and DirectX11 and beyond. The next step is to provide our graphics programmers with the new Vulkan features compared to DirectX 11. These include new types of shaders (as per Shader Model 6 and further), ray tracing, some advanced rendering techniques, such as GPU driven rendering, and similar. DLSS Deep Learning Super Sampling (DLSS) 2.0 is coming to DCS this year. DLSS is a family of real-time deep learning image enhancement and upscaling technologies for RTX 20, 30 and 40 series Nvidia graphics cards. The goal of this technology is to allow most of the graphics pipeline to run at a lower resolution for increased performance, and then infer a higher resolution image from this that contains the same level of detail as if the image had been rendered at this higher resolution. This allows for higher graphical settings and/or frame rates for a given output resolution, depending on user preference. In addition to DLSS, Nvidia Image Scaling (NIS) will also be available. NIS is a scaling and sharpening tool with an algorithm that uses a 6-tap filter with 4 directional scaling and adaptive sharpening filters to boost performance. This is best used for non-RTX Nvidia graphics cards that do not support DLSS. Following the completion of DLSS/NIS, we will investigate Fidelity FX Super Resolution (FSR) for AMD GPUs. Spherical Earth Map 2022 saw great progress creating the tools and technologies to support a precise spherical Earth map for DCS. Because this map will be based on current day, it will operate independently of the current and future regional maps that allow historic maps such as World War II, Korea, Vietnam, and other scenarios. Spherical Earth efforts will continue in 2023. Weather Building upon the weather enhancements that were introduced with DCS 2.7, we have been further developing weather to include moving clouds and towering cumulus clouds and more sophisticated atmospheric phenomena. New fog and dust storms are being developed that are integral parts of the volumetric cloud system. The old DCS fog is a separate system that is calculated for a flat earth. It does not consider shadows from the terrain and clouds, so it has limitations. The new fog will be computed for a spherical earth and takes shadows into account. We also plan to optimize the volumetric clouds and increase their basic quality. A separate and complex project currently in development is the dynamic cloud generator which will then need to be integrated with the dynamic weather systems of low/high pressure systems and new/evolving cloud types. A later task, once the foundation is complete, will be to provide AI line of sight blocking in addition to light direction/scattering visibility limitations for AI. FLIR 2022 saw significant improvements to how Forward Looking Infrared (FLIR) is modeled in DCS World. In addition to writing the technology needed to create the characteristics of the camera, a great deal of work is being invested into the enhanced thermal signatures of mobile units, map objects, environmental heating, and cooling, as well as specific visual effects and artifacts. We will also be adding initial thermal signature conditions for ground units in the Mission Editor. Eagle Dynamics Dynamic Campaigns Engine (EDDCE) 2022 saw the completion of all major engineering components of the EDDCE. In 2023 we continue development and testing and making improvements to these components as well as adding new features where needed. We are also enhancing the mechanics in the campaign editor to avoid issues that may arise when the EDDCE is used for different maps. The next big tasks include transferring mission data between player and AI pilots and creating a specific graphic user interface. Please see our previous Newsletter for greater detail on the subject. Air Traffic Control (ATC) 2022 has focused on the continued development of the Supercarrier ATC system. Following its completion, the next focus will be to bring those advancements to airfields. This is certainly no simple task and will require three unique ATC systems for: western modern day, eastern modern day, and World War II. A complete redesign of the modern day, western ATC system is underway. In parallel, modern day western radio communications for Flight, Other Flights, AWACS, and Tanker are also being revised. Human Animations Starting with new AH-64D pilots in 2022, this work will continue into 2023 to include new infantry and more pilots with more life-like models and animations. Priority pilot models first include the F/A-18C and F-16C pilots. Deck Crew and Ground Crew Starting with the Supercarrier deck crew, we continued to develop this feature in 2023. We are now continuing this effort to include startup and taxi to catapult deck crew logic and animations. Following the completion of deck crew, we then plan to use this technology to create airfield ground crew and interactions. Multiple Light Sources DCS 2.8 saw great advancements in world lighting, but our efforts continue. The next big lighting advancement will be the introduction of multiple, global light sources, and no longer only the sun and moon. This will allow more realistic night scenes that account for airfield flood lights, city lights, and more. You can see these initial efforts on the Persian Gulf map. Voice Chat First introduced in 2019, the free Voice Chat integrated into DCS allows Voice Over IP communications based on chat rooms and how you have your aircraft radios configured. 2022 was focused on improving radio communications and stable connections, even over a VPN. In 2023 we continue to develop this feature with realistic radio sounds, effects and plug-and-play audio device compatibility. Visual Special Effects Some of the more notable visual effect tasks include munitions with airburst fuzes, napalm, and Mach shock cone based on airspeed and weather around the aircraft. Virtual Reality VR is very important for all and we have heard your concerns regarding performance and we continue to optimize VR performance for DCS. The primary areas of VR performance improvement are multithreading and the Vulkan API, particularly for larger missions. We are also reviewing all world Level of Details (LODs). Unit AI Improvements In 2022 we saw great improvements to the Beyond Visual Range (BVR) and Basic Fighter Maneuvers (BFM) AI for our jet aircraft. Moving forward, we now intend to improve multi-ship BVR and Air Combat Maneuvering (ACM) tactics and appropriate AI tactics for World War II aircraft. For ground units, our primary AI tasks include improved pathing and implementing suppression effects for more than just infantry units. General Flight Model (GFM) for AI Aircraft Whilst the updated BFM AI can make a significant difference in how the AI flies, the General Flight Model (GFM) will provide improved flight dynamics for AI aircraft that better constrain the aircraft to true-to-life performance. GFM is a significant improvement to the Standard Flight Model (SFM) that is based on drag and thrust characteristic trajectories. The SFM can provide a good Center of Gravity trajectory model, but it relies on reliable source data to tune the overall performance that includes the entire flight envelope, sustained and instantaneous turn rate, energy gain, etc. GFM adds additional short-period aircraft movement by adding our base solid body, contact models and aerodynamic moments. This results in more realistic control displacements during maneuvers that provide more human-like appearances. With GFM, the AI will also encounter wake turbulence. Thank you again for your passion and support, we look forward to serving you in the exciting year of 2023. Happy New Year to you and your family! Yours sincerely, 95 20 Link to comment Share on other sites More sharing options...
ED Team Popular Post Graphics Posted January 13 ED Team Popular Post Share Posted January 13 13 January 2023 Dear Fighter Pilots, Partners and Friends, We are pleased to inform you that we are all back at work and excited for the year ahead. If you have not already seen it, check out our 2023 & Beyond video. Thank you! 2022 saw significant enhancements including important work on the DCS: F-16C Viper and DCS: AH-64D, including further progress on the DCS: F/A-18C Hornet, DCS: Supercarrier, and DCS: A-10C II Tank Killer. Please read the details of where these modules are heading in 2023 and beyond. We also have great things planned for our World War II warbirds in 2023, and these will be detailed in a later newsletter. Whilst much of our aircraft module work will be on these early access modules, we will continue to update, fix, and improve all our other modules too. Thank you for your passion and support. Yours sincerely, Eagle Dynamics F/A-18C Hornet Development Progress Flight Model (FM) and Flight Control System (FCS) Update. Our flight model and FCS have both come a long way and we will continue to enhance flight performance and handling characteristics which will include a complete review of the FM in ground effect. We also plan to refactor landing gear mechanics in order to enhance landing realism as well as touch-and-go behavior. Radar Update. In parallel with refactoring the Flight Model and FCS, a refactoring of the Hornet radar is well underway. Key elements to address are improving the look-down, PRF, scan azimuth and more in order to offer improved detection and target tracking simulation. GPS Weapon Lofting. An important weapon delivery option for JDAM and JSOW weapons is the ability to loft for extended range. There are several HUD and HSI changes that we plan to make this year to enable this enhanced delivery profile. New Pilot Model. Whilst the Hornet already features a cockpit-view pilot model, we are creating a much improved and more realistic model with corrected kit elements, and have more life-like animations. New Fuzes. Currently, the Hornet bombs only have contact detonation fuzes like the M904 and M905. In 2023 we will be working on new fuzes such as the DSU-33 airburst fuze and the FMU-152 Joint Programmable Fuze (JPF). Unlike other fuzes that must be programmed while the aircraft is on the ground, the JPF allows fuze programming while airborne. In addition to the cockpit functionality to support these fuzes, changes will also need to be made to the Mission Editor, visual effects, and weapon damage effects to include them. Not a simple task. Data Transfer Cartridge (DTC) and MUMI Page. After completion of the F-16C DTC, we will begin work on the Hornet DTC and MUMI page that will allow users to preconfigure mission elements like waypoints and their sequences, datalink, countermeasures, weapons, sensors, and more. This is planned for both the Mission Editor and Mission Planner. ALR-67 Updates. The Hornet will see new symbols and enhancements added to the ALR-67 radar warning receiver. Some of these include emitter jamming, FLIR assignment, HARM assignment, and different radar types. Carrier INS Alignment. In addition to ground start alignment, we will plan to add aircraft carrier deck alignment that allows the aircraft to align based on aircraft carrier acting as the alignment reference source. The above are our primary Hornet focus items for 2023, but they are by no means exclusive. We will continue to fix bugs and tune items, light external lights, as needed. Other elements that we plan to work on after the above include the HSI Slew function and further Multi-Source Integration (MSI) options. F-16C Viper Development Progress Probably more so than any other Eagle Dynamics fixed-wing aircraft, the Viper saw the greatest amount of improvements in 2022. Building upon this, our goal is to complete all advertised features in 2023. You will see the inclusion of the tail hook and alternate landing gear handle in the January update. Items planned for later in the year include: Improved Radar Warning Receiver. The ALR-56M will be seeing a significant improvement this year that will better match its real-world counterpart regarding symbols, tones, and behavior. The final stage of this will be the inclusion of the Handoff function with the ability to hear unique radar pulse repetition frequency tones. Cockpit View Pilot Model. Following the completion of the new Hornet pilot model, we will do the same for the Viper. This will be a high-detail model of a USAF/ANG F-16 pilot circa 2007 with correct kit and lifelike animations. Radar Update. The same work going into the Hornet radar update will also apply to the Viper’s radar. This will result in even more realistic radar detection and tracking capabilities. Data Transfer Card (DTC) and Data Transfer Equipment (DTE) Page. Our first DTC functionality task for fixed-wing aircraft will be the F-16C. This starts with the DTE MPD items (steerpoints, mark points, geo reference lines, destination points, and threat points). After which, we’ll add other DTC/DTE elements like communications, stores inventory, weapon profiles, etc. Air-to-Air Datalink Assignment. Using the Improved Data Link Modem (IDM), players will be able to assign wingmen 2, 3, and 4 air-to-air targets using radar. This will only come after the DTC/DTE features are complete, and this may push past 2023. Following these priority items, we will also work on the radar Velocity Search mode, the Digital Maneuvering Cue (DMC), JDAM/JSOW loft indication, the Sniper ATP targeting pod, and ALE-50 towed decoy in 2023 and later. Like the Hornet, fixing bugs and tuning features will be ongoing and in parallel to adding new features. AH-64D Development Progress The AH-64D is an exceedingly complex aircraft with much work still to do. The biggest tasks underway are the introduction of the AGM-114L radar-guided Hellfire missile and implementation of the Improved Datalink Model (IDM) that will allow flight members to exchange their location and targets. In parallel with these two important tasks, we are also working on the following in 2023: Improved Flight Model and Stability and Control Augmentation System (SCAS). Compared to fixed-wing aircraft, a rotary-wing aircraft like the AH-64D can be a handful to fly, and a helicopter’s flight model is a very complex simulation to get properly implemented and “dialed in”. The AH-64D’s Flight Management Computer operates using a substantial series of logics to govern the SCAS, which can be almost as complex as the flight model itself to implement. We are continuing to refine the SCAS to make flying this aircraft a bit easier by adjusting the collective channel behavior, tuning the yaw offset, eliminating the roll when ham-fisting the collective, and adjusting the hold modes. Fire Control Radar (FCR). The FCR is one of the features that significantly adds lethality compared to the older A model. The FCR will be able to scan for, detect, classify, and cue weapons to both air and ground units. This will be one of our team’s larger tasks for 2023. Laser Spot Tracker. In addition to laser self-designating, the AH-64D will also detect and track a laser from an off-board designation source like another aircraft or a JTAC. Laser Warning Receiver. Our AH-64D can already detect both radar emission and missile launches, but it will also be able to detect and warn you of being laser designated. A laser designation is a good indication that you may have a tank round or laser-guided missile coming your way. Radar Frequency Interferometer (RFI) and Radar Jammer. The RFI is part of the FCR, and it can provide the location of radar emitters in range and azimuth and the radar jammer and reduce the effectiveness. We plan to work on these after the above items, but they may be 2024 development tasks. A-10C II Tank Killer Development Progress The remaining feature for this module is the ARC-210 radio. This is nearing release, and it will feature UHF and VHF functions with related Upfront Controller (UFC), STAT page, and COMM page updates. This will add one ARC-210 radio and remove one of the two VHF radios. Following its release, we will then add satellite communications into the DCS World for all aircraft where it's available. As with the Hornet and Viper, we also plan to add DTC and Link 16 functions to the A-10C II, but this effort will not start until after 2023 given the amount of DTC work that must first happen with the Hornet and Viper. Also, after the Hornet and Viper efforts, we’d like to add a cockpit view pilot. Supercarrier Development Progress The Supercarrier has been receiving a lot of work behind the scenes. This can be divided into the following features: Ready Room and PRIFLY (airboss deck). Both views will provide new functionality never seen before in a DCS product. To complete this, we will first need to release the Vulkan API into DCS. Both rooms will be a 3D environment that support VR and Voice Chat that allows you to: Ready Room Review your mission brief and set up your aircraft. View various cameras around the deck. Chat with other players. Review the mission map. Live sounds from “the roof”. PRIFLY View the deck below you. Direct the carrier’s heading and speed with wind indications (permission controls available for network play). Control deck lighting. View PLAT CAM. View plotting map. New Plane Directors and Captains. The next big step is to add plane captains next to the aircraft that pass the pilot to a series of plane directors (yellow shirts) that will route the aircraft from its parking spot to the assigned catapult. Upon landing, yellow shirts will direct the aircraft from the landing box to its assigned parking location or back to a catapult. We truly hope you enjoyed this update on our plans for 2023, we look forward to making them a reality. Thank you again for your passion and support, Yours sincerely, 69 14 Link to comment Share on other sites More sharing options...
ED Team Graphics Posted January 19 ED Team Share Posted January 19 20 January 2023 Dear Fighter Pilots, Partners and Friends, We are delighted to announce our Chinese New Year sale which offers you savings of up to 50% across most of our aircraft, theaters and campaigns in addition to brand new set of exciting bundles with exceptionally big savings. This DCS 2023 Chinese New Year Sale has officially started and it will run until the 29th of January on both our e-shop and Steam. Deka IronWork Simulations have announced upcoming improvements to their DCS: JF-17 Thunder. This further development will make the module almost complete. Please read their progress report below, and look out for completed cockpit textures in the next update. Now is the time to pick up the ‘Jeff’ with an excellent 30% discount! SATAC 22 sign up is extended until the end of January! Make sure you join up and witness the most premium of all air to air championships. The 51st PVO & 100th KIAP are celebrating 12 years of SATAC and guarantee this is their biggest event yet! The DCS: F-14 Speed and Angels Campaign by Reflected Simulations is coming in hot as part of the next Open Beta update. Read the preview below and stay tuned for its launch! Thank you for your passion and support. Yours sincerely, Eagle Dynamics Lunar Sale and Bundles E-Shop and Steam Please enjoy special Lunar New Year Sale savings that will last until the 29th of January 2023 on our Shop and Steam! New bundles that provide massive discounts are now available: The ‘Teens’ Bundle $ 79.99 DCS: F-16C Viper DCS: F/A-18C Hornet ‘Be The Maverick’ Bundle $64.99 DCS: F/A-18C Hornet DCS: Supercarrier Cold War Warriors Bundle $64.99 DCS: F-86F Sabre DCS: MiG-15Bis DCS: F-5E Tiger II Attack Helicopter Bundle $144.99 DCS: Mi-24P Hind DCS: Black Shark 3 DCS: AH-64D Helicopter ‘Heavies’ Bundle $44.99 DCS: UH-1H Huey DCS: Mi-8MTV2 Desert Operations Bundle $44.99 DCS: Persian Gulf DCS: NEVADA Test and Training Range Warbird Attack Bundle $49.99 DCS: P-47D Thunderbolt DCS: Mosquito Warbird Allied Fighters Bundle $44.99 DCS: P-51D Mustang DCS: Spitfire Mk.IX Warbird Axis Pack $69.99 DCS: Bf-109K DCS: Fw-190A DCS: Fw-190D US 80’s Bundle $89.99 DCS: F-5E Tiger II DCS: A-10C II Tank Killer DCS: NEVADA Test and Training Range Channel Map Bundle $34.99 DCS: The Channel DCS: WWII Asset Pack Channel Defense Bundle $84.99 DCS: The Channel DCS: P-51D Mustang DCS: Spitfire Mk.IX DCS: WWII Asset Pack Flying Legends Bundle $149.99 DCS: Mosquito FB IV DCS: P-47D Thunderbolt DCS: Bf-109 K-4 Küfurt DCS: Fw-190 Anton DCS: Fw-190 Dora DCS: P-51D Mustang DCS: Spitfire Mk.IX Desert Storm Bundle $199 DCS: F-16C Viper DCS: F/A-18C Hornet DCS: Supercarrier DCS: A-10C II Tank Killer DCS: AH-64D DCS: Persian Gulf All modules on the Shop are now -50%. Please find the list of discount exceptions below: Modules with a 30% discount DCS: F-16C Viper by Eagle Dynamics DCS: F/A-18C Hornet by Eagle Dynamics DCS: Mosquito by Eagle Dynamics DCS: Mi-24P Hind by Eagle Dynamics DCS: Supercarrier by Eagle Dynamics DCS: JF-17 Thunder by Deka DCS: MiG-19P Farmer by Razbam DCS: AV-8B Night Attack V/STOL by Razbam DCS: M-2000C by Razbam DCS: Syria by Ugra DCS: Ka-50 2 Pandemic Campaign by Armen Murazyan DCS: AV-8B Sky Warrior Campaign by Eagle86 DCS: A-10C II Agile Spear Campaign by CombatKing Simulations Modules with a 25% off discount DCS: F-14 Tomcat by Heatblur DCS: F/A-18C Rise of the Persian Lion Campaign by Badger633 DCS: F/A-18C The Serpent's Head Campaign by Badger633 DCS: F/A-18C Operation Cerberus Campaign by Ground Pounder Sims DCS: A-10C Operation Persian Freedom Campaign by Ground Pounder Sims DCS: F-14 Tomcat Operation Sandworm Campaign by Sandman Simulations Campaigns with a 25% discount by Reflected Simulations: DCS: UH-1H Paradise Lost Campaign DCS: F-14A Fear the Bones Campaign DCS: P-47D Wolfpack Campaign DCS: F-14A Zone 5 Campaign DCS: Fw 190 A-8 Horrido! Campaign DCS: F-86F Hunters Over the Yalu Campaign DCS: Bf 109 K-4 Jagdflieger Campaign DCS: P-51D The Blue Nose Bastards of Bodney Campaign DCS: Spitfire IX The Big Show Campaign Modules not on Sale: DCS: Black Shark 3 by Eagle Dynamics DCS: Mirage F1 by Aerges DCS: MB-339 by IndiaFoxtEcho DCS: South Atlantic by Razbam DCS: Christen Eagle II by Magnitude 3 DCS: MiG-21bis by Magnitude 3 DCS: SA342 Gazelle by Polychop DCS: Spitfire LF MK.IX Beware! Beware! Campaign by Reflected Simulations DCS: Mad JF-17 Thunder Campaign by Stone Sky DCS: MAD Campaign by Stone Sky DCS: UH-1H Argo Campaign by 373vFS Greg DCS: F/A-18C Pontus Campaign by 373vFS Greg DCS: F/A-18C Rise of the Persian Lion II Campaign by Badger633 By Baltic Dragon: DCS: A-10C Iron Flag Part I Campaign DCS: F/A-18C Raven One Campaign DCS: A-10C The Enemy Within 3.0 Campaign DCS: M-2000C Red Flag Campaign DCS: F-15C The Georgian War Campaign DCS: F/A-18C Raven One: Dominant Fury Campaign Only on the DCS Shop, most aircraft, terrains, and campaigns will also be on sale with up to 50% off! Please check out this fabulous opportunity to land yourself a bargain. To those of you who are celebrating the Chinese New Year, we would like to extend our best wishes, peace and prosperity to your families and friends for the coming year ahead. We will continue to serve each and every one of our communities around the world. Thank you! Deka IronWork Development Report The development of the DCS: JF-17 Thunder is nearing completion. The Chinese flight manual will receive some updates soon, and the translation of the English manual is still in progress. In the meantime, completed cockpit textures will be avaialble in the next update. Pylon and adapters textures in the exterior model have also been updated. We plan to finish the exterior model including more skins and livery template and release them together with pylon texture by March 2023. In addition, we will continue to add and correct JF-17 features once we have new information. – Deka Ironwork DCS x SATAC Championship Once a year, the 51st PVO stages a Championship called Squadron Air to Air Championship (SATAC). The focus is to bring a fair and prestigious platform for competitive Air to Air sportsmanship where all squadrons and airframes are invited, please read the full SATAC Championship Post. Hurry, signups are still open! The schedule will be announced shortly after registration has closed. Join the 51st PVO Regiment Discord channel for more details. F-14 Speed & Angels Campaign by Reflected “Speed and Angels, the Campaign” is a joint production between Reflected Simulations, and Commander Paco Chierici. Paco is a former Tomcat fighter pilot and F-5 bandit. He is the creator and producer of the film Speed and Angels and the novel Lions of the Sky. Together Paco and Reflected have joined forces to bring you a truly epic DCS campaign combining next level realism and immersion. Together Paco and Reflected have joined forces to bring you a truly epic DCS campaign passionately weaving story, realism, and immersion. You will live the campaign. DCS: F-14 Speed & Angels will be available in the next Open Beta. Thank you again for your passion and support, Yours sincerely, 15 5 Link to comment Share on other sites More sharing options...
ED Team Graphics Posted January 27 ED Team Share Posted January 27 27 January 2023 Dear Fighter Pilots, Partners and Friends, We hope you are all well and enjoying our Lunar Sale. Please note that this is your last chance to take advantage of some incredible bundle deals as well as up to 50% off most of our aircraft, theaters and campaigns. Many thanks for your support! DCS Open Beta is now on version 2.8.2.35632 and includes native OpenXR support. A notable number of fixes, additions and updated Instant Action missions for the DCS: F-16C Viper, DCS: F/A-18C Hornet and DCS: AH-64D are included. Please read the full changelog. As previously announced, this year will see substantial extra resources allocated to improve the DCS Core and address longstanding bugs on the UH-1H, Mi-8MTV, F-5E, and more. Please stay tuned for upcoming details. Aerges Engineering has introduced a new free variant for the fabulous DCS: Mirage F1. The EE version brings impressive capabilities, including the inertial navigation system and the new ALR-300 Radar Warning Receiver (RWR). Please read the details below and check out the trailer. We are pleased to announce the newest campaigns by Reflected Simulations and StoneSky are now available. If you have not already taken the leap, please download the DCS: F-14 Speed & Angels and the DCS: MAD AH-64D campaigns now, you will be impressed! As always, thank you all for your commitment to DCS and for making our dreams come true. Your passion and support make this community the very best! Yours sincerely, Eagle Dynamics Lunar Savings Up to 50% Off Check out our Shop for up to 50% discount across our most popular modules. Please note that the Lunar Sale will run until the 29th of January at 23:59 GMT. Also, we are delighted to extend the DCS Lunar Sale to Steam until the 30th of January. Go ahead and enjoy some huge bundle deals and fantastic savings across most of our aircraft, theaters and campaigns! Mirage F1 EE Development Report The Aerges team is delighted to present the DCS: Mirage F1 EE, the aerial refueling capable version of the Spanish Air Force. This version also brings desirable capabilities such as the inertial navigation system and the new ALR-300 RWR, which includes a display, threat priority and specific threat warnings. The capability to equip the old RWR remains. The Mirage F1 EE (as well as the BE and M) is a core part of the DCS: Mirage F1 module, so no additional purchase is required to fly it. Many other improvements are also available in the latest Mirage F1 update. One of the main focuses has been on polishing the pitch control and flight model, increasing the pitch up range, and adjusting drag values. The engine stall and the throttle controls have also been partially reworked. The radar has also seen multiple fixes such as elevation control, TL scan pattern, and target lock stability in 1-line scan mode. Finally, the S530F radar missile has been added. This weapon, which was extremely advanced for the era, is one of many other enhancements to this superb module. Aerges will continue to work over the coming months to add even more improvements to the FM, radar, and RWR. They are also developing the BE and M versions which we hope will be available in the not too distant future. New Campaigns by Reflected Simulations and StoneSky DCS: F-14 Speed and Angels Campaign The new campaign by Reflected Simulations for the DCS: F14 Tomcat mentioned last week is now available in the latest DCS Open Beta on our Shop and on Steam. DCS: MAD AH-64D Campaign The battle rages on! This time you play Captain Khalid Al-Mansouri, a Special Operations Squadron officer of the UAE Air Force with Bedouin ancestry. The DCS: MAD AH-64D campaign features a realistic story that will reveal interesting facts about the weapons and capabilities of the AH-64D. In this collaborative operation, you will take part in a NATO Helicopter-Ship Qualification over the Arabian Gulf and participate in large assaults as part of operation "Sweltering Heat". Download DCS: MAD AH-64D Campaign. Thank you again for your commitment, passion and support. Yours sincerely, 9 3 Link to comment Share on other sites More sharing options...
ED Team Graphics Posted Friday at 08:00 AM ED Team Share Posted Friday at 08:00 AM 03 February 2023 Dear Fighter Pilots, Partners and Friends, The DCS: F-15E by RAZBAM is making excellent progress, and the 15th of February 2023 is now the planned pre-order release date. Thank you for your patience, and stay tuned for more information about this eagerly awaited module. Author, podcaster, and photographer Steve Davies will be including, free of charge, his digital book: F-15E Be Afraid of the Dark (Part 1) with each purchase of the DCS: F-15E! This is a riveting story encompassing the operational history of the F-15E Suite 3E standard up to 2002. To bring you up to speed on flying and operating the Strike Eagle, RAZBAM has teamed up with “Notso” to create a series of F-15E instructional videos, please take this opportunity and watch the DCS: F-15E Strike Eagle Tutorial Series. Thank you for your passion and support. Yours sincerely, Eagle Dynamics F-15E Preview Strike Eagle The DCS: F-15E Strike Eagle by RAZBAM has entered our final validation and testing phase. The pre-order, which comes with a 30% discount, is currently planned for the 15th of February, 2023. Once the pre-order begins, we anticipate the F-15E to be released into Early Access a few months later and perhaps sooner. Be Afraid Of the Dark (Part 1) F-15E Digital Book Be Afraid of the Dark (Part 1) tells the story of the F-15E Strike Eagle’s inception, development, entry into service and operational history up to 2002 (Suite 3E standard). Based on extensive original research at Boeing’s historical archives, interviews with the men and women who turned the idea of an air-to-ground optimised Eagle into a reality, and access to the front-line crews who rode the aircraft into combat between 1990 and 2002, the book totals 100,000 words of insight, technical discussion and anecdote, all gloriously illustrated by 150 colour images. This impressive book was authored by Steve Davies, a highly reputed military aerospace defence writer, host of the 10 Percent True podcast, and occasional co-author and contributor to DCS campaigns. Steve has revised portions of the original text and re-imagined the design of the book for this unique partnership between 10 Percent True, RAZBAM and Eagle Dynamics, and we hope it makes your experience of flying the mighty Strike Eagle even richer and more fulfilling. Steve plans to revisit the text to include F-15E developments and operations between 2003 and 2023. This will be available in time through his website as Be Afraid of the Dark (Part 2). F-15E Instruction Notso Tutorial Series As with most 4th generation fighters, the F-15E is a highly-complex aircraft to master. In addition to the manual and included training missions, RAZBAM has teamed up with former F-15E Weapon System Officer (WSO) to create a series of DCS: F-15E instructional videos. We highly recommend watching them to get a headstart learning this beast. Thank you again for your passion and support. Yours sincerely, 16 4 Link to comment Share on other sites More sharing options...
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