wowbagger Posted January 5, 2023 Share Posted January 5, 2023 (edited) Since 2.8 dropped, the lights on the PG map look like 2d sprites. Does anyone know what might be the cause ... I'm assuming this isn't intended. I have emptied the shaders folders. Cheers Edited January 5, 2023 by wowbagger CPU:5600X | GPU:RTX2080 | RAM:32GB | Disk:860EVOm.2 Link to comment Share on other sites More sharing options...
Solution razo+r Posted January 5, 2023 Solution Share Posted January 5, 2023 Have you also already tried running a repair? Link to comment Share on other sites More sharing options...
wowbagger Posted January 5, 2023 Author Share Posted January 5, 2023 Yes. I did that at least once. Maybe have to try that again. CPU:5600X | GPU:RTX2080 | RAM:32GB | Disk:860EVOm.2 Link to comment Share on other sites More sharing options...
wowbagger Posted January 5, 2023 Author Share Posted January 5, 2023 (edited) Okay, well a combination of slow repair and newest video drivers seems to have fixed it. Edited January 6, 2023 by wowbagger 1 CPU:5600X | GPU:RTX2080 | RAM:32GB | Disk:860EVOm.2 Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted January 6, 2023 Share Posted January 6, 2023 This is because the terrainoptions41.lua file beeing replaced from a terrain mod you were using, in DCS World/Config/Terrain. Like DCS Persian Gulf Noise texture terrain Fix mod. 1 " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
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