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VR Full motion Pilot body


Devil 505

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This is a big ask, but would it be possible for those of us with hand tracking to eventually see the arms and hands of the virtual pilot in VR take the place of the current nomex gloves?  I think this would be a total game changer for those of us who fly in VR with the pilot figure turned on.  You can already get a feel for what it would be like if you currently fly with the Apache pilot turned on and watching him move his hands/arm to interact with the monocle.  It would be awesome if we could reach up and pull it down ourselves.    

I have not tried it yet (need to be the hand tracking soon), but there have been some YouTube videos surfacing about hand tracking now working a lot better after the most current updates (video below, not mine).  If we already have hand and arm movement with the Apache pilot,  I would love to extend this to hand tracking where we can see ourselves reaching forward and interacting with everything in the cockpit in the VR body.  I think this would turn up the immersion factor a lot.  It has already been done on other VR games, I feel like ED could eventually pull it off.  Thoughts? 

 

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I took the Apache up for a night flight seeing how it has been months since I have done it last.  The boy and I are preparing for a night mission in it so I thought I would get reacquainted with setting everything up and low level flight (could have been a little faster).  This is a perfect example of where I would like to be hands free and using the full motion hand tracking with the body.  You can see the pilot manipulating the NODs and IHADSS.  I hope in the future we can replace the Nomex gloves in the above video with the full blown VR pilot.  The immersion flying this mission was incredible with the high fidelity pilot ED has created for the Apache.  I feel like the video demonstrates this pretty well starting up the aircraft.  I would be interested if there are others interested in having the same ability in VR.  

 

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