Grem Posted January 24 Share Posted January 24 (edited) I looked at some examples of YouTube videos on how to drop these bombs. And no matter how I try, in AUTO mode in level flight, they drop only below 1000 feet, while they probably do not have enough time for the booster to fire and they fall and explode exclusively on parachutes, even though I set fuse to NSTL mode. I am attaching a track with my training mission. Initially, I set the braking altitude to 1000 feet and tried to cover the runway from high altitudes, but I don't get an audible alert for bomb release and the dotted line over the aircraft vector on the HUD is always solid at high altitudes.At the very end, I set the braking height to 200 feet and dropped the bombs from less than 1000 feet, but their boosters didn't work. Simulator version - current "beta" P.s: I'm sorry, English is not my native language, I used google translator. Err.trk Edited Wednesday at 05:56 AM by uboats 1 CPU: Intel 6C\12T I5-11600kf 3.9 GHz (Turbo up 4.9 GHz) RAM: DDR4\64GB (3200 GHz) VIDEO: RTX2060S - 8GB (GDDR6\256bit) SSD: Samsung 860EVO\500GB HDD: Seagate Barracuda 7200\3TB OS: Windows 10 Pro x64 Link to comment Share on other sites More sharing options...
Grem Posted January 24 Author Share Posted January 24 (edited) Another track, default deceleration height of 500 feet, first attempted to drop from above 1000 feet without success, then dropped below 1000 feet but the boosters didn't work.. Err2.trk dcs.log Edited January 24 by Grem CPU: Intel 6C\12T I5-11600kf 3.9 GHz (Turbo up 4.9 GHz) RAM: DDR4\64GB (3200 GHz) VIDEO: RTX2060S - 8GB (GDDR6\256bit) SSD: Samsung 860EVO\500GB HDD: Seagate Barracuda 7200\3TB OS: Windows 10 Pro x64 Link to comment Share on other sites More sharing options...
Iron Sights Posted January 24 Share Posted January 24 1000ft is minimum drop altitude. You are setting a SPI for the auto mode to use as a drop point right? Set break height to 1000, since that is the minimum. See what happens. Link to comment Share on other sites More sharing options...
Grem Posted January 25 Author Share Posted January 25 No, it doesn't work. No matter what braking altitude is set, resetting is only possible if the altitude to the target is below 1000 feet. And it doesn’t matter how you indicate the target, through an HUD or a hanging container. If you set the braking altitude to 1000 feet, then reset is not possible at all at any altitude. The CCIP mode also does not work, the reset line goes into the sky. CPU: Intel 6C\12T I5-11600kf 3.9 GHz (Turbo up 4.9 GHz) RAM: DDR4\64GB (3200 GHz) VIDEO: RTX2060S - 8GB (GDDR6\256bit) SSD: Samsung 860EVO\500GB HDD: Seagate Barracuda 7200\3TB OS: Windows 10 Pro x64 Link to comment Share on other sites More sharing options...
Grem Posted January 25 Author Share Posted January 25 I can drop other bombs in all modes without problems, but the Type-200A in particular does not work properly in any mode. CPU: Intel 6C\12T I5-11600kf 3.9 GHz (Turbo up 4.9 GHz) RAM: DDR4\64GB (3200 GHz) VIDEO: RTX2060S - 8GB (GDDR6\256bit) SSD: Samsung 860EVO\500GB HDD: Seagate Barracuda 7200\3TB OS: Windows 10 Pro x64 Link to comment Share on other sites More sharing options...
BigBorner Posted January 25 Share Posted January 25 vor 3 Stunden schrieb Grem: I can drop other bombs in all modes without problems, but the Type-200A in particular does not work properly in any mode. I can very strongly second this. We‘ve tried it in a squadron ops a while ago. Literally none of us could get that thing to drop in CCRP. In CCIP it works - sometimes. so either there is a launch parameter unknown or it is bugged. 1 Link to comment Share on other sites More sharing options...
Grem Posted January 25 Author Share Posted January 25 No change after today's update... CPU: Intel 6C\12T I5-11600kf 3.9 GHz (Turbo up 4.9 GHz) RAM: DDR4\64GB (3200 GHz) VIDEO: RTX2060S - 8GB (GDDR6\256bit) SSD: Samsung 860EVO\500GB HDD: Seagate Barracuda 7200\3TB OS: Windows 10 Pro x64 Link to comment Share on other sites More sharing options...
BigBorner Posted January 26 Share Posted January 26 We’ve been a bit late with the bug report. Link to comment Share on other sites More sharing options...
Colmillo Posted Tuesday at 10:14 AM Share Posted Tuesday at 10:14 AM Hi @uboats, any news about this bug? Thanks [sIGPIC][/sIGPIC] Intel(R) Core(TM) i9-10900KF CPU @ 3.70GHz 3.70 GHz ROG STRIX Z490-E GAMING RAM 128 M.2*2 2T total SSD*3 2.5T total GeForce RTX 3090 Orion2 HOTAS F-16EX Saitek Pro Rudder Link to comment Share on other sites More sharing options...
uboats Posted Wednesday at 09:08 PM Share Posted Wednesday at 09:08 PM it's designed to release at low alt, i'm afraid there's no solution if fly relatively high but will check [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn | Link to comment Share on other sites More sharing options...
Colmillo Posted Wednesday at 10:39 PM Share Posted Wednesday at 10:39 PM I remember using them around 3,000 feet AGL, with no problems. Now shooting it at 1,000 feet AGL it drop but does not activate their rockets. Thanks [sIGPIC][/sIGPIC] Intel(R) Core(TM) i9-10900KF CPU @ 3.70GHz 3.70 GHz ROG STRIX Z490-E GAMING RAM 128 M.2*2 2T total SSD*3 2.5T total GeForce RTX 3090 Orion2 HOTAS F-16EX Saitek Pro Rudder Link to comment Share on other sites More sharing options...
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