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[CHK] Type-200A are not dropped above a thousand feet.


Grem

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I looked at some examples of YouTube videos on how to drop these bombs. And no matter how I try, in AUTO mode in level flight, they drop only below 1000 feet, while they probably do not have enough time for the booster to fire and they fall and explode exclusively on parachutes, even though I set fuse to NSTL mode. I am attaching a track with my training mission.

Initially, I set the braking altitude to 1000 feet and tried to cover the runway from high altitudes, but I don't get an audible alert for bomb release and the dotted line over the aircraft vector on the HUD is always solid at high altitudes.At the very end, I set the braking height to 200 feet and dropped the bombs from less than 1000 feet, but their boosters didn't work.

Simulator version - current "beta"

P.s: I'm sorry, English is not my native language, I used google translator.

Err.trk


Edited by uboats
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Another track, default deceleration height of 500 feet, first attempted to drop from above 1000 feet without success, then dropped below 1000 feet but the boosters didn't work..

Err2.trk

dcs.log


Edited by Grem
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  • Grem changed the title to Type-200A are not dropped above a thousand feet.

No, it doesn't work. No matter what braking altitude is set, resetting is only possible if the altitude to the target is below 1000 feet. And it doesn’t matter how you indicate the target, through an HUD or a hanging container. If you set the braking altitude to 1000 feet, then reset is not possible at all at any altitude. The CCIP mode also does not work, the reset line goes into the sky.

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I can drop other bombs in all modes without problems, but the Type-200A in particular does not work properly in any mode.

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vor 3 Stunden schrieb Grem:

I can drop other bombs in all modes without problems, but the Type-200A in particular does not work properly in any mode.


 

I can very strongly second this. 
 

We‘ve tried it in a squadron ops a while ago. Literally none of us could get that thing to drop in CCRP. 
In CCIP it works - sometimes. 
 

so either there is a launch parameter unknown or it is bugged. 

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No change after today's update... 😞

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  • uboats changed the title to [CHK] Type-200A are not dropped above a thousand feet.

I remember using them around 3,000 feet AGL, with no problems.
Now shooting it at 1,000 feet AGL it drop but does not activate their rockets.
Thanks

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  • 2 weeks later...

@uboats CCIP mode also doesn't work correctly with these bombs. Please check, any other bomb is ok, but on TYPE200A the bomb drop line is behaving erratically.

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  • 1 month later...

Still broken after last update. 😞

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30 минут назад, uboats сказал:

type-200 is high drag with parachute and rocket motor, so for low alt use

for high alt, ccrp may not get solution

 

This video is only 5 months old, the height above the target is over 1600ft, there are no problems when dropping in this video, a few seconds before the drop, a ready signal sound is heard, then another one when dropping bombs. Everything worked normally. Try it now, or check out my tracks, no horn above 1000 feet above target, no dotted line, no bomb release. The reset only works if the height above the target is less than 1000 feet, but in this case, this height is not enough to trigger both fuses. Also, along with this, the CCIP mode is broken, there is no calculation of the point of impact, the bomb drop line behaves chaotically, dances in all directions, this was also reported in another topic.

23 часа назад, Napillo сказал:

looks like its working type 200a doesn't leave a dent, just a decal, but it does affect your aircraft, can rip off your wings. also it goes into AGR radar mode if you go into CCIP, and there is no CCIP pipper above a few thousand feet, it floats up above your airplane marker.

 

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Another video, drop height 2400 feet, no problem, but right now, it doesn't work at all.

 

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I see. will investigate

weird, we didn't change anything. may need ED's help for high drag chute-bomb.


Edited by uboats
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  • 5 weeks later...

Still not working 😞
CCIP mode has been changed, but it's also still not working...

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  • 1 month later...

I am also having this issue, tried getting a flight of me and a friend with 4 type 200A's on a public server and were very disappointed in seeing no bombs leaving the rail, even in passes in CCIP, Direct, etc

Throwing a Jeff in the mission editor and running it, setting up the bombs as usual, BR Alt of 1000, Selecting all 6 bombs, master arm on, fuze set to tail, interval of ~600, and using both a waypoint as SPI and a radar point as SPI, no bombs leave the rail.

I did notice that the bomb fall line never completes itself from dashed to full, and sometimes it gets stuck as a full line as if I was within range while a few miles away from the target, additionally I get no sound queue for my release. Sometimes I will magically get a millisecond of the release queue at random and if I was holding down my weapon release button at that time they would all drop.

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  • 2 months later...

Bumping this thread

 

It still seems unable to drop Type 200s in CCRP except on random fringe occasions. Tried every altitude and aspect and method multiple times.

CCIP seems to be a bit more consistent than said in recent posts though.

 

Any news on this?

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I have already lost hope, it seems that the developers have abandoned support for this aircraft.

I bought almost all the modules and this is the only one I regretted buying...

  • CPU: Intel 6C\12T I5-11600kf 3.9 GHz (Turbo up 4.9 GHz)
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  • VIDEO: RTX 4080 OC (GDDR6X\256bit)
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  • 4 months later...
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