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Connection timed out


Viciam1

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Hi guys

since last 2 days I am getting connection timed out whenever I join a multiplayer server. Never had this issue before. It happens about 5-10 mins into the game

any idea please thank you kindly how I can fix this

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Thank you.

Alas, I see no specific event leading to your disconnection.

2023-04-10 21:32:37.133 INFO    EDTERRAINGRAPHICS41 (Main):     surface5 gc() LOD 2 244 squares
2023-04-10 21:32:37.134 INFO    EDTERRAINGRAPHICS41 (Main):     surface5 gc() LOD 3 182 squares
2023-04-10 21:32:37.134 INFO    EDTERRAINGRAPHICS41 (Main): surface5 gc() 10.115700 ms
2023-04-10 21:32:55.485 INFO    ASYNCNET (Main): Current ping: 43.9ms
2023-04-10 21:33:25.499 INFO    ASYNCNET (Main): Current ping: 43.2ms
2023-04-10 21:33:37.382 ERROR_ONCE DX11BACKEND (15136): texture 'lha_05_wm_map' not found. Asked from ''
2023-04-10 21:33:38.647 ERROR_ONCE DX11BACKEND (8912): texture 'lha_02_wm_map' not found. Asked from ''
2023-04-10 21:33:38.722 ERROR_ONCE DX11BACKEND (15136): texture 'lha_01_wm_map' not found. Asked from ''
2023-04-10 21:33:38.838 ERROR_ONCE DX11BACKEND (8912): texture 'lha_04_wm_map' not found. Asked from ''
2023-04-10 21:33:55.502 INFO    ASYNCNET (Main): Current ping: 44.4ms
2023-04-10 21:34:04.876 INFO    ASYNCNET (Main): disconnected from server
2023-04-10 21:34:04.876 INFO    Dispatcher (Main): Stop
2023-04-10 21:34:05.511 WARNING EDGRPC (Main): GRPC channel is not opened!
2023-04-10 21:34:05.511 INFO    Scripting (Main): event:t=9083.204,comment=winner: , msg: ,type=mission end,
2023-04-10 21:34:05.625 INFO    ASYNCNET (Main): client has stopped

One thing is for sure, your PC doesn't seem to initiate the disconnection, because when it happens, the disconnection message looks like this ("disconnected: 0"):

2023-04-11 21:20:07.771 INFO    ASYNCNET (Main): disconnected: 0 
2023-04-11 21:20:07.776 INFO    ASYNCNET (Main): disconnected from server
2023-04-11 21:20:07.778 INFO    ASYNCNET (Main): client has stopped

 

Maybe you can ask admins of the server you're trying to play on.

Don't accept indie game testing requests from friends in Discord. Ever.

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  • 4 months later...

Here:

2023-09-09 14:32:21.476 INFO    ASYNCNET (Main): Using LEDBAT for UDP congestion control.
2023-09-09 14:32:38.174 ERROR   ASYNCNET (10168): HTTP request dcs:stats failed with error 28: Timeout was reached
2023-09-09 14:32:42.432 INFO    ASYNCNET (Main): client has stopped
2023-09-09 14:32:45.254 INFO    EDCORE (Main): (dDispatcher)enterToState_:5
2023-09-09 14:32:45.309 INFO    APP (Main): application shutdown
2023-09-09 14:33:08.186 ERROR   ASYNCNET (10168): HTTP request https://stat.digitalcombatsimulator.com/gameapi/stats4 failed with error 28: Timeout was reached

Here's a guide: https://weareag.co.uk/docs/general/tips/what-to-do-if-your-error-log-returns-a-curl-error-28-connection-timed-out-error/

Try adding your DCS main path to your antivirus software exceptions list.

 

Don't accept indie game testing requests from friends in Discord. Ever.

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  • 1 month later...
  • 3 weeks later...

Two different servers last night and time outs and crashes . Not just me but others on comms saying same thing .

Multiplayer needs some love . 

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Win 11 Pro 64Bit .

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