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Harpoon HPTP mode immediately activates at turnpoint instead of waiting the specified SRCH distance


Hippo

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Bump... is this supposed to have been fixed?  Because, afaict, the issue still appears to be there.


Edited by Hippo

System spec: Intel i9 13900KF @ stock,  Gigabyte GeForce RTX 4090 Gaming OC 24GB GDDR6X, Gigabyte Z690 UD DDR4, Corsair Vengeance RGB PRO SL 32GB (2 x 16GB) DDR4 3600MHz C18, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), Samsung 970 EVO 1 TB NVME M.2 SSD (games drive), Cooler Master ML360 Illusion CPU Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS, MFG Crosswind Rudder Pedals

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50 minutes ago, Hippo said:

Bump... is this supposed to have been fixed?  Because, afaict, the issue still appears to be there.

Was fixed, if it is broken again its new. 

Please attach a track replay and I will ask QA to take a look. 

Edit: I have split into a new thread for the latest issue to be checked. 

thank you

  • Thanks 1

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On 4/14/2023 at 8:50 AM, BIGNEWY said:

Was fixed, if it is broken again its new. 

Please attach a track replay and I will ask QA to take a look. 

Edit: I have split into a new thread for the latest issue to be checked. 

thank you

Thanks for getting back to me.  On further checking the issue is a bit more complicated than I thought, but I still believe there is an issue.

In the mission below, the aim is to attack the enemy ship to the west, but neither your aircraft or the harpoons can go into the (purple) no-fly zones and the aircraft can't go north of the red line (or attack friendly ships)...

... so I want to launch the harpoon from WP1 so that it flies to WP2 turns to 260 (to attack the enemy ship to the west), then activates after 20 nm.  Instead the harpoon just attacks the northernmost friendly ship (see track 01).   However, it doesn't appear to be an HPTP issue per se, because if I remove the friendly ships to the north, then it works as expected (track 02).  I'll add that I'm almost certain the harpoon did work as expected the last time I flew this mission around June 2022.

EDIT:  I think that what's happening is that the Harpoon is activating its search immediately at the turnpoint and have changed the post title to reflect this.  Apologies for any confusion caused.

 

Screen_230414_101959.jpg

 

harpoon_htpt_02.trk harpoon_htpt_01.trk


Edited by Hippo

System spec: Intel i9 13900KF @ stock,  Gigabyte GeForce RTX 4090 Gaming OC 24GB GDDR6X, Gigabyte Z690 UD DDR4, Corsair Vengeance RGB PRO SL 32GB (2 x 16GB) DDR4 3600MHz C18, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), Samsung 970 EVO 1 TB NVME M.2 SSD (games drive), Cooler Master ML360 Illusion CPU Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS, MFG Crosswind Rudder Pedals

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  • Hippo changed the title to Harpoon HPTP mode immediately activates at turnpoint instead of waiting the specified SRCH distance
  • 3 weeks later...
  • ED Team

Hi,

if you are setting the SEEK to MED it will start to search before the turnpoint, try using SML option for SEEK

Let us know if it helps

thank you

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Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

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21 hours ago, BIGNEWY said:

Hi,

if you are setting the SEEK to MED it will start to search before the turnpoint, try using SML option for SEEK

Let us know if it helps

thank you

Thanks for replying but that option is not available with BOL, which is what I am attempting to use.  I am specifying a SRCH of 20nm which, if I understand things correctly, means the harpoon should activate its radar 20 nm after the turnpoint.

System spec: Intel i9 13900KF @ stock,  Gigabyte GeForce RTX 4090 Gaming OC 24GB GDDR6X, Gigabyte Z690 UD DDR4, Corsair Vengeance RGB PRO SL 32GB (2 x 16GB) DDR4 3600MHz C18, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), Samsung 970 EVO 1 TB NVME M.2 SSD (games drive), Cooler Master ML360 Illusion CPU Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS, MFG Crosswind Rudder Pedals

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On 5/6/2023 at 9:56 AM, Hippo said:

Thanks for replying but that option is not available with BOL, which is what I am attempting to use.  I am specifying a SRCH of 20nm which, if I understand things correctly, means the harpoon should activate its radar 20 nm after the turnpoint.

sorry I replied to the wrong thread. 

 

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Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

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15 minutes ago, BIGNEWY said:

sorry I replied to the wrong thread. 

 

For either thread it seems to me very likely that the issue is that if HPTP is selected, the logic for when the harpoon starts its search is not affected (when it should be).

System spec: Intel i9 13900KF @ stock,  Gigabyte GeForce RTX 4090 Gaming OC 24GB GDDR6X, Gigabyte Z690 UD DDR4, Corsair Vengeance RGB PRO SL 32GB (2 x 16GB) DDR4 3600MHz C18, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), Samsung 970 EVO 1 TB NVME M.2 SSD (games drive), Cooler Master ML360 Illusion CPU Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS, MFG Crosswind Rudder Pedals

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