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Muliplayer Server Screen Freezing


Gui_Santos

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  • ED Team

please retry now, we may have a work around 

thanks

still having issues, we continue to work on it 

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Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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got the same issue.
I cannot click any button on the screen after Freez thing happen.
i hope you guys found the fundamental solution for this problem.
i attached log and screenshot
dcs.log

image.png


Edited by 8kidd8tv

8KIDD8 TWITCH TV

https://www.youtube.com/c/Kidd8TwitchTV/

 

DCS WORLD openbeta user, F-16C, F-14B, F/A-18C LOT 20, Mirage 2000, F-5, AV-8B, AJS-37, JF-17,

Spitfire LF Mk.IX, P-51D, BF 109 K-4, KA-50, UH-1H, A-10C, FC3, Combined Arms, 1944 Asset, Persian Gulf, Nevada, Normandy, Channel.

 

F-14B VF-213 Skin by 8kidd8

https://www.digitalcombatsimulator.com/en/files/3304309/

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16 minutes ago, BIGNEWY said:

please retry now, we may have a work around 

thanks

still having issues, we continue to work on it 

It feels like it loads longer now before getting this issue, but it still happens. I did restart my game before trying again.

i7-9700K || GTX 1080 Ti || 32Gig 3200 RAM || 1TB NVME & 1TB SSD || X56, Track IR, CH Pro Rudder Pedals

 

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Issue is still there. Log attached. Screenshot of MP page attached. I tried the suggestion to go into SP Instant Action first and then go to the MP Server page. Worked OK until I tried to join a MP server. No action on the JOIN button. The server was one I am in regularly. At least this time the MP page got to the orange loading indicator.

Screen_230426_205359.jpg

dcs.log

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5 minutes ago, BIGNEWY said:

please retest now and let me know the results 

 

Seems to be working on my side now. I loaded into 4YA. However what I notice (maybe its always been like this before?) but every time the server lobby gets populated, there's a mini freeze/stutter. Maybe its always been like that I just never noticed.

i7-9700K || GTX 1080 Ti || 32Gig 3200 RAM || 1TB NVME & 1TB SSD || X56, Track IR, CH Pro Rudder Pedals

 

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1 minute ago, Sheepy said:

Seems to be working on my side now. I loaded into 4YA. However what I notice (maybe its always been like this before?) but every time the server lobby gets populated, there's a mini freeze/stutter. Maybe its always been like that I just never noticed.

always bin there for me ^^


after restarting it works for me. thanks! 😄

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  • ED Team

most reports I am getting now is it is working again. 

This is a short term fix and we have a long term fix coming. 

thank you 

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Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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2 hours ago, Flappie said:

OLÁ, você está tendo este problema:

 

BIGNEWY disse que já deveria estar consertado. Você pode verificar?

This is actually another error that started yesterday but it really seems to have been resolved today. The problem I'm referring to is small freezes/crashes, after disabling the fullscreen optimization it seemed to me that it solved it, I'm still monitoring it. Another thing I did was simply take down everything that had firewall and ransonware protection on my windows 10. If it actually resolved and it doesn't happen again in the next few days, I'll get back to you and close the topic, thank you.

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I can clearly see in your log a common symptom of DCS stutters ("render time... exceeded allowed slice..."), but I don't see what causes it.

This may very well be caused by an external program. Since you've already disabled Full Screen Optimization, let's try some other things:

  1. Turn Windows Hardware Advanced GPU Scheduling (HAGS) off
  2. Empty both "fxo" and "metashaders2" folders (they are stored in your "Saved Games/DCS..." folder).
  3. Empty your "C:\Users\your_login\AppData\Local\NVIDIA\DXCache" folder (NVIDIA shader cache).
  4. Add DCS main folder (in your case, "G:\DCS World OpenBeta\") as an exception in your antivirus.
  5. Disable DCS civilian traffic.
  6. DIsabled ingame V-Sync and use NVIDIA's V-sync instead.
  7. Set NVIDIA power management mode on Maximum Performance.
  8. Ensure Windows power management is Balanced or High performance.
  9. Disable NVIDIA Share (background video recording).
  10. Disable Windows Game Bar DVR (background video recording).
  11. Close OneDrive if you have it running.
  12. If you have at least one HDD in your PC, ensure that neither Windows pagefile is not stored on it, nor Windows Temp folder.

 

2023-04-26 20:38:41.881 ERROR   ED_SOUND (11220): render time = 0.086479s exceeded allowed slice of 0.010000s
2023-04-26 20:38:42.441 ERROR   ED_SOUND (11220): render time = 0.207298s exceeded allowed slice of 0.010000s
2023-04-26 20:38:42.881 ERROR   ED_SOUND (11220): render time = 0.087520s exceeded allowed slice of 0.010000s
2023-04-26 20:38:43.304 ERROR   ED_SOUND (11220): render time = 0.070086s exceeded allowed slice of 0.010000s
2023-04-26 20:38:47.866 INFO    ASYNCNET (Main): Current ping: 197.9ms
2023-04-26 20:39:07.860 ERROR   ED_SOUND (Main): invalid source_params(woLA-16778069:aircrafts/engines/jumo213a/prop1): gain
2023-04-26 20:39:07.860 ERROR   ED_SOUND (Main): invalid source_params(woLA-16778069:aircrafts/engines/jumo213a/exf1): gain
2023-04-26 20:39:07.860 ERROR   ED_SOUND (Main): invalid source_params(woLA-16778069:aircrafts/engines/jumo213a/exb1): gain
2023-04-26 20:39:07.860 ERROR   ED_SOUND (Main): invalid source_params(woLA-16778069:aircrafts/engines/jumo213a/exs1): gain
2023-04-26 20:39:17.881 INFO    ASYNCNET (Main): Current ping: 198.6ms
2023-04-26 20:39:47.897 INFO    ASYNCNET (Main): Current ping: 197.9ms
2023-04-26 20:40:00.253 ERROR   ED_SOUND (Main): invalid source_params(woLA-16777798:aircrafts/engines/jumo213a/prop1): gain
2023-04-26 20:40:00.253 ERROR   ED_SOUND (Main): invalid source_params(woLA-16777798:aircrafts/engines/jumo213a/exf1): gain
2023-04-26 20:40:00.253 ERROR   ED_SOUND (Main): invalid source_params(woLA-16777798:aircrafts/engines/jumo213a/exb1): gain
2023-04-26 20:40:00.253 ERROR   ED_SOUND (Main): invalid source_params(woLA-16777798:aircrafts/engines/jumo213a/exs1): gain
2023-04-26 20:40:18.158 INFO    ASYNCNET (Main): Current ping: 198.3ms
2023-04-26 20:40:48.173 INFO    ASYNCNET (Main): Current ping: 197.8ms
2023-04-26 20:40:50.459 WARNING FLIGHT (Main): airdrome release Biniville
2023-04-26 20:40:52.872 ERROR   ED_SOUND (11220): render time = 0.137610s exceeded allowed slice of 0.010000s
2023-04-26 20:40:53.342 ERROR   ED_SOUND (11220): render time = 0.118103s exceeded allowed slice of 0.010000s
2023-04-26 20:40:53.746 ERROR   ED_SOUND (11220): render time = 0.051480s exceeded allowed slice of 0.010000s
2023-04-26 20:40:54.156 ERROR   ED_SOUND (11220): render time = 0.052209s exceeded allowed slice of 0.010000s
2023-04-26 20:40:54.926 ERROR   ED_SOUND (11220): render time = 0.041532s exceeded allowed slice of 0.010000s
2023-04-26 20:40:55.763 ERROR   ED_SOUND (11220): render time = 0.108664s exceeded allowed slice of 0.010000s
2023-04-26 20:40:56.541 ERROR   ED_SOUND (11220): render time = 0.057093s exceeded allowed slice of 0.010000s
2023-04-26 20:40:56.976 ERROR   ED_SOUND (11220): render time = 0.082276s exceeded allowed slice of 0.010000s
2023-04-26 20:40:57.896 ERROR   ED_SOUND (11220): render time = 0.191966s exceeded allowed slice of 0.010000s
2023-04-26 20:40:58.452 ERROR   ED_SOUND (11220): render time = 0.198355s exceeded allowed slice of 0.010000s
2023-04-26 20:40:59.274 ERROR   ED_SOUND (11220): render time = 0.099955s exceeded allowed slice of 0.010000s
2023-04-26 20:41:11.943 ERROR   ED_SOUND (11220): render time = 0.268971s exceeded allowed slice of 0.010000s
2023-04-26 20:41:12.336 ERROR   ED_SOUND (11220): render time = 0.041976s exceeded allowed slice of 0.010000s
2023-04-26 20:41:12.881 ERROR   ED_SOUND (11220): render time = 0.187072s exceeded allowed slice of 0.010000s
2023-04-26 20:41:13.272 ERROR   ED_SOUND (11220): render time = 0.037705s exceeded allowed slice of 0.010000s
2023-04-26 20:41:18.191 INFO    ASYNCNET (Main): Current ping: 197.8ms
2023-04-26 20:41:23.902 ERROR   ED_SOUND (11220): render time = 0.067787s exceeded allowed slice of 0.010000s
2023-04-26 20:41:24.399 ERROR   ED_SOUND (11220): render time = 0.144396s exceeded allowed slice of 0.010000s
2023-04-26 20:41:24.902 ERROR   ED_SOUND (11220): render time = 0.147762s exceeded allowed slice of 0.010000s

 


Edited by Flappie
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Don't accept indie game testing requests from friends in Discord. Ever.

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2 hours ago, Flappie said:

I can clearly see in your log a common symptom of DCS stutters ("render time... exceeded allowed slice..."), but I don't see what causes it.

This may very well be caused by an external program. Since you've already disabled Full Screen Optimization, let's try some other things:

  1. Turn Windows Hardware Advanced GPU Scheduling (HAGS) off
  2. Empty both "fxo" and "metashaders2" folders (they are stored in your "Saved Games/DCS..." folder).
  3. Empty your "C:\Users\your_login\AppData\Local\NVIDIA\DXCache" folder (NVIDIA shader cache).
  4. Add DCS main folder (in your case, "G:\DCS World OpenBeta\") as an exception in your antivirus.
  5. Disable DCS civilian traffic.
  6. DIsabled ingame V-Sync and use NVIDIA's V-sync instead.
  7. Set NVIDIA power management mode on Maximum Performance.
  8. Ensure Windows power management is Balanced or High performance.
  9. Disable NVIDIA Share (background video recording).
  10. Disable Windows Game Bar DVR (background video recording).
  11. Close OneDrive if you have it running.
  12. If you have at least one HDD in your PC, ensure that neither Windows pagefile is not stored on it, nor Windows Temp folder.

 

2023-04-26 20:38:41.881 ERROR   ED_SOUND (11220): render time = 0.086479s exceeded allowed slice of 0.010000s
2023-04-26 20:38:42.441 ERROR   ED_SOUND (11220): render time = 0.207298s exceeded allowed slice of 0.010000s
2023-04-26 20:38:42.881 ERROR   ED_SOUND (11220): render time = 0.087520s exceeded allowed slice of 0.010000s
2023-04-26 20:38:43.304 ERROR   ED_SOUND (11220): render time = 0.070086s exceeded allowed slice of 0.010000s
2023-04-26 20:38:47.866 INFO    ASYNCNET (Main): Current ping: 197.9ms
2023-04-26 20:39:07.860 ERROR   ED_SOUND (Main): invalid source_params(woLA-16778069:aircrafts/engines/jumo213a/prop1): gain
2023-04-26 20:39:07.860 ERROR   ED_SOUND (Main): invalid source_params(woLA-16778069:aircrafts/engines/jumo213a/exf1): gain
2023-04-26 20:39:07.860 ERROR   ED_SOUND (Main): invalid source_params(woLA-16778069:aircrafts/engines/jumo213a/exb1): gain
2023-04-26 20:39:07.860 ERROR   ED_SOUND (Main): invalid source_params(woLA-16778069:aircrafts/engines/jumo213a/exs1): gain
2023-04-26 20:39:17.881 INFO    ASYNCNET (Main): Current ping: 198.6ms
2023-04-26 20:39:47.897 INFO    ASYNCNET (Main): Current ping: 197.9ms
2023-04-26 20:40:00.253 ERROR   ED_SOUND (Main): invalid source_params(woLA-16777798:aircrafts/engines/jumo213a/prop1): gain
2023-04-26 20:40:00.253 ERROR   ED_SOUND (Main): invalid source_params(woLA-16777798:aircrafts/engines/jumo213a/exf1): gain
2023-04-26 20:40:00.253 ERROR   ED_SOUND (Main): invalid source_params(woLA-16777798:aircrafts/engines/jumo213a/exb1): gain
2023-04-26 20:40:00.253 ERROR   ED_SOUND (Main): invalid source_params(woLA-16777798:aircrafts/engines/jumo213a/exs1): gain
2023-04-26 20:40:18.158 INFO    ASYNCNET (Main): Current ping: 198.3ms
2023-04-26 20:40:48.173 INFO    ASYNCNET (Main): Current ping: 197.8ms
2023-04-26 20:40:50.459 WARNING FLIGHT (Main): airdrome release Biniville
2023-04-26 20:40:52.872 ERROR   ED_SOUND (11220): render time = 0.137610s exceeded allowed slice of 0.010000s
2023-04-26 20:40:53.342 ERROR   ED_SOUND (11220): render time = 0.118103s exceeded allowed slice of 0.010000s
2023-04-26 20:40:53.746 ERROR   ED_SOUND (11220): render time = 0.051480s exceeded allowed slice of 0.010000s
2023-04-26 20:40:54.156 ERROR   ED_SOUND (11220): render time = 0.052209s exceeded allowed slice of 0.010000s
2023-04-26 20:40:54.926 ERROR   ED_SOUND (11220): render time = 0.041532s exceeded allowed slice of 0.010000s
2023-04-26 20:40:55.763 ERROR   ED_SOUND (11220): render time = 0.108664s exceeded allowed slice of 0.010000s
2023-04-26 20:40:56.541 ERROR   ED_SOUND (11220): render time = 0.057093s exceeded allowed slice of 0.010000s
2023-04-26 20:40:56.976 ERROR   ED_SOUND (11220): render time = 0.082276s exceeded allowed slice of 0.010000s
2023-04-26 20:40:57.896 ERROR   ED_SOUND (11220): render time = 0.191966s exceeded allowed slice of 0.010000s
2023-04-26 20:40:58.452 ERROR   ED_SOUND (11220): render time = 0.198355s exceeded allowed slice of 0.010000s
2023-04-26 20:40:59.274 ERROR   ED_SOUND (11220): render time = 0.099955s exceeded allowed slice of 0.010000s
2023-04-26 20:41:11.943 ERROR   ED_SOUND (11220): render time = 0.268971s exceeded allowed slice of 0.010000s
2023-04-26 20:41:12.336 ERROR   ED_SOUND (11220): render time = 0.041976s exceeded allowed slice of 0.010000s
2023-04-26 20:41:12.881 ERROR   ED_SOUND (11220): render time = 0.187072s exceeded allowed slice of 0.010000s
2023-04-26 20:41:13.272 ERROR   ED_SOUND (11220): render time = 0.037705s exceeded allowed slice of 0.010000s
2023-04-26 20:41:18.191 INFO    ASYNCNET (Main): Current ping: 197.8ms
2023-04-26 20:41:23.902 ERROR   ED_SOUND (11220): render time = 0.067787s exceeded allowed slice of 0.010000s
2023-04-26 20:41:24.399 ERROR   ED_SOUND (11220): render time = 0.144396s exceeded allowed slice of 0.010000s
2023-04-26 20:41:24.902 ERROR   ED_SOUND (11220): render time = 0.147762s exceeded allowed slice of 0.010000s

 

 

I made the suggested changes and didn't notice any improvements, honestly I even thought that the crashes took longer... follow the LOG. Perhaps the game's lack of Vsync took away the smoothness....

dcs.log

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3 hours ago, Gui_Santos said:

I made the suggested changes and didn't notice any improvements, honestly I even thought that the crashes took longer... follow the LOG. Perhaps the game's lack of Vsync took away the smoothness....

dcs.log 84.05 kB · 0 downloads

well in your logs you were getting alot of dx errors. I looked at your specs they seem pretty low.. What are your DCS Settings?

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