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Cannopy reflections on instrument panel, WHY?


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This is how my cockpit inside of Spit look like, when sun is somewhere in front of me. I can barely read instruments. I HATE IT, no other WWII DCS planes have such crazy reflections like I have in Spit. (There is no connection between Cockpit Global illumination set to ON/OFF)
Also, the black instrument panel is faulty textured to be glossy, same as all instruments behind round glasses - yes they are also very glossy. - ALL should be textured in matt colors.

image.png

On top of this, various Errors can be found when dcs.log checked. Like this one (someone from ED just accidently deleted last letter "t" from its name in Lua):
ERROR_ONCE DX11BACKEND (3876): texture 'spitfireix_cpt_glass_diff_roughme' not found. Asked from ''
ERROR_ONCE DX11BACKEND (11328): texture 'SpitfireIX_DIF_flir' not found. Asked from ''
or this one:
ERROR_ONCE DX11BACKEND (4376): texture 'spitfireix_ref_chrom' not found. Asked from ''


The RW cockpit picture, I know that its not original, but surely someone did good job in authentic replacement by new things):
image.png


Edited by GumidekCZ
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1 hour ago, GumidekCZ said:

This is how my cockpit inside of Spit look like, when sun is somewhere in front of me. I can barely read instruments. I HATE IT, no other WWII DCS planes have such crazy reflections like I have in Spit. (There is no connection between Cockpit Global illumination set to ON/OFF)
Also, the black instrument panel is faulty textured to be glossy, same as all instruments behind round glasses - yes they are also very glossy. - ALL should be textured in matt colors.

 

On top of this, various Errors can be found when dcs.log checked. Like this one (someone from ED just accidently deleted last letter "t" from its name in Lua):
ERROR_ONCE DX11BACKEND (3876): texture 'spitfireix_cpt_glass_diff_roughme' not found. Asked from ''
ERROR_ONCE DX11BACKEND (11328): texture 'SpitfireIX_DIF_flir' not found. Asked from ''
or this one:
ERROR_ONCE DX11BACKEND (4376): texture 'spitfireix_ref_chrom' not found. Asked from ''


The RW cockpit picture, I know that its not original, but surely someone did good job in authentic replacement by new things):
 

 

There are some mods to help, like mine : https://forum.dcs.world/topic/207154-3dmigoto-vr-mod-for-dcs-label-masking-color-enhancement-sharpen-fxaa-copypaste-of-radio-msg

 

P8700K @4.8 GHz, 3080ti, 32 GB RAM, HP reverb Pro.

I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste

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It's a result of cockpit textures not being updated for years to be fully compatible with latest revisions of gfx engine. Spit has the oldest textures of all warbirds right now. I've reported the instruments reflection issue long ago as well.

The good thing is, as noted in the Normandy 2 trailer thread, apparently there is a complete cockpit retexture coming (soon?), so just be patient a little longer, or use one of multiple mods as a stopgap solution. I use Jex's one, for example:

https://www.digitalcombatsimulator.com/en/files/3320326/


Edited by Art-J
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i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

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try reducing your gamma........i fly at 1.4

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