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Mission 10 - AI wrong takeoff start


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Hi Reflected, in mission 10 - takeoff should be from runway 16, but AI taxi to the start of runway 22, but takeoff in direction of runway 16, and as a result they all crash into some hangar and all are destroyed, so I'm left alone to shoot down all bombers.

(In mission 11 - takeoff is again from runway 16, and AI takeoff as it should from runway 16!)

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11 minutes ago, Pegas44 (Andrey) said:

Hi Reflected, in mission 10 - takeoff should be from runway 16, but AI taxi to the start of runway 22, but takeoff in direction of runway 16, and as a result they all crash into some hangar and all are destroyed, so I'm left alone to shoot down all bombers.

(In mission 11 - takeoff is again from runway 16, and AI takeoff as it should from runway 16!)

Can you please attach a track and post it in the Normandy 2 map bugs section? Ugra needs to fix this. Or I can forward them too, but they'll need a track.

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OK wait, I checked. It's actually a general AI stupidity issue that I've seen before. Because there is a truck on the active runway at mission start, the AI thinks it's blocked forever - even though it moved a long time ago. And then it goes completely stupid, takes off in the trees and stuff. I'll include a workaround in the next patch.

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  • 2 weeks later...

Same here! Thanks for the comming workaround 👍

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