dave76 Posted May 7, 2023 Share Posted May 7, 2023 if i create a mission with the hornet , assign freq to tanker( usually i leave the preset 251 mhz) and tacan , put in in orbit as a refueler, in comm.menu there is no option to select tanker( f6) and call with radio uhf, and it does not stay in orbit but go landing. radio on the hornet is correct freq and active.......all the rest including calling carrier works...... which step do i miss? Link to comment Share on other sites More sharing options...
razo+r Posted May 7, 2023 Share Posted May 7, 2023 Here's an example: Give the tanker 2 Waypoints. At waypoint 0, add all options you want like TACAN, comm frequency etc. At waypoint 1 give it the task tanker. At waypoint 2 tell him to switch to waypoint 1. See if that works for you. Link to comment Share on other sites More sharing options...
dave76 Posted May 7, 2023 Author Share Posted May 7, 2023 8 minutes ago, razo+r said: Here's an example: Give the tanker 2 Waypoints. At waypoint 0, add all options you want like TACAN, comm frequency etc. At waypoint 1 give it the task tanker. At waypoint 2 tell him to switch to waypoint 1. See if that works for you. thank you, i 'll try Link to comment Share on other sites More sharing options...
Solution Raisuli Posted May 7, 2023 Solution Share Posted May 7, 2023 Ensure it starts out at waypoint 0 with the tanker role. At waypoint 0 tell it to 'orbit', racetrack, set alt and speed, which it will (mostly) ignore Make sure you change TACAN to something better than 1 and assign it to the tanker unit Give me a bit and I'll post a short miz for a tanker. There's always at least one in pretty much any mission I do so I can practice my PIO whenever I fly. I am pretty much a master of PIO now. If they gave out Nobel Prizes for PIO I'd win. Twice. 1 Link to comment Share on other sites More sharing options...
dave76 Posted May 7, 2023 Author Share Posted May 7, 2023 1 hour ago, Raisuli said: Ensure it starts out at waypoint 0 with the tanker role. At waypoint 0 tell it to 'orbit', racetrack, set alt and speed, which it will (mostly) ignore Make sure you change TACAN to something better than 1 and assign it to the tanker unit Give me a bit and I'll post a short miz for a tanker. There's always at least one in pretty much any mission I do so I can practice my PIO whenever I fly. I am pretty much a master of PIO now. If they gave out Nobel Prizes for PIO I'd win. Twice. ok i solved but i wait for your mix 1 hour ago, dave76 said: thank you, i 'll try perfect razor's it worked Link to comment Share on other sites More sharing options...
Raisuli Posted May 7, 2023 Share Posted May 7, 2023 This is how I set them up. ~20,000 (below the contrails), not east-west so you don't end up flying into the sun, faster then they let the tanker go, and immortal because 'return precontact' has been clinically shown to cause wing damage on air force tankers. That's about it. Add an F-something and tank away! Tanker.miz Link to comment Share on other sites More sharing options...
Dangerzone Posted May 8, 2023 Share Posted May 8, 2023 1 hour ago, Raisuli said: This is how I set them up. ~20,000 (below the contrails), not east-west so you don't end up flying into the sun, faster then they let the tanker go, and immortal because 'return precontact' has been clinically shown to cause wing damage on air force tankers. That's about it. Add an F-something and tank away! Tanker.miz 6.09 kB · 1 download 'return precontact' has been clinically shown to cause wing damage on air force tankers. True that - when I was first learning - repeated calls of 'return precontact' did end up with the tanker being damaged just after my master arm was turned on! Link to comment Share on other sites More sharing options...
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