Orestis Posted May 25, 2023 Share Posted May 25, 2023 Hello! I am trying to make a trigger in the mission editor that checks if the smoke pod is being fired, specifically in the F/A-18C. I have been looking in all the lua files to find if there is a parameter that corresponds to the smoke pod for use with X: COCKPIT PARAM but no luck. Any idea how I can create that trigger? Thanks Link to comment Share on other sites More sharing options...
Rudel_chw Posted May 25, 2023 Share Posted May 25, 2023 1 hour ago, Orestis said: I am trying to make a trigger in the mission editor that checks if the smoke pod is being fired, specifically in the F/A-18C. Hi, I'd like to help, but I have never used a smoke pod on the Hornet, can you explain how you activate or fire it? For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
Orestis Posted May 26, 2023 Author Share Posted May 26, 2023 Hello! Thanks for the interest. The smoke pod can be mounted in the SMK payload slot in the rearm page. You can then bind a key for Smoke Device ON/OFF. Hit it and paint the sky! Problem is I don't think there is a clickable button in the cockpit for the smoke device. Or, if there is, I haven't found it. Link to comment Share on other sites More sharing options...
Slippa Posted May 26, 2023 Share Posted May 26, 2023 Similar to arming smoke pods on the Jug, so you want to ‘fire’ the smoke pod via the Mission Editor, or you want a ‘smoke signal’ from the ground? Link to comment Share on other sites More sharing options...
Solution Rudel_chw Posted May 26, 2023 Solution Share Posted May 26, 2023 7 hours ago, Orestis said: The smoke pod can be mounted in the SMK payload slot in the rearm page. You can then bind a key for Smoke Device ON/OFF. Hit it and paint the sky! Problem is I don't think there is a clickable button in the cockpit for the smoke device. Or, if there is, I haven't found it. Not clickable, but the binding can be detected on a trigger, it is command 3019 of device 7. The only problem is that it is a toggle ON/OFF, so you are forced to use a Flag to remember the status of the smoke pod (active or inactive) and flip-flop the flag each time the user executes the smoke command ... it looks like this: I'm attaching this test mission so you can try it and then adapt the technique to your own mission. F-18C - Test Smoke (by Rudel-chw).miz For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
Orestis Posted May 27, 2023 Author Share Posted May 27, 2023 Works like a charm! You are a wizard, sir! Thank you so much for helping me with this. I hope you have a wonderful weekend! Link to comment Share on other sites More sharing options...
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