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Momentary drops of FPS in MP


Pluto

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Hi,

My specs (laptop):

Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz
Gforce GTX 1050 ti
16 GB RAM
SSD NVME samsung 970 EVO 

The issue in multiplayer (I have no mods):

Until last two open beta updates everything was fine. I was running 40 FPS on medium/high settings (40 is ok for me I like shadows in DCS 🙂 ). After the last two updates I have momentary drops of  FPS to 3-7 and then back to 40. Additionally it is not stable and going up and down all the time. It takes longer to load the map. After going out of the server it takes longer. It takes also longer to exit the game.

Doesn’t  matter if it’s on Multi Threading or stable version.

I made some test:

-          I have made full repair of DCS.

-          Cleaned the registry.

-          Run DCS with low settings (all to low and off).

-          Use less populated server (only me) with almost no ping.

-          Updated the drivers and windows.

-          Switched off the windows defender and antivirus.

-          Turned off full screen optimalisation.

No changes. Maxumimum FPS is 70 but it is going up and down like crazy with momentary drops to 3-7 FPS.

What is strange it sometimes works fine when I restart DCS.

It is totally fine in single player.

I will be grateful with some suggestions or “translation” of my log (attached).

The log was created while playing on low graphics settings.

Thanks!

dcs.log


Edited by Pluto
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