IsAnyoneUp Posted June 25, 2023 Posted June 25, 2023 Hi I created my own mission for training purpose. I set up some waypoints like normal but now I placed some enemy units for A/G. Is there a option to create target points instead of nav points in the editor? So I get triangles instead of circles for my target area like in the trainings missions of the F-15E? Do you have any tips on controlling the TGP? I mostly fly the Hornet and find it quite easy to control the TGP and slave it to waypoints or to the velocity vector. I played around with the F-15E TGP and it feels really strange and I often "lose" the direction where my TGP is. Any tips?
pete_auau Posted June 25, 2023 Posted June 25, 2023 (edited) think you got to name the targets as a Capital T and for the Base a capital B Edited June 25, 2023 by pete_auau
Sedlo Posted June 25, 2023 Posted June 25, 2023 Target point is #T My Youtube Channel MY DCS MISSIONS
pokeraccio Posted June 25, 2023 Posted June 25, 2023 10 hours ago, IsAnyoneUp said: Is there a option to create target points instead of nav points in the editor? So I get triangles instead of circles for my target area like in the trainings missions of the F-15E? it is as pointed out by @Sedlo, just for your reference it is described in page 258 of F15E DCS Manual 1 Pokeraccio Forum: Pokeraccio F/A-18C Hornet - Weapons QRH Quick Reference Handbook / Checklist / Kneeboard User Files: Pokeraccio F/A-18C Hornet - Weapons QRH Quick Reference Handbook / Checklist / Kneeboard User Files: Spitfire LF Mk.IX QRH / Checklist / Pilot's Note Kneeboard by Pokeraccio
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