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Posted (edited)

For some reason, adding waypoint actions doesn't work. The actions have grey text and do not execute in the mission. 

In this screenshot, I tried to restrict afterburners and weapons jettison. The text is greyed out. Am I missing something here?

image.png

Edited by Sérvalpilot
Updated to reflect issue
Posted

I did some more tests and the restrict jettison and afterburner options never work, but other options do.

12 hours ago, [16AGR] CptTrips said:

Non-default added action are always grey aren't they?

That's right. It's an unintuitive design choice and it confused me a little bit. I thought there was another step to getting the actions to execute.

Posted
On 8/7/2023 at 5:02 AM, [16AGR] CptTrips said:

Non-default added action are always grey aren't they?

In my experience the gray-ed out actions will become white if you elevate them higher in the list. I haven't figured out the logic though.

Posted
6 hours ago, Flappie said:

@Sérvalpilot  Try this, move the tasks to the top and see if it changes anything.

Nope. Still not working.

After a bit more research, it seems like the AI will always use afterburners in combat, which is what I'm trying to restrict in my mission.

Posted
4 hours ago, Flappie said:

I don't get it. Why would you want to prevent an AI to use AB during combat? Easy kill?

Assuming he has the same reasoning as I do, to nerf the UFO physics until the GFM gets rolled out. 

  • Like 1
Posted

Yes. I'm trying to make a dogfight practice mission.

For now, I just equip the fighters with heavy weapons like bombs and set them up to engage the player with guns only. That slows them down, making dogfights a little bit easier.

  • Sérvalpilot changed the title to Restrict afterburner option doesn't work
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