Akiazusa Posted September 26, 2023 Posted September 26, 2023 (edited) Hi... I noticed some circuit breakers seems not functions correctly.(only a few out of dozens,most of them are modeled very well) (I know this is boring but still........) 1.CB AILERON DISC L/AILERON DISC R Right now in the game if the CB is popped,the aileron disconnector disengages immediately,but the manual states it should stays in the last position if CB is popped. A-10C CB AILERON DISC LR.trk 2.CB AILERON TAB L/AILERON TAB R Right now in the game it seems doesn't do anything. If I understand the manual currently,it should let the roll Manual Reversion Flight Control System aileron shifters stay in their last positions,inhibit L-AIL TAB/R-AIL TAB caution lights and open the MRFCS related HYD shut off values thus preventing MRFCS system from cutting HYD power. A-10C CB AILERON TAB LR.trk 3.CB Engine START L/Engine START R Right now it's only partially implemented.It will make ENG starters and IGN inop,which is right,but it should also make the associated MAIN FUEL LOW and MAIN PUMPS caution lights inop,and make the logic of automatically fuel transfer from external tanks to the main tanks when the MAIN FUEL LOW light is triggered inop (by the way this automatically fuel transfer logic is currently not in the game) A-10C CB Engine START LR.trk 4.CB IFF Currently in the game, the IFF panel still receives power if this CB is pulled. A-10C CB IFF.trk 5.CB SPS & RUDDER AUTH LIMIT It seems doesn't do anything in the game now,it should disable the rudder travel limiter(which limit rudder travel range above 240kts) and also make the SPS tone(Stall Prevention System tone) inop A-10C CB SPS & RUDDER AUTH LIMIT.trk 6.CB LAND GEAR Apart from what's already in the game,it should also make normal wheel brake inop In the game pulling this CB also prevents lower the gear using the AUX gear handle from happening(first opening the LAND GEAR circuit breaker, placing the landing gear handle DOWN and finally pulling out the auxiliary landing gear extension handle),which doesn't seem right. A-10C CB LAND GEAR.trk A-10C CB LAND GEAR AUX GEAR EXT.trk 7.CB BLEED AIR CONT L/BLEED AIR CONT R It seems doesn't do anything in the game now,it should open the associated bleed air valve. A-10C CB BLEED AIR CONT LR.trk 8.CB GENERATOR CONT L/GENERATOR CONT R It seems doesn't do anything in the game now,it should prevent generator from engaging.(If the generators are already on the line when the CB is popped,there will be no effect;if the generators are offline when the CB is popped,you can't engage them again unless you push the CB back in) A-10C Generator CONT LR.trk 9.CB STBY ATT IND The manual states that the SAI will still available for maximum 9 minutes after pulling the CB,but in the sim pulling the CB will just instantly disable the SAI. A-10C CB STBY ATT IND.trk In my testings,all other CBs are simulated pretty well. All things above are based on my limited understanding of the manual.....feel free to correct me if anything is wrong ":)" Edited September 28, 2023 by Akiazusa 3 1 Kyoto Animation forever!
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