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Pougachev's Cobra


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I searched both forums, looked into the manual but couldn't get any information.

 

I only get a 90° turn by using the cobra move, but f.ex. I don't get a 180° nor a tail slide followed by a back flip. What I'm looking for is some "manual" on Pougachev's Cobra. What is the optimal speed? How do I handle the aircraft? What are the physics? What actually happens by pressing 'K'?

 

Thank you for any help.

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Re: Pougachev's Cobra

 

I searched both forums, looked into the manual but couldn't get any information.

 

I only get a 90° turn by using the cobra move, but f.ex. I don't get a 180° nor a tail slide followed by a back flip. What I'm looking for is some "manual" on Pougachev's Cobra. What is the optimal speed? How do I handle the aircraft? What are the physics? What actually happens by pressing 'K'?

 

Thank you for any help.

 

That is the point you dont handle teh aircraft after pressing K the movement is complete scripted...

Rodrigo Monteiro

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AND VERY SOON TRACKIR-4

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Re: Pougachev's Cobra

 

:(... any change in 1.1? In some videos like f.ex. Maximum G, I saw those 180° missile shots (180° backwards, shoot and turn back). Any detail on how these work?

 

At medium speed around 500-600 kph I get a 180° by pressing "K" whereas at low speed it just flips to 90° and back. So the tail slide actually only works in between those two.

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In videos like Maximum G, the plane didn't do a 180 deg angle of attack. From a nose up attitude (30 degs or more), it did a 100 degree Cobra and an off-boresight shot. Add all these angles together, and it's close to 180. :)

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Yep... there's no '180' ... not in this version of the flanker anyway - what you're seeing at higher speeds is your nose pulling up normally, then once you slow down the Cobra script kicks in and your plane does a 100 deg cobra.

 

Don't miss ... you won't like how things look if you do.

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