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Posted

What about a trigger for deploying AI CAS or CAP tasked aircraft to support a particular group? Instead of only being able to assign the enemy group for the AI support to engage. Have an option in ME to use trigger conditions to activate an AI group to respond to and support a particular friendly group or unit that's under attack?

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AMD Ryzen 7 9800X3D, ROG ASTRAL RTX5080, G.SKILL TRI Z5 64gb, 4tb M.2 x 2, WIN 11 PRO x64

 

Posted

The AI in general needs some kind of request assistance option, and it should also take into account AWACS or similar units if they are present. So if a CAP flight is near by, but has no current task, AWACS can direct them to the unit needing help.

 

There should probably be two components to make sure we don't get unexpected behavior. The unit requesting help should have either a waypoint/triggered command to call for help (so that it's up to the mission designer to call it) or an option to call for help (so the AI can decide if it needs help and call on its own). While other units would have an option checkbox for responding to calls. The checkbox would be needed to prevent a unit from being pulled from something more important (ie you don't want the CAP protecting AWACS to go chasing after enemies 100 miles away attacking some random troops and leaving AWACS unprotected).

The call for help option can also be made available to players. If a player requests help AWACS could direct them to friendlies, or send friendlies to the player. Slower or immobile units like SAM or ships could report their positions and tell the player to come to them for cover.

  • Like 3

Awaiting: DCS F-15C

Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files

 

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