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Posted

While testing a mission (F-16 Hormuz) I attempted to get my wingmen to engage a target, but they completely refused. I thought the AI was bugged, but it turned out that the targets were set to invisible.

This was intentional to make ground attack planes ignore them and also to prevent wingmen from targeting the planes when they are on the ground. The planes are set invisible at mission start. Then when they are given the start command, they also get a command to set invisibility off. This apparently didn't work for some reason.

The invisible units are the MiG-29's in the track. They appear at around 10:15-10:20 I think, so accelerate time until then. Also note that the track breaks at some point. It seems to work mostly OK up to the point where the MiG's are encountered. You can see my ordering my wingmen over and over and getting "unable", but after that it breaks and one of the MiG's shoots me down. Interestingly despite my wingmen ignoring the enemies, ground attack AI did not ignore them on the ground when they were supposed to be invisible.

Summary:

AI set to invisible at mission start with trigger to turn off invisibility when starting up

Invisibility seems to never be cancelled, so wingmen and other AI will not engage

Invisibility may not be working on the ground attack AI for some reason

InsubordinateWing.trk

Awaiting: DCS F-15C

Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files

 

  • 2 weeks later...
Posted

Hi @Exorcet. Devs answered me: this is not a bug. Let me share with you what I've learnt:

  1. As long as they don't become "Controlled" (active), ncontrolled AI units are unable to execute any waypoint advanced action, not even those at WP0.
  2. As soon as AI units are "controlled" (through the Start command or a timer), they start executing WP0 advanced actions.

In your mission, you're trying to make them invisible through WP0 while they are "uncontrolled". This does not work. Worse, as soon as they become active, they become invisible, because you ask them to do so at WP0.

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Posted

Thanks @Flappie, I guess I'll need a more creative way of getting the other AI to ignore them on the ground.

Awaiting: DCS F-15C

Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files

 

Posted

I think all you need to do is:

  1. Enable invisibility from mission start using AI TASK PUSH command Invisible=On (I'm not sure it works since I couldn't get AI units to attack uncontrolled planes in the first place).
  2. Assign Invisible=Off to WP0.
  3. Start the plane when it's time (AI TASK PUSH command "Start"), which will run WP0 advanced actions.

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