Acedy Posted August 15, 2009 Author Share Posted August 15, 2009 An early alpha version of v2, which is compatible with BS v1.0.1, has been released: http://forums.eagle.ru/showthread.php?t=44279 [sIGPIC][/sIGPIC] *** SERVMAN SERVER MANAGEMENT MOD V2 FOR DCS:BS V1.0.1 *** *** VERSION FOR FC2 *** Link to comment Share on other sites More sharing options...
Fudd Posted August 15, 2009 Share Posted August 15, 2009 Thanks for your hard work Stephan! This tool has made server hosting so much easier! S! 1 The code is probaly in Russian anyway. Link to comment Share on other sites More sharing options...
Kuman Posted August 15, 2009 Share Posted August 15, 2009 Thanks, Acedy! Installed ServMan v2 in my(Shika) server. I really appreciate it. 2 Link to comment Share on other sites More sharing options...
Ramstein Posted August 20, 2009 Share Posted August 20, 2009 (edited) Server Ping Timeout Questions Server Ping Timeout Questions. If I get a 'server ping timeout ' (>30.000000 sec) ' can that be changed to say ' (>40.000000 sec) ' maximum value ? that is workable? Or was it calculated as that the best maximum workable value? Can the timeout number be changed, and what are the ranges that can be used and customizied by the server operater using Servman? Thanx.. note: I am not asking why I get timeouts.. I am asking about the values I can change, how to change them in the code, where in the code, etc. Maybe there can be some code added as keep alive code, so it can take up the slack until the server can continue to deliver at an acceptable rate,, and not drop clients. Edited August 20, 2009 by Ramstein ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind G.Skill 64 GB Ram, 2TB SSD EVGA Nvidia RTX 2080-TI 55" Sony OLED TV, Oculus VR Link to comment Share on other sites More sharing options...
Mustang Posted August 20, 2009 Share Posted August 20, 2009 Thanks, Acedy! Installed ServMan v2 in my(Shika) server. I really appreciate it. You run a good server which i've seen online nearly all the times i've been on, good stuff :thumbup: Link to comment Share on other sites More sharing options...
Acedy Posted August 20, 2009 Author Share Posted August 20, 2009 @Ramstein: this is a standard BS feature (maybe added to 1.0.1, not sure), it has nothing to do with ServMan. I have not tried it, but this is from the ./Scripts/net/default.cfg file: -- default multiplayer configuration -- DO NOT EDIT. -- effective settings are stored in Config/network.cfg -- apply your changes there (exit DCS first). ... -- timeout in seconds (0 means no timeout) -- before entering the simulation idle_timeout = 120 -- after entering the simulation game_timeout = 30 So maybe try adding a line game_timeout = 40 to ./Config/network.cfg. [sIGPIC][/sIGPIC] *** SERVMAN SERVER MANAGEMENT MOD V2 FOR DCS:BS V1.0.1 *** *** VERSION FOR FC2 *** Link to comment Share on other sites More sharing options...
Ramstein Posted August 25, 2009 Share Posted August 25, 2009 @Ramstein: this is a standard BS feature (maybe added to 1.0.1, not sure), it has nothing to do with ServMan. I have not tried it, but this is from the ./Scripts/net/default.cfg file: -- default multiplayer configuration -- DO NOT EDIT. -- effective settings are stored in Config/network.cfg -- apply your changes there (exit DCS first). ... -- timeout in seconds (0 means no timeout) -- before entering the simulation idle_timeout = 120 -- after entering the simulation game_timeout = 30 So maybe try adding a line to ./Config/network.cfg. ============== I tried and changed it from: game_timeout = 30 to: game_timeout = 40 and when I do get a timeout, it still says: > 30.000 sec oh well, I wil jus tlive with it.. sometimes I fly for hours, other times that happens.. :joystick: ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind G.Skill 64 GB Ram, 2TB SSD EVGA Nvidia RTX 2080-TI 55" Sony OLED TV, Oculus VR Link to comment Share on other sites More sharing options...
Acedy Posted August 26, 2009 Author Share Posted August 26, 2009 Which file did you edit? ./Scripts/net/default.cfg or ./Config/network.cfg [sIGPIC][/sIGPIC] *** SERVMAN SERVER MANAGEMENT MOD V2 FOR DCS:BS V1.0.1 *** *** VERSION FOR FC2 *** Link to comment Share on other sites More sharing options...
Ramstein Posted August 26, 2009 Share Posted August 26, 2009 (edited) Which file did you edit? ./Scripts/net/default.cfg or ./Config/network.cfg ./Scripts/net/default.cfg I am just going to live with it.. I think that my network and computer just is not perfect, but then again none are.. Edited August 26, 2009 by Ramstein ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind G.Skill 64 GB Ram, 2TB SSD EVGA Nvidia RTX 2080-TI 55" Sony OLED TV, Oculus VR Link to comment Share on other sites More sharing options...
Acedy Posted August 26, 2009 Author Share Posted August 26, 2009 I think you have to edit ./Config/network.cfg because it contains the actual values used ingame, the other file just defines the default values (see my quote above). [sIGPIC][/sIGPIC] *** SERVMAN SERVER MANAGEMENT MOD V2 FOR DCS:BS V1.0.1 *** *** VERSION FOR FC2 *** Link to comment Share on other sites More sharing options...
Ramstein Posted August 26, 2009 Share Posted August 26, 2009 (edited) i lookled at both files very carefully, and if I remember right the second one had nothing for me to change.. but I will look again.. -- ok, here is its: connection = {"ADSL 256/128", 262144, 131072} player_name = "AKA_Ramstein" client = { history_size = 16, history = {"192.168.0.100:10308", "**************:10308", "**************:10308"}, direct_url = "192.168.0.100:10308", mode = 2, } chat = { height = 3, } server = { disable_events = false, client_params = "motd=\"Welcome to DCS:BlackShark server!\";", pause_on_load = true, name = "AKA_Ramstein", mission_dir = "D:\\Program Files\\Eagle Dynamics\\Ka-50\\Missions\\Multiplayer", password = "******************", max_players = 32, integrity_check = {"Config/Weapons"}, client_outbound_limit = 0, public = true, client_inbound_limit = 0, port = 10308, interface = "192.168.0.102", } Edited August 26, 2009 by Ramstein ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind G.Skill 64 GB Ram, 2TB SSD EVGA Nvidia RTX 2080-TI 55" Sony OLED TV, Oculus VR Link to comment Share on other sites More sharing options...
Acedy Posted August 26, 2009 Author Share Posted August 26, 2009 Try to add the line game_timeout = 40 to this file. [sIGPIC][/sIGPIC] *** SERVMAN SERVER MANAGEMENT MOD V2 FOR DCS:BS V1.0.1 *** *** VERSION FOR FC2 *** Link to comment Share on other sites More sharing options...
Fenek Posted September 25, 2009 Share Posted September 25, 2009 (edited) Acedy i got another question: I got problems with high ping Members, (> 200) if they connect to our home-dsl-Server our "ping" is going very high. i got my server inhome :D Can we (you) modify the config, to stop connecting members with high pings ?? Many thanks ! [EDIT] I just read / found this : http://forums.eagle.ru/showthread.php?t=44279 [/EDIT] Acedy: Thanks a lot !!!! Edited September 25, 2009 by Fenek Reload can save Live :megalol: Link to comment Share on other sites More sharing options...
Boberro Posted December 5, 2009 Share Posted December 5, 2009 I edit both files and it never does work higer than 30. How force game to higer number? Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ Link to comment Share on other sites More sharing options...
Serg23 Posted December 18, 2009 Share Posted December 18, 2009 This works very good! Thanks a lot for this! Is there any similar like this but for LO 1.12, please? :thumbup: Небо - это точка опоры... =WRAG=OSA http://wings-of-russia.ru Link to comment Share on other sites More sharing options...
Acedy Posted January 13, 2010 Author Share Posted January 13, 2010 VERSION 2 HAS BEEN RELEASED!! REFER TO THE FIRST POST FOR UPDATES! Important announcement: v2 is the last version of this mod that will be developed by myself. However, this does not mean that it is going to die. I know that alot of servers are using it, so I have been looking for successors who would like to continue the work. Fortunately Panzertard and =RvE=Yoda have volunteered to do so, which I appreciate very much. Thanks fellas! As you all know they are very active members of the DCS/LO community, and I am sure the mod will be in good hands. From now on they are the new developers of this tool, so please direct any suggestions for new features to them! :) 1 [sIGPIC][/sIGPIC] *** SERVMAN SERVER MANAGEMENT MOD V2 FOR DCS:BS V1.0.1 *** *** VERSION FOR FC2 *** Link to comment Share on other sites More sharing options...
Panzertard Posted January 13, 2010 Share Posted January 13, 2010 Acedy, you work is invaluable for so many people with servers - and for all the online players as well. I remember the first time I started playing online and I wondered what all those "Servman" notes in the server-titles were. And then the first time I notice a teamkiller got kicked for shooting down his wingmen. Priceless. Many shark hulls & online experiences have been saved due to your work, bud ;) I hope Yoda and I will be able to serve the community and Servman well. TK'er --> :chair: <-- ServMan victim -> :cheer3nc: The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning Link to comment Share on other sites More sharing options...
Boberro Posted January 13, 2010 Share Posted January 13, 2010 Thanks Acedy for your effort and for what you have done for community. I think Yoda and Panzer are good successors for this great anti-retards tool :) 1 Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ Link to comment Share on other sites More sharing options...
Case Posted January 13, 2010 Share Posted January 13, 2010 Great that this mod is continued! Acedy, thanks for creating the scripts! Panzertard, Yoda, thanks for continuing its development! 1 There are only 10 types of people in the world: Those who understand binary, and those who don't. Link to comment Share on other sites More sharing options...
Goose81 Posted January 13, 2010 Share Posted January 13, 2010 Thanks Acedy and Team. Great job. :thumbup: 1 Link to comment Share on other sites More sharing options...
Thunderbird Posted January 22, 2010 Share Posted January 22, 2010 is this for DSC or compatible with lock on as well ? Link to comment Share on other sites More sharing options...
Acedy Posted February 3, 2010 Author Share Posted February 3, 2010 DCS only. 1 [sIGPIC][/sIGPIC] *** SERVMAN SERVER MANAGEMENT MOD V2 FOR DCS:BS V1.0.1 *** *** VERSION FOR FC2 *** Link to comment Share on other sites More sharing options...
Ramstein Posted March 21, 2010 Share Posted March 21, 2010 will there be a new Servman update for when FC 2.0 comes out so it can connect to a BS server with Servman? thanx.. :joystick: ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind G.Skill 64 GB Ram, 2TB SSD EVGA Nvidia RTX 2080-TI 55" Sony OLED TV, Oculus VR Link to comment Share on other sites More sharing options...
RvEYoda Posted March 21, 2010 Share Posted March 21, 2010 I'm sure we will try to get Servman running in FC2 (if that was your question). But I think with some luck, it will already work right out of the box. Otherwise we will try to make it work. 1 S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse' Link to comment Share on other sites More sharing options...
Distiler Posted March 21, 2010 Share Posted March 21, 2010 Can Servman, in any particular instance, make the server miss a trigger? or it's more probably the machine having a load spike or even the DCS server itself? AMD Ryzen 1400 // 16 GB DDR4 2933Mhz // Nvidia 1060 6GB // W10 64bit // Microsoft Sidewinder Precision 2 Link to comment Share on other sites More sharing options...
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