Skypat Posted April 7, 2009 Posted April 7, 2009 (edited) Hello all (1)- i'am in autohover mode autohover light is on autohover circle on hud is displayed ka-50 is not moving, it is in hover (2)- i enable FD (flight director ON) FD light is on FD override autohover (OK) autohover light is always on autohover circle on hud is always displayed my ka-50 is moving, it's not in hover i can live with that, i think it's not a bug because FD override AP now let's continue to the 'bug' step ;) (3)- NOW i disabled FD (flight director OFF) FD light is off autohover light is always on autohover circle on hud is always displayed BUT ka-50 is not in hover, ka-50 is moving like in normal mode (with AP full on) i must disable autohover then reengage it to make autohover working is it a bug ? (i mean step 3) thx in advance best regards Skypat Edited April 7, 2009 by Skypat
Jigsaw Posted April 7, 2009 Posted April 7, 2009 I don't know for sure, but I think it's normal. Imagine the pilot forgets that autohover is still active and he disables the Flight Director. The sudden unwanted movements of the helicopter could lead to problems. I think that's a safety precaution.
Yskonyn Posted April 7, 2009 Posted April 7, 2009 But you would imagine that if FD disengagement results in Auto Hover disengagement as well, that the light would extinguish on the overhead panel. Maybe that's the bug then? Logically; if the light is still on like Skypat says, then you would assume the accompanying system is still engaged as well. [sIGPIC][/sIGPIC] Asus Z390-E, 32GB Crucial Ballistix 2400Mhz, Intel i7 9700K 5.0Ghz, Asus GTX1080 8GB, SoundBlaster AE-5, G15, Streamdeck, DSD Flight, TM Warthog, VirPil BRD, MFG Crosswind CAM5, TrackIR 5, KW-908 Jetseat, Win 10 64-bit ”Pilots do not get paid for what they do daily, but they get paid for what they are capable of doing. However, if pilots would need to do daily what they are capable of doing, nobody would dare to fly anymore.”
JG14_Smil Posted April 7, 2009 Posted April 7, 2009 if you lower the collective while in hover mode, helo will crash. Is it a bug, or did you screw up? :) Hover mode cannot overcome an improperly trimmed and controlled helo.
Yskonyn Posted April 7, 2009 Posted April 7, 2009 if you lower the collective while in hover mode, helo will crash. Is it a bug, or did you screw up? :) Hover mode cannot overcome an improperly trimmed and controlled helo. True! :) But not quite the point here. [sIGPIC][/sIGPIC] Asus Z390-E, 32GB Crucial Ballistix 2400Mhz, Intel i7 9700K 5.0Ghz, Asus GTX1080 8GB, SoundBlaster AE-5, G15, Streamdeck, DSD Flight, TM Warthog, VirPil BRD, MFG Crosswind CAM5, TrackIR 5, KW-908 Jetseat, Win 10 64-bit ”Pilots do not get paid for what they do daily, but they get paid for what they are capable of doing. However, if pilots would need to do daily what they are capable of doing, nobody would dare to fly anymore.”
Skypat Posted April 7, 2009 Author Posted April 7, 2009 if you lower the collective while in hover mode, helo will crash. Is it a bug, or did you screw up? :) Hover mode cannot overcome an improperly trimmed and controlled helo. I think you are out of subject
Frakin Toasters Posted April 7, 2009 Posted April 7, 2009 if you lower the collective while in hover mode, helo will crash. Is it a bug, or did you screw up? :) Hover mode cannot overcome an improperly trimmed and controlled helo. How is that relevant?
GGTharos Posted April 7, 2009 Posted April 7, 2009 While the devil is in the details, I don't think it's a bug. There's no telling what you've done to the heli after turning the FD on, so it might be a good idea not to actually force AH on. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Skypat Posted April 7, 2009 Author Posted April 7, 2009 (edited) While the devil is in the details, I don't think it's a bug. There's no telling what you've done to the heli after turning the FD on, so it might be a good idea not to actually force AH on. i have done nothing you may try yourself :) go in hover manually (stabilize yourself your ka-50) then juste follow these step (don't touch your joystick) press these key 1- ALT+T (auto hover) 2- LCTRL-a (FD go ON) 3- LCTRL-a (FD go OFF) at this step, auto hover light are always on, autohover circle is displayed on HUD but autohover don't control anything strange..isn't it ? i think it's a bug either autohover should be on properly (not only light and circle but should control hover), either autohover should be off and so light and autohover circle should go off too best regards SKypat Edited April 7, 2009 by Skypat
GGTharos Posted April 7, 2009 Posted April 7, 2009 If I were an engineer, I would have no way of telling what condition you left the heli in after coming back from FD. Thus it is not safe for me to program the system to re-engage the AH when you turn off FD; you haven't turned AH OFF, so I may as well leave the symbology on, since as far as I know you didn't want it to go away (Which is why you didn't turn AH off yourself) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Yskonyn Posted April 7, 2009 Posted April 7, 2009 Yes but if the Autohover light remains ON, shouldn't we expect the Shark to default back to its Autohover state, regardless of what we did? Is it correct to assume that the augmenting systems work only from the starting position out of a trimmed state? E.g. once you override the auto hover with cyclic/yaw input the system remains engaged although it looses it reference and so its up to the pilot to re-initialize autohover from a trimmed state? Is that how the system is intended to work? [sIGPIC][/sIGPIC] Asus Z390-E, 32GB Crucial Ballistix 2400Mhz, Intel i7 9700K 5.0Ghz, Asus GTX1080 8GB, SoundBlaster AE-5, G15, Streamdeck, DSD Flight, TM Warthog, VirPil BRD, MFG Crosswind CAM5, TrackIR 5, KW-908 Jetseat, Win 10 64-bit ”Pilots do not get paid for what they do daily, but they get paid for what they are capable of doing. However, if pilots would need to do daily what they are capable of doing, nobody would dare to fly anymore.”
MBot Posted April 7, 2009 Posted April 7, 2009 If I were an engineer, I would have no way of telling what condition you left the heli in after coming back from FD. Thus it is not safe for me to program the system to re-engage the AH when you turn off FD; you haven't turned AH OFF, so I may as well leave the symbology on, since as far as I know you didn't want it to go away (Which is why you didn't turn AH off yourself) That doesn't make a lot of sense to me. It should either turn on AH again or turn off symbology. Having your instruments display something that is not true sounds like a big no-no in aircraft.
GGTharos Posted April 7, 2009 Posted April 7, 2009 No, I think you're just making the wrong assupmptions. Safety is more important in flight than making things work how you THINK they should work in some cases. It might make sense to you to re-engage AH, but from a safety standpoint, it might not. The trick is to find out how it was actually implemented in RL I guess. ;) Anyway - the devs will be on it I'm sure. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
MBot Posted April 7, 2009 Posted April 7, 2009 No, I think you're just making the wrong assupmptions. Safety is more important in flight than making things work how you THINK they should work in some cases. It might make sense to you to re-engage AH, but from a safety standpoint, it might not. Might be true, but then it should turn off the lights.
Yskonyn Posted April 7, 2009 Posted April 7, 2009 No, I think you're just making the wrong assupmptions. Safety is more important in flight than making things work how you THINK they should work in some cases. It might make sense to you to re-engage AH, but from a safety standpoint, it might not. The trick is to find out how it was actually implemented in RL I guess. ;) Anyway - the devs will be on it I'm sure. Yes I agree, but then the system should extinguish the autohover light, because that would give the false assumption to the pilot that AH is still engaged. If you talk about safety this would definately be a hazard. [sIGPIC][/sIGPIC] Asus Z390-E, 32GB Crucial Ballistix 2400Mhz, Intel i7 9700K 5.0Ghz, Asus GTX1080 8GB, SoundBlaster AE-5, G15, Streamdeck, DSD Flight, TM Warthog, VirPil BRD, MFG Crosswind CAM5, TrackIR 5, KW-908 Jetseat, Win 10 64-bit ”Pilots do not get paid for what they do daily, but they get paid for what they are capable of doing. However, if pilots would need to do daily what they are capable of doing, nobody would dare to fly anymore.”
Skypat Posted April 7, 2009 Author Posted April 7, 2009 yes i agree, we need to know how the real beast work :) dev feedbacks will be grantly appreciated :) thx best regards Skypat
Skypat Posted April 8, 2009 Author Posted April 8, 2009 ok i found the reason it's not a bug when FD is on and when autohover is on, we are in fact in assisted hover mode ! all the hud cues displayed by by FD mode are used for help to go and maintain a manual hover position ! theses cues are updated in real time in regards to input command. when you match exactly the cues, you will be in hover. hope it's help best regards Skypat
Yskonyn Posted April 8, 2009 Posted April 8, 2009 Yeah but I thought the problem was after the FD switched to OFF the autohover was still annunciated on the panel, but the Shark does not autohover anymore? [sIGPIC][/sIGPIC] Asus Z390-E, 32GB Crucial Ballistix 2400Mhz, Intel i7 9700K 5.0Ghz, Asus GTX1080 8GB, SoundBlaster AE-5, G15, Streamdeck, DSD Flight, TM Warthog, VirPil BRD, MFG Crosswind CAM5, TrackIR 5, KW-908 Jetseat, Win 10 64-bit ”Pilots do not get paid for what they do daily, but they get paid for what they are capable of doing. However, if pilots would need to do daily what they are capable of doing, nobody would dare to fly anymore.”
Skypat Posted April 8, 2009 Author Posted April 8, 2009 Yeah but I thought the problem was after the FD switched to OFF the autohover was still annunciated on the panel, but the Shark does not autohover anymore? i was talking about the fact that Hover mode cues was displayed when FD is on but YES the other 'potential' bug is always here :\ and i hope for Dev feedbacks
nemises Posted April 8, 2009 Posted April 8, 2009 hehe...the devil is in the details... I love that it is possible to even have an argument about whether the autover ques / enunciators should re-engage after a flight director override...lol...18 months ago, most of us wouldn't have even known WTF we were even talking about!
GGTharos Posted April 8, 2009 Posted April 8, 2009 I've just confirmed that what you're experiencing is the correct behavior. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Yskonyn Posted April 8, 2009 Posted April 8, 2009 (edited) Would you care to elaborate a bit more on the subject, please? Why does the autohover light remains illuminated for example when the aircraft does not stay in auto hover after the FD has been disabled again? Is it because the system is still engaged, but it has lost it reference point for autohover and thus needs to be reset, eventhough the system itself is still engaged (and therefore the light remains illuminated)? Genuinly interested here, not trying to be smart. Edited April 8, 2009 by Yskonyn [sIGPIC][/sIGPIC] Asus Z390-E, 32GB Crucial Ballistix 2400Mhz, Intel i7 9700K 5.0Ghz, Asus GTX1080 8GB, SoundBlaster AE-5, G15, Streamdeck, DSD Flight, TM Warthog, VirPil BRD, MFG Crosswind CAM5, TrackIR 5, KW-908 Jetseat, Win 10 64-bit ”Pilots do not get paid for what they do daily, but they get paid for what they are capable of doing. However, if pilots would need to do daily what they are capable of doing, nobody would dare to fly anymore.”
EinsteinEP Posted April 8, 2009 Posted April 8, 2009 I've just confirmed that what you're experiencing is the correct behavior.Correct in that the real Ka-50 leaves the Autohover light on after toggling the FD on then off, or correct in that DCS:Black Shark really operates this way? Shoot to Kill. Play to Have Fun.
McVittees Posted April 8, 2009 Posted April 8, 2009 Correct in that the real Ka-50 leaves the Autohover light on after toggling the FD on then off, or correct in that DCS:Black Shark really operates this way? I suspect both! [sIGPIC][/sIGPIC] "Great minds think alike; idiots seldom differ.":pilotfly: i5 3750K@4.3Ghz, MSI Z77A GD55, 8GB DDR3, Palit GTX 670, 24" Benq@1920*1080, X52 Pro, Win 7 64bit.
Legerdemain Posted April 8, 2009 Posted April 8, 2009 Here's what happens: 1. Autohover on: helicopter hovers. 2. FD on/off: helicopter no longer attempts to return to hover, but autohover symbology remains on. 3. Use trimmer: hover position reset to current position. Hover resumes. Makes sense to me. :D
Recommended Posts