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1.1 Copy Protection Update


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*sigh*

 

Its getting hard to wait.... :?

 

Patience, Obi Wan...

 

:wink:

 

Lol, dont worry the Force is with me. :lol:

 

ahhhh... Episode III is almoooooosssttt there....

 

are we there yet?

are we there yet?

are we there yet?

are we there yet?

 

lol.... :P

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I'm trigger happy with my wallet and my finger is ichy to flick a card and it's smelly too.......

 

Hehehhehe.........

 

Come on ED....

 

We're going nuts and our fingers smell...my credit is perfect for buying stuff online.........

 

Give us Flaming Cliffs soon our I'm gonna go bananas......... :twisted:

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Being able to register five times is more than reasonable. If you are making massive hardware changes beyond five times then I am sure they'll work with you.

 

Why should I have to "work" with them? I bought the game. I upgrade pretty much once a year, CPU, memory, vid. So, in 5 years, I'd have to go through some as yet defined process to re-register? What if I install on a different machine? Legal, since I can only run the one copy (which is CD protected). What if ED or Starforce goes under?

 

I really have an issue with this limit on registrations. There shouldn't be any. You're flat out punishing the legal purchasers of the software with a cumbersome setup process that will likely not curb piracy that much.

 

As for you people who think no personal identification is being sent out, think about this: When you generate this unique key, it identifies your machine. Say you buy a couple of different games protected by Starforce. That same unique key (or some varient) is going to identify your machine as having played a different game or used a different piece of software.

 

With that tiny, tiny, piece of information, Starforce has enough to do marketing analysis on your purchaesing habits (or on gamers as a group). They'll be able to tell what kinds of games simmers purchase, and so on. Sure, they might not know XYZZY-etc. is Vang, but they might know I bought this game and a couple of others. THAT, my friends, is privacy invasion.

"I love senseless pushing things!"

 

Visit the Virtual VFA-195

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Why should I have to "work" with them? I bought the game. I upgrade pretty much once a year, CPU, memory, vid. So, in 5 years, I'd have to go through some as yet defined process to re-register? What if I install on a different machine? Legal, since I can only run the one copy (which is CD protected). What if ED or Starforce goes under?

 

I really have an issue with this limit on registrations. There shouldn't be any. You're flat out punishing the legal purchasers of the software with a cumbersome setup process that will likely not curb piracy that much.

 

As for you people who think no personal identification is being sent out, think about this: When you generate this unique key, it identifies your machine. Say you buy a couple of different games protected by Starforce. That same unique key (or some varient) is going to identify your machine as having played a different game or used a different piece of software.

 

With that tiny, tiny, piece of information, Starforce has enough to do marketing analysis on your purchaesing habits (or on gamers as a group). They'll be able to tell what kinds of games simmers purchase, and so on. Sure, they might not know XYZZY-etc. is Vang, but they might know I bought this game and a couple of others. THAT, my friends, is privacy invasion.

 

If you're not reading and won't buy v1.1 anyway (as you've stated earlier), then don't read and don't complain . . . . .

 

 

The actions of a few (piracy) are going to affect the many whether we like it or not - that's life. As such . . . . . either put up, or shut up.

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Being able to register five times is more than reasonable. If you are making massive hardware changes beyond five times then I am sure they'll work with you.

 

Why should I have to "work" with them? I bought the game. I upgrade pretty much once a year, CPU, memory, vid. So, in 5 years, I'd have to go through some as yet defined process to re-register? What if I install on a different machine? Legal, since I can only run the one copy (which is CD protected). What if ED or Starforce goes under?

 

I really have an issue with this limit on registrations. There shouldn't be any. You're flat out punishing the legal purchasers of the software with a cumbersome setup process that will likely not curb piracy that much.

 

As for you people who think no personal identification is being sent out, think about this: When you generate this unique key, it identifies your machine. Say you buy a couple of different games protected by Starforce. That same unique key (or some varient) is going to identify your machine as having played a different game or used a different piece of software.

 

With that tiny, tiny, piece of information, Starforce has enough to do marketing analysis on your purchaesing habits (or on gamers as a group). They'll be able to tell what kinds of games simmers purchase, and so on. Sure, they might not know XYZZY-etc. is Vang, but they might know I bought this game and a couple of others. THAT, my friends, is privacy invasion.

 

I'm not punishing anyone. I don't work for ED and have nothing to do with the product. I do, however, feel they are making the correct decision and I am confident that their choices in configuring SF will be wise and reasonable. My opinion.

 

Hey, feel free to agree to disagree, I really don't care. I've stated my opinions and you yours.

 

I find your argument about privacy to be very weak and hardly something to be concerned about.

 

Don't buy the product, if you don't like the copy protection. But don't say I am punishing you or anyone else.

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I'm ok with the registration as such, but there's still a major problem. What will happen if ED is no more or stops to support LO?

 

I only know a few games where the support has lasted more than 1-2 years.

 

Ah I hate this situation. It's a dilemma. I want to support ED and I want to play LO where and when I like. What I don't want is ED closing their doors or a game which I can put into the dustbin after a year because I can't register anymore.

 

Think I'll just wait a while and stick with 1.02 for now.

 

Thank you for the info. Let's see what ppl do.

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Paying customer suffered ... illegal user, no problems

 

First timer here on this forum, :)

 

I wonder if I can chime in for a minute here. Over the last year or so, I've seen several attempts to curb criminal distribution of software titles.

 

And throughout this period, the criminals seem to overcome the new protection scheme every time and continue to distribute, more so than before. And in the end the paying cust. ends up suffering and the illegal users seem to be chugging along without issue.

 

Case in point: I purchased CBT nuggets [Techie Training] and the cbt's employ an internet based validation, in order for you to use the software & or view the videos. Well while I was home it wasn't an issue .... But when I had to leave town with my laptop, I grabbed my training cd's, hopped on the plane and reached my destination. Got to the hotel room [NO INTERNET] I couldn't validate my cources and was unable to use something I paid good money for. Needless to say I was FURIOUS. When I finally got home, I told a friend about my ordeal and he said that he had an illegal copy and it didn't need validation. :o I REALLY NEEDED TO HEAR THIS, AFTER PAYING $300 BUCKS AND GETTING ON THE ROAD AND COULDN'T EVEN USE THE DAMN CBT course.

 

*My point:

 

Paying customer suffered ......... illegal user, no problems

 

 

So, I think this should be addressed carefully, especially since there is no protection out yet that hasn't been undermined. And the paying cust. always seem to suffer the most in the end, while the illegally aquired product is working without a hitch.

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Sorry if this has been already answered, I sort of skimmed to here, but is the 40% hardware change as in 40% from time of initial install or does it progressively update itself (ie. after a video card or other relatively minor upgrade) so that you have to replace 40% of the hardware at once?

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I suppose it's too much to hope that Flaming Cliffs is close to release, then? Or was it just another rumor that the delay of the game this time was due to Starforce being dropped in favor of something less invasive?

 

While my purchasing decision isn't affected by this news, it does make me sad and angry that companies like this benefit from the harm and hurting of others. Parasites, no more, no less. That they've now devised something more invasive than simply Starforce or software activation alone, the combination of the two makes me sick. I wouldn't put it past the creators of Starforce to think that they might actually be aiding in piracy, or aiding in the cracking of their 'peer's' own copy protections. Then again, that's probably just paranoia. The only winners in the fight against piracy are the creators copy protection. Kind of like arms dealers and war, eh?

 

 

As there's no CD to be left in the drive, I'm still buying Flaming Cliffs. Here's hoping that the copy protection doesn't absorb more than 10% of the profit of each sale of Flaming Cliffs. I guess all sofware companies can't have in-house protection schemes like Ambrosia Software. I feel damn good about ordering their software, since they only lose the percentage that the credit card companies take off the top.

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I suppose it's too much to hope that Flaming Cliffs is close to release, then? Or was it just another rumor that the delay of the game this time was due to Starforce being dropped in favor of something less invasive?

 

While my purchasing decision isn't affected by this news, it does make me sad and angry that companies like this benefit from the harm and hurting of others. Parasites, no more, no less. That they've now devised something more invasive than simply Starforce or software activation alone, the combination of the two makes me sick. I wouldn't put it past the creators of Starforce to think that they might actually be aiding in piracy, or aiding in the cracking of their 'peer's' own copy protections. Then again, that's probably just paranoia. The only winners in the fight against piracy are the creators copy protection. Kind of like arms dealers and war, eh?

 

 

As there's no CD to be left in the drive, I'm still buying Flaming Cliffs. Here's hoping that the copy protection doesn't absorb more than 10% of the profit of each sale of Flaming Cliffs. I guess all sofware companies can't have in-house protection schemes like Ambrosia Software. I feel damn good about ordering their software, since they only lose the percentage that the credit card companies take off the top.

 

Wow. You're seeing a whole team of specialists for your paranoia, aren't you? :)

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He guys,

 

We voiced our concerns, ED has responded swiftly and in a professional way. They show an open mind and a willingness to dialogue with the community.

 

The manual, the training missions, the LUA scripting support, templates: all indications of solid, professional and dedicated work.

 

I am convinced the Starforce solution they now propose is a good solution. It protects their investment for the commercial lifespan of this version.

 

The best interest to the customer to protect his investment is a financially valid ED.

 

So, do what you want, but I will buy this game. In fact, my main concern now is just how to order?

[sIGPIC][/sIGPIC]

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ED go for CDs. I'm ready to pay 50 € for it, if I know that I will not have to ask for activation key when I change my hardware.

 

And I am happy to pay 100 Australian Pessos for it. I just can't buy a game or an add-on unless I can install and play when I want even after game is no longer supported/"activation available". I still play, from time to time, Flanker 1.5 and enjoy it very much.

Kind regards,

 

Mimes

 

"Joined forum in 2004 but flying Flanker since 1995 :o)"

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I suppose it's too much to hope that Flaming Cliffs is close to release, then? Or was it just another rumor that the delay of the game this time was due to Starforce being dropped in favor of something less invasive?

 

While my purchasing decision isn't affected by this news, it does make me sad and angry that companies like this benefit from the harm and hurting of others. Parasites, no more, no less. That they've now devised something more invasive than simply Starforce or software activation alone, the combination of the two makes me sick. I wouldn't put it past the creators of Starforce to think that they might actually be aiding in piracy, or aiding in the cracking of their 'peer's' own copy protections. Then again, that's probably just paranoia. The only winners in the fight against piracy are the creators copy protection. Kind of like arms dealers and war, eh?

 

 

As there's no CD to be left in the drive, I'm still buying Flaming Cliffs. Here's hoping that the copy protection doesn't absorb more than 10% of the profit of each sale of Flaming Cliffs. I guess all sofware companies can't have in-house protection schemes like Ambrosia Software. I feel damn good about ordering their software, since they only lose the percentage that the credit card companies take off the top.

 

Wow. You're seeing a whole team of specialists for your paranoia, aren't you? :)

 

Stormin, you may be wrong on this one, the doode may be right. To minimise the losses to "piracy" a solid protection is used to prevent casual copying. Flaming Cliffs without SF will be available in Bangkok in no time for US$5 or so. Sales will probably be lost due to activation issue. The bloodsuckers from StarForce will collect their cut one way or the other. You may have experience or even education in IT area. However unless you are a psychiatrist and have properly examined Bet, it would be appreciated if you could refrain yourself from "diagnosing" people as mentally ill just because they voiced their opinion. I am dissapointed to read such a comment from a person of your calibre. :(

Kind regards,

 

Mimes

 

"Joined forum in 2004 but flying Flanker since 1995 :o)"

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[quote=

The actions of a few (piracy) are going to affect the many whether we like it or not - that's life. As such . . . . . either put up, or shut up.

 

 

Don't jump off the level of your self-confidence to that of your style and IQ. You may get hurt. There is really no point in writing insulting comments like this. Especially not when you are talking to someone disappointed. We are fans of the game as much as you are.

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I doubt i'll be buying it, it's enough trouble to get hold of as it is without the addition of invasive and cubersome copy-protection systems. Ultimately this type of system ONLY affects and alienates the PAYING customer. This is not somthing I wish to support, esp. given the level of flaws still present in this title so far into into its PLC.

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One more thing (especially to Stormin):

When you react on our comments or disappointment, think about what is FAIR and not what is legal. They are miles apart. You are a lot more intelligent person than to quote EULAs. Nobody reads EULAs. Why? Because they are nothing else but a bunch of excuses and a few promises which are usually broken.

 

If the legal use of a piece of software is more complicated than the illegal use of it, fewer people will buy it. Isn't it simple?

 

When I pay for a game, I do not want to be dependent on any further communication with the publisher. What if I temporarily move to another place with a different machine with no broadband connection? Am I not entitled to play the game then?

 

I still hope ED will offer another, fairer solution.

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either put up, or shut up.

 

Fortunately, I don't live in those parts of the world.

 

EDIT: By analogy, put up with my concerns or shut up.

 

I'm entirely willing to listen to your concerns - that comment was addressed to someone who said he wasn't going to be reading anymore, and came back to complain more.

 

If you have concerns and are willing to discuss them in a constructive manner, fine . . . . . but I have a problem with people who make comments like this:

 

I could care less what the flames that are sure to follow this post will say, so flame away, I won't be reading.

 

. . . and then come back to continue to slag off the developers' attempts to protect their hard work.

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