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Posted

Pretty basic questions here, good ole Google couldn't help any. I'm trying to find just some basic definitions for these terms in the LUA

use_full_connector_position = true/false

connector = "XXX"

arg = "XXX"

arg_value ="XXX"

 

I have the PDF for the basic modding but a lot of this isn't covered in there and can't find much in terms of Googling. A lot of the other stuff I am just kind of winging it and if I see an A-10 when I open it back up, I jacked it up some how. Also, is there a quicker way to view my changes or do I just have to exit DCS each time and reopen it? Kind of a pain in the ass and it takes a minute to fire up each time.

Former SSG US Army

UH-60A/L/M Crewchief

"2 To Fly!"

Posted

See your other post,

There  is no short cut to test any changes you make.

At one time, you could exit the ME,Jump out of the sim, Make your changes,

Re enter the sim , the ME and re load the mission.

The latest DCS build , when loading, Reads the saved games location files FIRST, then loads the main sim files.

So there is no easy way to do as you wish, that I am aware of.

Modding for DCS is a long term process,

Beware of what you get yourself into!

It will take over your life!😁

"Yeah, and though I work in the valley of Death, I will fear no Evil. For where there is one, there is always three. I preparest my aircraft to receive the Iron that will be delivered in the presence of my enemies. Thy ALCM and JDAM they comfort me. Power was given unto the aircrew to make peace upon the world by way of the sword. And when the call went out, Behold the "Sword of Stealth". And his name was Death. And Hell followed him. For the day of wrath has come and no mercy shall be given."

Posted

Well darn. Definitely wish it was easier to test. I made a bunch of tweaks but didn't test as I went along...Now it crashes when the bird hits 63% and main generators want to kick on. Had to start over with a clean LUA and doing one thing then testing...One more thing then testing...Gonna be awhile...

Former SSG US Army

UH-60A/L/M Crewchief

"2 To Fly!"

Posted (edited)

I think I found out what it was...Fuel. Too much fuel. If I set the M_fuel_max to what the aircraft is supposed to be in real life, I think it spazs the bird...Still tweaking though. Does the modeling of the aircraft also dictate how much fuel it can hold? As in, it's modeled to hold only X amount of fuel but you tell the LUA it can hold Y amount of fuel. Am I even close on that? It only lets me put in 11,000lbs of fuel internally. However, I'm trying to get it to hold 13,759lbs, which is what the bird holds in real life. Even bringing up the refuel menu, tops off at 11,000lbs, not including drop tanks. Obviously it can hold more but internally, it's off.

Edited by H60MTI

Former SSG US Army

UH-60A/L/M Crewchief

"2 To Fly!"

Posted

This is correct.

Every single data line affects the aitframe.

Weight matters!

Weapon weight matters!

The way around this is to increase the total weight the air frame can handle.

Or, increase the engine power.

But now you get into un realistic performance issues.

Best to stick to the set weight in whichever lua you are using.

Adjust the total fuel amount, and do not overload the air frame in the ME with too many weapons.

You can lower the fuel amount in the ME,

As well as the gun ammo.

I also find every data line edit affects the Player experience as well as the ai.

Watch that weight!

"Yeah, and though I work in the valley of Death, I will fear no Evil. For where there is one, there is always three. I preparest my aircraft to receive the Iron that will be delivered in the presence of my enemies. Thy ALCM and JDAM they comfort me. Power was given unto the aircrew to make peace upon the world by way of the sword. And when the call went out, Behold the "Sword of Stealth". And his name was Death. And Hell followed him. For the day of wrath has come and no mercy shall be given."

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