Jack McCoy Posted May 4, 2009 Posted May 4, 2009 Notice how the Shkval center and Target Marker in the HUD don't designate the same point. Is this the intended behavior? This is the NumPad5-centered view to avoid any suggestion that my "head" was a bit to the side and low. :) i7-7700K@4.8GHz, 16Gb-3200, GTX-1080Ti-Strix-11Gb, Maximus IX Hero, Oculus Rift, Thrustmaster Warthog+F/A-18C, Logitech G940 Pedals.
CAT_101st Posted May 4, 2009 Posted May 4, 2009 The hud is a close repasintation of the Shkval location. It is desined for lineing up targets much farther away. And the next question is no laser rang to target. that may help. Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
Jack McCoy Posted May 4, 2009 Author Posted May 4, 2009 Bad range info? Thinking about it, yes the range is important to correct for parallax, given the Shkval is lower than the pilot's eye. Indeed when I lased the tower (pic 1), the Target Marker shifted. (further offset, though!) I also noticed this: A FARP is 180m across (http://forums.eagle.ru/showpost.php?p=575170&postcount=9). So I estimate the tower to be around 800m away (pic 2). But the rangefinder returns a mere 100m (0.1km). A wrong range value would definitely screw up the calculation for the position of the Target Marker in the HUD. i7-7700K@4.8GHz, 16Gb-3200, GTX-1080Ti-Strix-11Gb, Maximus IX Hero, Oculus Rift, Thrustmaster Warthog+F/A-18C, Logitech G940 Pedals.
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