grim_reaper68 发布于2024年7月12日 发布于2024年7月12日 (已编辑) Hi First of all, thanks for the great work you did! I just noticed some little things about the lights. The forward strobe glass behind the cockpit should be white, the light itself is, but not the glass. Second point: it should be an strobe light. I add a video where you can see it clearly. Third point: you can also see that the strobe at the botton is white too. Maybe it's red in Spain? Last point: the navigation lights on the wings are in fact strobes, but I'm not sure that they are blinking alternatively. 本帖最后于2024年7月12日,由grim_reaper68编辑
fausete 发布于2024年7月12日 发布于2024年7月12日 Hi, thanks for the report. We will review all this but keep in mind that light logics were different between models and we believe even changed with time in some models. 2
grim_reaper68 发布于2024年7月13日 楼主 发布于2024年7月13日 After a little investigation, the F1C-200 (and surely the F1C) has red strobes on the top and the bottom of the fuselage. And as far as i could see on the photos, there was only the red strobe on the top, the white strobe was introduced on the CR/CT. Maybe you could make it like an argument configuration option like the other parts of the F1 . I know you have a lot of work and this is only a detail. The most important thing here is in my point of view the color of the front top strobe, that, i'm sure can be fixed easely. For the strobe, I changed it to argnatostrobelight with 1.25s in the lua file which seems to be good.
fausete 发布于2024年7月15日 发布于2024年7月15日 Hi, what you describe partially contradicts our sources. The C has a fix red light on top (the formation light) and a blinking red light on the bottom (the anticollision light, linked to the navigation light control). You are correct in that the CT and CR had a white strobe added. So, from our point of view, the light logic is correct as is for the flyable versions. Can you explain a bit more about the argnatostrobelight you were mentioning, are you using it for the AI CT/CR?
RV26 发布于2024年7月15日 发布于2024年7月15日 Hi, just in case it's worth clarifying, I found one of the few videos where you can see the upper red light working, it's on an f1M modernized from an f1EE. It only lasts a few seconds, but you can see the top light (which would be the formation light) flashing, while at the bottom the red light has been replaced by a white strobe light. I don't know if the lighting system changed in F1M, converting the formation light into a flashing light or if it was inherited from the EE version. Hola, por si sirviese de aclaración, he encontrado uno de los pocos videos donde se ve la luz roja superior funcionando, es en un f1M modernizado a partir de un f1EE. Solo dura unos pocos segundos, pero puede verse la luz superior (la que sería luz de formación) parpadear, mientras en la parte inferior la luz roja se ha sustituido por una luz estroboscópica blanca. Ya no sé si el sistema de luces cambió en F1M, convirtiendo la luz de formación en intermitente o lo heredó de la versión EE.
grim_reaper68 发布于2024年7月15日 楼主 发布于2024年7月15日 (已编辑) 9 hours ago, fausete said: Hi, what you describe partially contradicts our sources. The C has a fix red light on top (the formation light) and a blinking red light on the bottom (the anticollision light, linked to the navigation light control). You are correct in that the CT and CR had a white strobe added. So, from our point of view, the light logic is correct as is for the flyable versions. Can you explain a bit more about the argnatostrobelight you were mentioning, are you using it for the AI CT/CR? Hi Here is the modification I've made to have the upper white strobe blinking. [WOLALIGHT_FORMATION_LIGHTS] = { typename = "collection", lights ={ {typename = "argnatostrobelight",argument = 200, period = 1.25}, --CT/CR {typename = "argumentlight", argument = 201}, --Green Position }, }, I just changed the argumentlight to argnatostrobelight (line 584 in the Mirage-F1.lua file) and added period=1.25. Digital Combat Simulator Black Shark 2024.07.15 - 22.14.33.01.mp4 I understand that the flyable EE version doesn't manage the white strobe as it's specific to the CR/CT version. Am I correct? We use the "version args" to have the appearance, but not the functionnality remains on the EE version. So the only thing to modify would be to change the color of the white strobe cover to be visually good. 本帖最后于2024年7月15日,由grim_reaper68编辑
fausete 发布于2024年7月16日 发布于2024年7月16日 Thanks for your messages, we will continue investigating the differences between versions.
Loukuins 发布于2024年7月17日 发布于2024年7月17日 (已编辑) From what I can read, the F1C had only one strobe light to the bottom of the frame 17 of the fuselage, flashing at 45Hz. (45 flash per minute). CT works the same with one added on top, the one on top is situated on the equipment bay door with the same 45Hz flash. Both on the F1C and CT, when only using the Strobe light switch to the max it makes all lights (strobe and nav light) to flash. (I still didn't found any paper that talk about the colours) 本帖最后于2024年7月17日,由Loukuins编辑 My Setup : i5-4690 3.50GHz + 24GB RAM DDR3 1600MHz + MSI RTX 2060 Super Ventus OC + 2 SSD + 4 HDD + Oculus Rift CV1 + TM T.16000M Hotas Super Etendard for Life !
grim_reaper68 发布于2024年7月18日 楼主 发布于2024年7月18日 I randomly set the strobe at 1.25s, seems I had luck as 45 flash per minute equal 1.25s. I doubt about the fact that it's 45Hz, as 1 Hz is 1cycle per second. So 45 flash per minute should be 0.8Hz.
Loukuins 发布于2024年7月20日 发布于2024年7月20日 On 7/19/2024 at 12:14 AM, grim_reaper68 said: I randomly set the strobe at 1.25s, seems I had luck as 45 flash per minute equal 1.25s. I doubt about the fact that it's 45Hz, as 1 Hz is 1cycle per second. So 45 flash per minute should be 0.8Hz. Yup you're right, thanks for pointing that out mate My Setup : i5-4690 3.50GHz + 24GB RAM DDR3 1600MHz + MSI RTX 2060 Super Ventus OC + 2 SSD + 4 HDD + Oculus Rift CV1 + TM T.16000M Hotas Super Etendard for Life !
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