Wyvern Posted October 15, 2024 Posted October 15, 2024 Create an empty mission in ME. Place a single JF-17, switch to unit payload screen, place one of the following on pylons 6 and 2: Bombs / GDJ-II19 - 2 x GBU-12 Bombs / GDJ-II19 - 2 x Mk-20 Bombs / GDJ-II19 - 2 x Mk-82 Bombs / GDJ-II19 - 2 x Mk-82 SnakeEye Switch out from the payload screen, then switch back to the payload screen - UI freezes with the screenshot provided. Log file dumps MissionEditor/modules/me_loadoututils.lua error indexing a nil value at line 1476 Sample mission file provided (Aerial-1 group is a blank JF-17, others are loaded up with the rack that causes problems) No problems while loading up any already loaded airframe that has other dual options (as far as I could trace). Full traceback from the log: 2024-10-08 16:38:05.245 ALERT LUACOMMON (Main): Error: GUI Error: [string "./MissionEditor/modules/me_loadoututils.lua"]:1476: attempt to index a nil value GUI debug.traceback: stack traceback: [C]: ? [string "./MissionEditor/modules/me_loadoututils.lua"]:1476: in function 'getIncompatiblePylonsStr' [string "./MissionEditor/modules/me_loadout.lua"]:598: in function 'checkSettComp' [string "./MissionEditor/modules/me_loadout.lua"]:1375: in function 'updateGrid' [string "./MissionEditor/modules/me_loadout.lua"]:1860: in function 'updater' [string "./Scripts/UpdateManager.lua"]:64: in function <[string "./Scripts/UpdateManager.lua"]:40> me_freeze_test.miz Issue was originally reported in discord I have 400GB in skins in my Saved Games. 100GB of that is probably made by myself. Check out my DCS UserFiles section Join the Official Deka Ironwork Simulations discord server!
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