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Posted

me and my dad have just set up a map put some hours into it and moved it to our dedicated MP server but we are not getting script loaded message and the directions message we set to popup 

is there a special way to get it to run on the server ?

we also have a script to respawn on dead that im not sure is working but again i dont actually know if the scripts are running 

help would be appreciated 

Posted (edited)

Fastest way to load mist is to use a trigger and load it at MISSION START with DO SCRIPT FILE. Just load the mist.lua in with the open dialog.
MIST will then be embedded in to the mission and no need to load it from a file path.

 

Edited by Kanelbolle
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Posted
37 minutes ago, Kanelbolle said:

Fastest way to load mist is to use a trigger and load it at MISSION START with DO SCRIPT FILE. Just load the mist.lua in with the open dialog.
MIST will then be embedded in to the mission and no need to load it from a file path.

 

 

Does that mean it will be embedded in the tracks? 

Posted
Don't use the broken track system so can say. Easy to find out tho. just open the .trk file with 7z or what ever and check.
Nah, not gonna bother. Asking because quite a few users posts tracks from MP that throws a missing script error.

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Posted
On 10/28/2024 at 3:47 AM, Kanelbolle said:

Fastest way to load mist is to use a trigger and load it at MISSION START with DO SCRIPT FILE. Just load the mist.lua in with the open dialog.
MIST will then be embedded in to the mission and no need to load it from a file path.

 

 

Yep, the Do Script File will put the Mist..lua into the .miz file, so it will load with the mission, on multiplayer or single player.

I like to add a Message To All that says,, 'Load Mist 4.5.126' or whatever the version is, with a Time of 1 second.

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