AlwaysTheFNG Posted October 27, 2024 Posted October 27, 2024 I'm pretty new to DCS and so I'm sure it's been suggested before, but wanted to +1 it (assuming it's been requested): Would love to have physical DDI's/MFCD's/etc (like the Winwing MIP suite for example) display the proper feeds when using VR. They work when in flat screen mode, would be awesome to see them function when I'm peaking under the goggles to use the pushbuttons instead of trying to shift focus between the goggle and physical display constantly.
SkateZilla Posted November 16, 2024 Posted November 16, 2024 On 10/27/2024 at 5:15 PM, AlwaysTheFNG said: I'm pretty new to DCS and so I'm sure it's been suggested before, but wanted to +1 it (assuming it's been requested): Would love to have physical DDI's/MFCD's/etc (like the Winwing MIP suite for example) display the proper feeds when using VR. They work when in flat screen mode, would be awesome to see them function when I'm peaking under the goggles to use the pushbuttons instead of trying to shift focus between the goggle and physical display constantly. Setup the DDI's like you would w/ a Flat Screen, then Add: VR_allow_MFD_out_of_HMD = true to your monitor configuration lua. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
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