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DCS - 2025 and Beyond / Christmas Newsletter Wishlist.


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Posted (edited)

No doubt, you guys are working on their newest video - 2025 and beyond. Just a request - if at all possible (I know it's a little out of the ordinary for normal 'beyond' video's), but I think it would be really nice to have included at the end of the video (or in a separate video/newsletter) - a short update as to where things are currently at with:

  • Plane Directors on the Super Carrier
  • Air Traffic Control
  • Server Multi-Threading
  • Vulkan Implementation
  • Dynamic Campaign Engine
  • Data Transfer Cartridge
  • Weather System (including Thunderstorms please)
  • Save / Load Game State
  • Spherical Earth Module

Modules are fantastic to look forward to - but these are a lot of very much sought after functions that in many cases some users are probably just as eager (if not more) to have some hints, previews of, etc.

I'm not asking for release dates or anything - I know that's impractical. It would however be nice to have some newsletter/video/etc talking about these systems, and a rough idea of how far along the development cycle each one currently is, or which ones we could expect to see sooner, and which ones are still years away.

Thanks for consideration

DZ

Edited by Dangerzone
  • Like 18
Posted

Agree. Everything which adds a purpose to play, like Dynamic Campaign, is the most important missing part of the experience.

Core developement is the most important thing; like performance improvements (Vulcan, MT, VR). And even more immersion and atmosphere with proper era/timeframe maps, even better weather, ATC, air, sea and ground AI etc.

 

Modules are in most cases extremely well modeled and we already have more full fidelity aircrafts to fly than we had in any combat flight sim ever. When often just ONE module offered great experience in many sims, having proper enviroment (time correct warzone map, dynamic campaign, correct air, sea, ground asets from theproper era, ATC). ED already did the most difficult 70%, now they only need to fill the missing easy 30%, which influences the whole experience by a lot.

  • Like 1
Posted

points 3, 4, 8 - I'm in favor.

im under verification of all my messages. even if I do not agree with u, i will not be able to object 2 u.
нахожусь под проверкой всех моих сообщений. даже если я не согласен с тобой, то не смогу тебе возразить.

  • ED Team
Posted
8 hours ago, Dangerzone said:

No doubt, you guys are working on their newest video - 2025 and beyond. Just a request - if at all possible (I know it's a little out of the ordinary for normal 'beyond' video's), but I think it would be really nice to have included at the end of the video (or in a separate video/newsletter) - a short update as to where things are currently at with:

  • Plane Directors on the Super Carrier
  • Air Traffic Control
  • Server Multi-Threading
  • Vulkan Implementation
  • Dynamic Campaign Engine
  • Data Transfer Cartridge
  • Weather System (including Thunderstorms please)
  • Save / Load Game State
  • Spherical Earth Module

Modules are fantastic to look forward to - but these are a lot of very much sought after functions that in many cases some users are probably just as eager (if not more) to have some hints, previews of, etc.

I'm not asking for release dates or anything - I know that's impractical. It would however be nice to have some newsletter/video/etc talking about these systems, and a rough idea of how far along the development cycle each one currently is, or which ones we could expect to see sooner, and which ones are still years away.

Thanks for consideration

DZ

 



Some interesting points, lots of the main topics there.

Brief overview below.

Dynamic campaign is a huge task, we have a team working on it and have already invested around 17 man years on the project. We will share more news as soon as we can. 

ATC is something for the future, again its a huge task. 

Plane directors are in testing and I hope we can bring it to you all soon. 

Vulkan is in progress, no ETA to share yet. 

Whole world, again is a massive task and that will take a long time. 

Server multithreading is not planned yet.  ( Its more important for the client and we have delivered and are tweaking it )

DTC is in progress for the core of DCS, I hope we can share news soon. 

Weather, hopefully we can share the new dust and fog with you soon, testing is in progress. 

I'm sure the 2025 and Beyond video will be another great video to get us excited for the future of DCS.

thank you 

  • Like 7
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Posted

@BIGNEWY Wouldn't it be safe to say that Plane Directors , Dynamic Campaign Engine, ATC, General AI behaviour etc. are all AI related?
Can't see how the DCE will work satisfactory without better ATC.

I'd add GFM and general AI behaviour to the wishlist for the video.

Sent from my SM-A536B using Tapatalk

  • Like 2
  • ED Team
Posted
21 minutes ago, MAXsenna said:

Can't see how the DCE will work satisfactory without better ATC.

ATC is not a factor for the Dynamic Campaign, ATC is a DCS core feature.

  • Like 1

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Posted

Sadly, for me, it seem like my most highly anticipated features:

Air Traffic Control
Vulkan Implementation
Dynamic Campaign Engine
Data Transfer Cartridge
Save / Load Game State

Will be more "Beyond" than 2025...

  • Like 4
Posted
14 hours ago, Dangerzone said:

 

  • Server Multi-Threading

 

Wait, what? I missed that. Our server software ISN'T MT?

That needs to be priority number 1. Cripes.

  • Like 1

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  • ED Team
Posted
29 minutes ago, MiG21bisFishbedL said:

Wait, what? I missed that. Our server software ISN'T MT?

That needs to be priority number 1. Cripes.

As mentioned in my post its far more important for the client to be MT and we have delivered that. 

  • Thanks 1

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Posted
2 minutes ago, BIGNEWY said:

As mentioned in my post its far more important for the client to be MT and we have delivered that. 

Given the stability issues I have encountered alongside my usual group of friends I play this with, I'm still lead to believe that it still need to be a priority.

  • Like 2

Reformers hate him! This one weird trick found by a bush pilot will make gunfighter obsessed old farts angry at your multi-role carrier deck line up!

  • ED Team
Posted
2 minutes ago, MiG21bisFishbedL said:

Given the stability issues I have encountered alongside my usual group of friends I play this with, I'm still lead to believe that it still need to be a priority.

If you are having stability issues please make a forum thread with the dcs log from the server we will take a look. Having a MT server is not the answer to your stability issues. 

  • Like 1

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Posted
6 hours ago, BIGNEWY said:

ATC is not a factor for the Dynamic Campaign, ATC is a DCS core feature.

I thought as much. Not a factor and another core feature which is broken!

Despite being lead to believe this was something being developed as long as 10 years ago (possibly longer but certainly from around the time of the Nevada map release) this was clearly not true.

Really, really disappointed.

  • Like 5

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Posted

For me the biggest wish for the 2025 and beyond would be to update on all items still in the 'beyond' phase of videos 2021 ... 2022 ... 2023 ... 2024 

  • Like 13

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Posted

I would like info on the new General Flight Model that, was shown 2-3  years ago and then never again.

Fragmentation simulation would be nice too. 

Secondary explosions based on unit type (ammo, fuel, explosives) 

Mk20/Napalm for the F18, so other modules can get Napalm (F4, F5, upcoming A6, A7, Corsair)

  • Like 11

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Posted

How about better AWACS or general C2 comms, i cant believe how something so foundational of modern air combat is not worked on, even more when other sims out there have it already available and working much better. Its hard to play a red flag campaing or even basic Fighter sweep mission with current comms TBH.

I hope ED will give this some thought, shouldn't be a HUGE task, only a BIG task :).

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  • Like 4
Posted

Dynamic campaign was first mentioned in 2008.  There are DCS users younger than the dynamic campaign development effort.

Critically, AI is still extremely lackluster.  The recent improvements to ground AI have essentially been tweaks to the RNG of spotting and accuracy.  Aircraft AI will still happily fly into the ground with alarming regularity and there's a lack of creativity and good decision making with the AI.  

Enigma posited that dynamic campaigns won't matter much if the AI is lackluster compared to industry standard, and I agree.

DCS isn't the platform to look for massive changes on; the development velocity isn't there.  My advice is that if you're looking for an experience beyond a cockpit simulator, invest the time in multiplayer.

  • Like 2
  • ED Team
Posted
6 minutes ago, Citizen said:

Dynamic campaign was first mentioned in 2008.  There are DCS users younger than the dynamic campaign development effort.

Critically, AI is still extremely lackluster.  The recent improvements to ground AI have essentially been tweaks to the RNG of spotting and accuracy.  Aircraft AI will still happily fly into the ground with alarming regularity and there's a lack of creativity and good decision making with the AI.  

Enigma posited that dynamic campaigns won't matter much if the AI is lackluster compared to industry standard, and I agree.

DCS isn't the platform to look for massive changes on; the development velocity isn't there.  My advice is that if you're looking for an experience beyond a cockpit simulator, invest the time in multiplayer.

We have already done a lot of work on the AI and will continue to. Please check our change logs, our next patch will also include AI tweaks.

thank you

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Posted
4 hours ago, BIGNEWY said:

We have already done a lot of work on the AI and will continue to. Please check our change logs, our next patch will also include AI tweaks.

thank you

I will look forward to that and hope it's good.

  • Like 1

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Posted
18 hours ago, BIGNEWY said:



Some interesting points, lots of the main topics there.

Brief overview below.

Dynamic campaign is a huge task, we have a team working on it and have already invested around 17 man years on the project. We will share more news as soon as we can. 

ATC is something for the future, again its a huge task. 

Plane directors are in testing and I hope we can bring it to you all soon. 

Vulkan is in progress, no ETA to share yet. 

Whole world, again is a massive task and that will take a long time. 

Server multithreading is not planned yet.  ( Its more important for the client and we have delivered and are tweaking it )

DTC is in progress for the core of DCS, I hope we can share news soon. 

Weather, hopefully we can share the new dust and fog with you soon, testing is in progress. 

I'm sure the 2025 and Beyond video will be another great video to get us excited for the future of DCS.

thank you 

Hi BigNewy,

Thanks for the detailed reply. I can take it then, that out of that list we're probably going to see Plane Directors, DTC and some Weather as the next most likely items (if comparing with other items in that list). That's more than a hint that I was expecting, so thanks. Still - would be nice to peak see some of the W.I.P. in a 'beyond' video nonetheless. 🙂

5 hours ago, Citizen said:

Dynamic campaign was first mentioned in 2008.  There are DCS users younger than the dynamic campaign development effort.

So... which will come out first. Dynamic Campaign Engine, or Half Life 3. Both people have been waiting around for a similar time frame. 😉

  • Like 1
Posted
57 minutes ago, Dangerzone said:

So... which will come out first. 😉

For sure the latter.

8 hours ago, falcon_120 said:

How about better AWACS or general C2 comms, i cant believe how something so foundational of modern air combat is not worked on
 

They mentioned redoing ATC, AWACS and general comms already numerous times so technically it is being worked on.

Numerous times they also mentioned it is in fact huge task and not a big one. 😉

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Posted

Aside from some of the things already mentioned, I'd love to see:

  • ATIS implementation
  • Updated AAR physics
  • Ground crew
  • Updated kneeboard
  • Nevada refresh

I'm also hoping to see a bit of the Euro fighter, even if it is beyond at this stage. I'm gonna guess that the end reveal will be an F15C.

  • Like 3
Posted (edited)

Date release of MiG-29A :thumbsup:!

(although this should probably happen in 2024)

+ 2025 more people assets like civils, new animation for soldiers, insurgents (new models) etc. more content of people!

+ first video from spherical earth

Edited by YoYo
  • Like 2

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Posted
20 hours ago, BIGNEWY said:

ATC is something for the future, again its a huge task. 

If it is far away, then please at least solve this basic problem, pretty please:

 

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Posted
1 hour ago, YoYo said:

If it is far away, then please at least solve this basic problem, pretty please:

 

Indeed, even if a new version of something is being developed you still need to fix these kinds of bugs in the current version in the mean time. 
If you have bought modules you should not have to accept this kind of bug for example for years leading up to the release of the new version of the ATC.

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