fs2004 Posted June 21, 2009 Share Posted June 21, 2009 hello guys i got DCS Black shark... and i allways like to play as real life pilot so.. i play in simulation mode and there is no lable in units. my question is : how do i distinguish the friendly + enamy units? because i allways shot my friendly units and i dont want to play with lables to make the game more realistc thanks in advance. Link to comment Share on other sites More sharing options...
slug88 Posted June 21, 2009 Share Posted June 21, 2009 Situational awareness. You need to carefully read the briefings to learn where the enemy units are expected to be located and where friendlies will be located. And, during the mission, you must work to remain aware of your own location relative to the above. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Joyride Posted June 21, 2009 Share Posted June 21, 2009 in most campaign missions you can see the border line on the abris map that designates friendly/enemy territory. when you use the shkval to line up a target, you'll see where on the map you are viewing. typically, if the unit is across the border in enemy territory, fire away. another trick, if you are not sure friend or foe, is to select the target in question and command your wingman to attack the target. he'll reject your command if its friend. of course, situational awareness is much preferred. Link to comment Share on other sites More sharing options...
joey45 Posted June 21, 2009 Share Posted June 21, 2009 If it shoots you, shoot back... The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
fs2004 Posted June 21, 2009 Author Share Posted June 21, 2009 (edited) i agreed with you all but During the battel the enemy & friendly units gets kind of mixed and there should be another way to make sure using like IFF system or there should be F or X shows in the HUD if the unit is friendly one Edited June 21, 2009 by fs2004 Link to comment Share on other sites More sharing options...
Acedy Posted June 21, 2009 Share Posted June 21, 2009 Another option is to use the F10 map and enable the display of friendly and/or enemy units. [sIGPIC][/sIGPIC] *** SERVMAN SERVER MANAGEMENT MOD V2 FOR DCS:BS V1.0.1 *** *** VERSION FOR FC2 *** Link to comment Share on other sites More sharing options...
crazysundog Posted June 21, 2009 Share Posted June 21, 2009 :doh:If it shoots you, shoot back... Generally, this is my preferred method!! I end up walking around a lot! :D:joystick: Link to comment Share on other sites More sharing options...
ED Team JimMack Posted June 21, 2009 ED Team Share Posted June 21, 2009 i agreed with you all but During the battel the enemy & friendly units gets kind of mixed and there should be another way to make sure using like IFF system or there should be F or X shows in the HUD if the unit is friendly one Unfortunately, that is what it is like in real life. You have to positively ID a target with a mark 1 eyeball to avoid blue-on-blue incidents. IFF is being introduced for ground vehicles, but it is in early stages of development/deployment. See http://www.fas.org/man/dod-101/sys/land/bcis.htm Problem is, can you be sure all own forces in the area are equipped with IFF (BCIS). Having problems? Visit http://en.wiki.eagle.ru/wiki/Main_Page Dell Laptop M1730 -Vista- Intel Core 2 Duo T7500@2.2GHz, 4GB, Nvidia 8700MGT 767MB Intel i7 975 Extreme 3.2GHZ CPU, NVidia GTX 570 1.28Gb Pcie Graphics. Link to comment Share on other sites More sharing options...
zdXu Posted June 21, 2009 Share Posted June 21, 2009 Another realistic method: 1.) make a photo of the threat (best the silhouette) => in BShark: full zoom with skhval and make a screenshot 2.) i think every pilot knows the vehicle-silhouettes and its proper real-life-counterpart-vehicle => in BShark: look in the pdf-encyclopedia (there is a pdf-encyclopedia for free download of all DCS:BS-units except buildings) during the flight or during pause. This works not if the opponets uses the same vehicles as your side. Link to comment Share on other sites More sharing options...
Dusty Rhodes Posted June 21, 2009 Share Posted June 21, 2009 I made a series of missions that were made for Target ID purposes with both red and blue armor and vehicles. Each mission has one type of vehicle, 2 vehicles, set at different angles. I did a quick search but couldn't find it but if you search the missions message board you should be able to find it. Dusty Rhodes Play HARD, Play FAIR, Play TO WIN Win 7 Professional 64 Bit / Intel i7 4790 Devils Canyon, 4.0 GIG /ASUS Maximus VII Formula Motherboard/ ASUS GTX 1080 8 GB/ 32 Gigs of RAM / Thrustmaster HOTAS Warthog / TrackIR 5 / 2 Cougar MFD's / Saitek Combat Pedals/ DSD Button Box FLT-1 Link to comment Share on other sites More sharing options...
Dusty Rhodes Posted June 21, 2009 Share Posted June 21, 2009 Send me an e-mail and I would be happy to send the ZIP file with the missions to you. Dusty Rhodes Play HARD, Play FAIR, Play TO WIN Win 7 Professional 64 Bit / Intel i7 4790 Devils Canyon, 4.0 GIG /ASUS Maximus VII Formula Motherboard/ ASUS GTX 1080 8 GB/ 32 Gigs of RAM / Thrustmaster HOTAS Warthog / TrackIR 5 / 2 Cougar MFD's / Saitek Combat Pedals/ DSD Button Box FLT-1 Link to comment Share on other sites More sharing options...
zdXu Posted June 21, 2009 Share Posted June 21, 2009 Send me an e-mail and I would be happy to send the ZIP file with the missions to you. Put the mission on http://www.lockonfiles.com or upload it on http://www.rapidshare.com. Link to comment Share on other sites More sharing options...
Dusty Rhodes Posted June 21, 2009 Share Posted June 21, 2009 http://www.rhodesres.com/dusty/vehicleid.zip Dusty Rhodes Play HARD, Play FAIR, Play TO WIN Win 7 Professional 64 Bit / Intel i7 4790 Devils Canyon, 4.0 GIG /ASUS Maximus VII Formula Motherboard/ ASUS GTX 1080 8 GB/ 32 Gigs of RAM / Thrustmaster HOTAS Warthog / TrackIR 5 / 2 Cougar MFD's / Saitek Combat Pedals/ DSD Button Box FLT-1 Link to comment Share on other sites More sharing options...
fs2004 Posted June 21, 2009 Author Share Posted June 21, 2009 and how to add this files to the game please Link to comment Share on other sites More sharing options...
joey45 Posted June 21, 2009 Share Posted June 21, 2009 unzip - copy the .miz file into the missions folder in the game Eagle Dynamics\Ka-50\missions The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
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