SilentEagle Posted April 2, 2005 Share Posted April 2, 2005 And here is my new project! The F-16 wasn't fun to model in my opinion... So I looked around and found reference for this beautiful bird! The F-104 Starfighter Link to comment Share on other sites More sharing options...
golfsierra2 Posted April 2, 2005 Share Posted April 2, 2005 Excellent choice. Marvelous ! I'd like to see that bird in LOMAC. Flying 2+ Mach with it sure will make fun. Please complete it soon. Thanks for your wonderful work ! kind regards, Raven.... [sigpic]http://www.crc-mindreader.de/CRT/images/Birds2011.gif[/sigpic] Link to comment Share on other sites More sharing options...
SilentEagle Posted April 3, 2005 Author Share Posted April 3, 2005 I found this flight simulator skin so i decided to test it out on my skin so i could learn how to skin...Thanks to Strikemax for providing the video tutorials on 3ds max!!! Link to comment Share on other sites More sharing options...
SilentEagle Posted April 4, 2005 Author Share Posted April 4, 2005 And now SHE has wings! But i do need some tips on doing the tail!! If anyone could give me some pointers on it it would be greatly appreciated considering this is my first model that i have attempted to finish! Link to comment Share on other sites More sharing options...
D-Scythe Posted April 4, 2005 Share Posted April 4, 2005 Build it as an Italian F-104. USAF Starfighters have been phased out a long time ago, and at least with the upgraded Italian F-104s they can still fire AIM-9L/Ms plus AIM-7/Apside BVRAAMs. Link to comment Share on other sites More sharing options...
Caretaker Posted April 4, 2005 Share Posted April 4, 2005 Interesting choice :) I still remember the German Starfighters, not sure when we finally got rid of them... late 80s, early 90s? Anyway, it's not totally misplaced in Lock On's "flexible" timeframe, and it's a classic plane for sure. So good luck with it! Caretaker ED Beta Test Team Link to comment Share on other sites More sharing options...
Draco Posted April 4, 2005 Share Posted April 4, 2005 Good Model! But I think your mesh Density is a bit high especially if it ends up havig to be trippled. the same smoothness can be obtained with far fewer polies. unless thats a wireframe of unfrozen sub-Ds or nurbs or subpatch. (not sure how max handles organics.) remember the goal is not high poly but high detail. especially with models for games where the lower poly the better. Link to comment Share on other sites More sharing options...
SilentEagle Posted April 4, 2005 Author Share Posted April 4, 2005 It has under13500 polys but it inculdes part of the cockpit...moving canopy...and a few exteriro parts on the bottom you cannot see...that isn't too bad is it? plus when you cut out from a mesh it turns it into a boolean and takes away your ability to go back and lower the polygons...so am i screwed on that??? i hope not i would still like to go back and lower them on the fuselage! Link to comment Share on other sites More sharing options...
Sky Eagle Posted April 4, 2005 Share Posted April 4, 2005 Great job ur doing. A F-104 is a very very nice plane! Great job it looks very smooth and well detailed. Can i ask how long u worked on it already ? Allso how long u work with 3Dmax ? Is it hard too model a plane ? Even if u are a noob :p (like me) How can u see how many polygons u have ? Keep ut the good job! Grtz Eagle Link to comment Share on other sites More sharing options...
Draco Posted April 6, 2005 Share Posted April 6, 2005 13Kp isn't bad. But, for what's there it seems excesive. and when trippled it instantly jumps to 26Kp. I'm not familiar with max but you should always be able to reduce geomety. a boolean is just an operation to modify geometry based on other geometry. it shouldn't keep you from doing anything unless max is in fact the craziness i've heard it is. Focus the polycount on the detail that's really important first like the gear and control surfaces and various probes and intakes that cover the air craft. than for the fusealage use just enough polies to make it nice and smooth. Remember as I said above, "High detail and high poly aren't the same thing." Plus the lower the poly count the better the in-game preformance. You're off to a great start. the form looks verry good. I can't wait to see it in game the 104 is one of my all time favorite planes! Keep up the good work. Link to comment Share on other sites More sharing options...
Sky Eagle Posted April 9, 2005 Share Posted April 9, 2005 What modelingtechnique u use ? The wireframe looks very complicated. And chance of seeing the wireframe of the model including the wings ? And is there any update ? Link to comment Share on other sites More sharing options...
F l a n k e r Posted April 16, 2005 Share Posted April 16, 2005 Great job and great choice! Some infos I have found in Internet: 915 are Germans (F-104G F-104F and TF-104G), retired at the end of 1987. 100 Belgians, phased out of service in 1983. 120 Duchs, replaced by F-16 into the mid-1980s, some of the survivors were passed on to Greece and Turkey. 125 Italians, retired into the end of 2004. 20 Spanishes, retired 1/6/72. See also http://www.vectorsite.net/avf1042.html. Bye! Link to comment Share on other sites More sharing options...
Allochtoon Posted April 16, 2005 Share Posted April 16, 2005 Nice work, especially for your first time :). You said you had problems with the tail, try using 'extrude' on polygons, i spose you aldready used collapse. Link to comment Share on other sites More sharing options...
169th_Moose Posted April 24, 2005 Share Posted April 24, 2005 Heres one Official Canadian link for this Bird. Might give you some ideas for skins :D http://www.airforce.forces.gc.ca/equip/historical/starfighterlst_e.asp Link to comment Share on other sites More sharing options...
AMVI_Segugio79 Posted April 24, 2005 Share Posted April 24, 2005 For further details on italian F-104 read here http://digilander.libero.it/air10/f104/foto_dettagli.htm http://digilander.libero.it/nonostormo/index.html Link to comment Share on other sites More sharing options...
F l a n k e r Posted April 25, 2005 Share Posted April 25, 2005 Thanks for the links Segugio. But what's up? No one modeller have some update? Link to comment Share on other sites More sharing options...
erol_da_boss Posted August 13, 2007 Share Posted August 13, 2007 Very, very cool! have you any beta version of it? i would love to see the Starfighter in LOFC :D I don't swear, I don't smoke and I don't drink. Oh f**k I forgot my cigar at the pub... Link to comment Share on other sites More sharing options...
SuperKungFu Posted August 13, 2007 Share Posted August 13, 2007 this thread is over 2 years old, i would say this project is probably dead. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
erol_da_boss Posted August 13, 2007 Share Posted August 13, 2007 :doh::cry_2: I don't swear, I don't smoke and I don't drink. Oh f**k I forgot my cigar at the pub... Link to comment Share on other sites More sharing options...
erol_da_boss Posted August 18, 2007 Share Posted August 18, 2007 oh god i want this plane :( I don't swear, I don't smoke and I don't drink. Oh f**k I forgot my cigar at the pub... Link to comment Share on other sites More sharing options...
adi-Michael Posted September 5, 2007 Share Posted September 5, 2007 Hi SilentEagle, Any news about the model of F-104? Can you post some other screenshots about your excellent job.. Thanks {adi}-Michael - Istruttore Eagles Bombers Air Dominators Italia http://www.ad-ita.it From Italian Community http://www.ad-ita.it/images/avatarbanners/Targ.Mike.jpg Link to comment Share on other sites More sharing options...
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