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Moving pylons


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I think you move the weapons to the pylons on the model you make...

No you don't understand i want to animate them

SU-47 has pylons under fuselage when the bomb bay doors open pylons come out

And this will happen again and again and again...

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Hmm, so if I understand correct, you want to animate the weapon pylons, and have the weapons follow these animated pylons? I dont think its possible since the weapon possition is determined by the meinit file. So you can get the pylons to be animated but the weapons will not be animated.

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Even if you got the pylons to move through model animation, the weapons mounted on them, the pylon mounts, are fixed relative to the x, y and z centre of the aircraft model.

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