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Posted (edited)

The update brought us some improved behavior for Position Hold; thank you for that.  But unfortunately, there were many new bugs introduced.

Attached is a short track file that demonstrates several of them in one flight.  I honestly can't understand how some of these were not noticed during testing.  It took us about 2 minutes of flying to come across the first bug described below.  Or maybe these are known issues, and weren't mentioned in the patch notes as such?

In the track I get things armed up and ready to go, and head out to the target range. (Apologies for the zoomed out POV for the flight out, the track didn't pick up my normal zoom level when I came out of the snap view.)

13:21:50 - On the way to the range I set the FCR as my active Sight.  You will notice the Cued LOS Reticle jumps to a position above the Head Tracker diamond and stays there.  My ACQ is TADS, and I bring up George and command him to slave to my LOS several times, but the Cued LOS Reticle jumps a bit, but essentially stays locked straight ahead.

13:22:46 - I change my Sight to HMD and the Cued LOS Reticle behaves normally again, following where George is looking with the TADS.  However, George's movement with the TADS is extremely jerky.  He slews it around while I select targets way too quickly now, and locks onto targets prematurely.  I used to think he was too slow to establish a track, but this is not the solution either.

13:23:13 I change the TADS to DTV and zoom it in one step to Medium FOV, and George goes crazy with the TADS, twitching around wildly in the vicinity of the target.  I step in and out through the zoom levels and repeat the behavior.  It doesn't seem to happen when he is left on FLIR.

13:23:45 For the remainder of the flight I target a few different vehicles to demonstrate how George is very inconsistent with getting a good IAT lock on a static target.  He was doing so much better prior to this patch.  Now, sometimes he gets the center of mass, other times he barely catches a bumper or corner of the vehicle.  While flying earlier tonight with my group, we were missing many targets with Kilos because he was not lasing the center of mass.

We also experienced many instances tonight of George not firing the gun, or even not rifling missiles when we felt he should have been able to without issue.  I don't have those saved in a track, but maybe someone else does and can contribute.

Can we roll back the Apache to where we were prior to this patch?  Honestly, the improvement in the Position Hold is nice, but not worth the new issues that my group was experiencing tonight, some of which are demonstrated above.  It is very frustrating right now to fly with FCR going, and trying to use George.

And one final thing we noticed, which did give us a bit of a chuckle...

image.png

New Bugs.trk

EDIT: Sorry, meant to post in the Bugs forum.  Feel free to move it there.

Edited by Floyd1212
  • Like 3
Posted

Yeah can confirm all of these. I also notice no difference with position/att hold, still bucks around like wild horse when activated at hover and unreliable at speed.

  • Like 2
Posted
15 hours ago, Floyd1212 said:

And one final thing we noticed, which did give us a bit of a chuckle...

I've seen this bug pop up before. Might be a good idea to make a separate report for that one. Last time it was fixed relatively quickly.

  • Like 1
Posted
1 hour ago, placsea said:

Yeah can confirm all of these. I also notice no difference with position/att hold, still bucks around like wild horse when activated at hover and unreliable at speed.

Guys, are these bugs exclusively MP or SP as well?

How on earth do these things not get picked up in closed beta testing?

Posted
7 minutes ago, AvroLanc said:

Guys, are these bugs exclusively MP or SP as well?

They were originally observed in MP (with George in the front seat), then the track was produced in SP.  So, both.

  • ED Team
Posted

Hi, 

please remove all unofficial mods and try again. 

And please only one issue per report, if you are just here to pass comments about the testing team and not help with actual reporting of issues please do not post

 

thank you 

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