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FARPs cannot be destroyed by any means. Neither explosion(any bombs) nor scripts(Object.destroy()).


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Posted

Title may explain everything.

FARPs cannot be destroyed, even by using coalition.addStaticObject() with the same "name" to replace it.

Currently tried:

1) Attack it

B-52 with AGM-86D*20 strike one point on a FARP -- No destroy.

B-1b with GBU-31 Penetrator*24 strike one point on a FARP -- No destroy.

*Seems attacking FARPs won't trigger any "hit" event.

2) Mission scripting

Use StaticObject:destroy() -- No destroy. 

Use coalition.addStaticObject() with the same "staticObject name" -- No destroy. 

But by scripting, it removed FARP's warehouse and dynamic spawn options, new FARP did not inherit old FARP's warehouse or dynamic spawn options. StaticObject:isExist() returns "true", from both old and new FARP. 

 

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