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Posted

After completing self made AA mission I was going to land on carrier, and noticed, that the flight path marker went extremely to the left quite outside of the HUD. I had no damages, is this a bug, a feature, did I do something wrong? I really have no clue what was this about.  Only in NAV mode, when in AA mode, everything was centered.

I7 8700K 3.7 GHz 32GB RAM NVIDIA RTX 3080 Rift S

Posted

What was your crosswind vector and -speed?

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Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero
VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma

OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings
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Posted

No wind at all. I tried again with no wind and again - flying level and on route to next waypoint, HUD moved slightly left, waypoint marker up in compass was off to the right side. when moving pedals I could center everything, but this makes no sense because there was no wind. I do not understand this. Flew F18 for a long time and never had this issue.

I7 8700K 3.7 GHz 32GB RAM NVIDIA RTX 3080 Rift S

Posted
4 minutes ago, DST said:

No wind at all. I tried again with no wind and again - flying level and on route to next waypoint, HUD moved slightly left, waypoint marker up in compass was off to the right side. when moving pedals I could center everything, but this makes no sense because there was no wind. I do not understand this. Flew F18 for a long time and never had this issue.

Feel free to upload a short track so we can see better what's going on. There are too many details missing from your short explanation.

Posted

I try my best to produce a track file as soon as i'm back on computer. I did one last flight with f16 yesterday and everything was fine. 

What I also noticed yesterday was that cockpit point of view (I fly in VR) in the hornet jumped slightly to the right or left from time to time so I had to recenter view a few times in flight, a problem that I have not had for ages (I use Quest 3, started with oculus Rift, where I had a lot of tracking problems)

I7 8700K 3.7 GHz 32GB RAM NVIDIA RTX 3080 Rift S

Posted
41 minutes ago, DST said:

What I also noticed yesterday was that cockpit point of view (I fly in VR) in the hornet jumped slightly to the right or left from time to time so I had to recenter view a few times in flight, a problem that I have not had for ages (I use Quest 3, started with oculus Rift, where I had a lot of tracking problems)

Tracking is never perfect. I use 3 base stations and even that can move the default position around a bit - but in my case only by very little.

Spoiler

Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero
VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma

OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings
Win11 Pro 24H2 - VBS/HAGS/Game Mode ON

 

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