CrazyGman Posted January 2 Posted January 2 (edited) 49 minutes ago, Silent Film said: I have made a bomber interception with MiG-29A Fulcrum in my combat scenario on the Syrian map. First I needed to destroy the enemy aircraft on the enemy airport so they don't take off and pursuit me. Then I headed for the bomber. It is a longer track of 19 min, but I have managed to lock the bomber in the head on mode at 90 km, fire R-27ER at 12 km, and hit. So, it really seems that the radar was made for intercepting larger unmaneuverable targets like bombers, but for highly maneuverable targets it's better to use IR missiles. BTW, I wanted to use that 20 unguided rockets launcher for the aircraft on the ground, but didn't know how to select it when it's between R-27s and R-73s. MiG-29.trk 1.5 MB · 0 downloads SYRIA MiG-29 hot start.miz 48.35 kB · 0 downloads I'll post some online play here that I'll collect over the next few days so you can see. Also you can't combine rockets with R-27s that's where your problem is coming from. you can only use air to ground weapons with R-73s Edited January 2 by CrazyGman
Reslox Posted January 2 Posted January 2 1 hour ago, CrazyGman said: I'll post some online play here that I'll collect over the next few days so you can see. Also you can't combine rockets with R-27s that's where your problem is coming from. you can only use air to ground weapons with R-73s wrong, the problem lies that in order to use the middle pylons the inner board ones must be used first.
CrazyGman Posted January 2 Posted January 2 (edited) On 12/29/2025 at 5:27 AM, Schmidtfire said: As mentioned earlier in this thread, working with TDC and deltaH is essential. Hopefully it will get easier once Lazur system and GCI is implemented. What I have found to be a more practical approach (against other Fighters) is to fly the MIG-29A as if it were the F-5E. Forget about the radar and R-27 altogether. MIG-29A real strength is it's performance combined with HMS/R73. For now I try to use radar and R-27 for intercepting targets like bombers or transports. For situations when there is enough time to setup a BVR engagement without needing to worry about keeping lock or defensive maneuvers due to incoming missiles. if your facing Fox 3 opponents your kind of forced into this, but against other jets with just fox 1s like in contention SARH I found that this is actually a trap, and your actually putting yourself at a disadvantage by doing this because: 1: Down low the MiG-29s fuel consumption is extremely high, so your likely putting yourself in a position where other fighters are going to outlast you. 2: One of the MiG-29s main disadvantages is a lack of a reliable close combat radar mode that goes out to 10nm (~20km) that can do a wide search. these modes are extremely useful in the F-14, Mirage 2000, Hornet, F-16 etc for finding targets down low in ground clutter. the helmet mounted sight -while useful, is limited in the speed that it will be able to find a target and get a lock, and your completely dependent on getting a visual first with it. while your opponents -if they are not F-4's or F-5's can use both their eyes and wide search mode ACM radar modes to pick you up (and positively IFF you). There is too many links in the chain with this tactic in the MiG-29 if your not already flanking or you out number your opponent. What the MiG-29 is good at, is getting high fast. Cruising while sipping fuel at 12000m, and then getting very fast and jousting with opponents. Don't get me wrong you will have to become very familiar with the radar, and it's limitations, and you will need to know when you are actively fighting when to manually switch from head on mode to pursuit mode, COOP, dummy etc, and that takes practice, but the radar is actually pretty good if going up against opponents that are also high, or if you have pressed them, and they are cold. I've posted two videos on successful sorties where I was using pretty much just the radar with this tactic. 19 hours ago, Silent Film said: I have made a bomber interception with MiG-29A Fulcrum in my combat scenario on the Syrian map. First I needed to destroy the enemy aircraft on the enemy airport so they don't take off and pursuit me. Then I headed for the bomber. It is a longer track of 19 min, but I have managed to lock the bomber in the head on mode at 90 km, fire R-27ER at 12 km, and hit. So, it really seems that the radar was made for intercepting larger unmaneuverable targets like bombers, but for highly maneuverable targets it's better to use IR missiles. BTW, I wanted to use that 20 unguided rockets launcher for the aircraft on the ground, but didn't know how to select it when it's between R-27s and R-73s. MiG-29.trk 1.5 MB · 0 downloads SYRIA MiG-29 hot start.miz 48.35 kB · 0 downloads See my above post. Edited January 3 by CrazyGman 3
CrazyGman Posted January 2 Posted January 2 (edited) 16 minutes ago, Reslox said: wrong, the problem lies that in order to use the middle pylons the inner board ones must be used first. Sorry should have been more specific....you can't use rockets or bombs if there are R-27s on your jet....if you remove them by firing them...then your good, but you can't use rockets with R-27s on board. Edited January 2 by CrazyGman
Skrzatek Posted January 4 Posted January 4 I've got this problem. I cannot lock anything, in this example radar was only able to lock target for a split of second, or just could not lock it. Digital Combat Simulator 2026-01-04 01-12-04(1).mp4
CrazyGman Posted January 4 Posted January 4 (edited) 31 minutes ago, Skrzatek said: I've got this problem. I cannot lock anything, in this example radar was only able to lock target for a split of second, or just could not lock it. Digital Combat Simulator 2026-01-04 01-12-04(1).mp4 Looks like your trying to lock a friendly. If sometimes a take a few seconds for IFF to register a target, so often it will first show up as the single dashed line, and like in your example you can momentarily lock it, but as soon as the IFF registers the target as friendly it drops the lock on the target, and you can then see after it drops lock the target soon after shows up as two dashes showing it as a friendly target, and your won't be able to lock it, unless you switch the friend/foe switch from Foe to Friend, then you can lock friendlies. If you lock a friendly in friend mode then a flashing C will show you at the top of the hud Edited January 4 by CrazyGman 1
Skrzatek Posted January 4 Posted January 4 11 hours ago, CrazyGman said: Looks like your trying to lock a friendly. If sometimes a take a few seconds for IFF to register a target, so often it will first show up as the single dashed line, and like in your example you can momentarily lock it, but as soon as the IFF registers the target as friendly it drops the lock on the target, and you can then see after it drops lock the target soon after shows up as two dashes showing it as a friendly target, and your won't be able to lock it, unless you switch the friend/foe switch from Foe to Friend, then you can lock friendlies. If you lock a friendly in friend mode then a flashing C will show you at the top of the hud Thanks, I thought I was doing something wrong. So cannot lock if frien shaped. I was not aware that IFF forbids you to lock, unless you change mode.
Dača Posted January 26 Posted January 26 Maybe stupid question. Are you trying to lock target with quick press on lock bind or holding the button a bit ? Auto mode is the worst in my attempts. Use pursue or head on. I also play with ППС and ЗПС switch. Still not great results compared to other modules but much better then what you are experiencing.
AeriaGloria Posted January 26 Posted January 26 6 hours ago, Dača said: Maybe stupid question. Are you trying to lock target with quick press on lock bind or holding the button a bit ? Auto mode is the worst in my attempts. Use pursue or head on. I also play with ППС and ЗПС switch. Still not great results compared to other modules but much better then what you are experiencing. PPS/ZPS/TWF switch only performs TWF function in radar mode. It is a “PPS/ZPS” switch only for IRST modes when it does not have range so you can give it aspect info for the sake of Fox 2 DLZ and missile fuze delays Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
Dača Posted January 26 Posted January 26 1 hour ago, AeriaGloria said: PPS/ZPS/TWF switch only performs TWF function in radar mode. It is a “PPS/ZPS” switch only for IRST modes when it does not have range so you can give it aspect info for the sake of Fox 2 DLZ and missile fuze delays So I was a bit delusional. Thanks. In radar mode I just leave it in middle position? Middle is TWF ?
AeriaGloria Posted January 26 Posted January 26 14 minutes ago, Dača said: So I was a bit delusional. Thanks. In radar mode I just leave it in middle position? Middle is TWF ? There is no middle, only PPS/TWF on and ZPS/TWF off. It only depends on radar or IRST as primary sensor if it’s a PPS/ZPS or TWF switch Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
Dača Posted January 26 Posted January 26 7 minutes ago, AeriaGloria said: There is no middle, only PPS/TWF on and ZPS/TWF off. It only depends on radar or IRST as primary sensor if it’s a PPS/ZPS or TWF switch My bad. Had to jump in mig-29 again to see it. Thank you, sir.
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