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Problem with Tank model


TOMCATZ

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Hi,

 

I have a small little problem:

I created tank models for LomacFC 1.12a (T-90) for using in a big mod:

http://www.virtual-jabog32.de/index.php?section=downloads&subcat=20

The maintain problem is that it isnt possible to destroy the tanks with Maverick- MK20 only!

Is there anybody out there who can tell me some facts about the problem?

My very best wishes,

TOM

Born to fly but forced to work.

 

TomFliegerKLEIN.gif

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Tom, what else is new in Lockon4ever 5.0 ????

Remember the 346 Fire Fighters, Medics & Police who died on 9-11.......

 

Selective memory is a wonderful thing, especially when certain posts simply disappear into the ether never to be seen again, unless I have a copy of the original post copied and pasted into word documents and saved .... just in case :)

Am I an abusive idiot ?

 

Due to physical incapacity my Wife types my post's for me

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Well- I used the vehicle slot

 

Ok the reason I am asking is that for a static object(such as a structure), the destruction level is controlled by the entry in the appropriate *.sht file(e.g. structtable.sht) - more specifically the value stated in the line: "life =".

 

But if you are replacing an existing active vehicle entry, then your new tank model should retain the destruction level set for this - which vehicle type did you replace?

JJ

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Hi,

I replaced tanks. Specially t-80UD, Bmp-3, M-1, and M2A2.

 

@BrumTX:

Basecally I fixed some little bugs and changed the trees from "late summer" to summer- I mean green and not green-orange any more.

 

lockon4everscreeny.jpg

 

screenshot000copy.jpg

 

Best wishes,

TOM

Born to fly but forced to work.

 

TomFliegerKLEIN.gif

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  • 2 weeks later...
  • 4 months later...
Hi,

 

I have a small little problem:

I created tank models for LomacFC 1.12a (T-90) for using in a big mod:

http://www.virtual-jabog32.de/index.php?section=downloads&subcat=20

The maintain problem is that it isnt possible to destroy the tanks with Maverick- MK20 only!

Is there anybody out there who can tell me some facts about the problem?

My very best wishes,

TOM

 

Is there any fix for this problem yet? I tried LockOn4Ever+2.0 and I enjoyed it very much. But unfortunately it is nogo because of the problem that you reported. I can't kill stationary BMP-3 and T-80UD with a gun or Maverick in the A-10 Quick mission (which I used as a test base) but you can kill them OK with Mk82, MK20. When you shoot Mavericks at the stationary tanks it looks like they miss them about 1 meter off their posit. It's really a shame, this mod could become the ultimate one for FC1.

 

Sabre.

PS: Btw, t-80ud in LockOn4Ever has the same life = 250 value in TechnicsTable.sht like in the vanilla FC1, so there's something else.


Edited by Sabre
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