SEFalcon Posted April 2, 2010 Share Posted April 2, 2010 I must ask ED to tell me what is changed in Russian "radar system" in 2.0??? 1. Russian radar scan not work good. Pilots with long expirience in lockon cros trough 3-4 enemy and not see any on radar in 2.0. How you explain that ED? Realistic? Or pilots amateurs? Or what? 2. RWS in russian planes had to much latency and wrong signal of range in 2.0. Realistic? Good work? Or...what? Im sory, but in 1.12 we dont had same problem, radar scan work fine. I know, programers trying to make sim, but... NOUS DEFIONS Link to comment Share on other sites More sharing options...
EtherealN Posted April 2, 2010 Share Posted April 2, 2010 I'm not an expert on radar, but russian radars in 1.12 had features and capabilities and ease of use that isn't extant in the real aircraft. Again though, not being a radar guy (I'm really not even an A2A guy), I can't give details on what exactly changed and why. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester Link to comment Share on other sites More sharing options...
GGTharos Posted April 2, 2010 Share Posted April 2, 2010 Sorry, can you describe this better? BTW, Russia radar, Eagle radar, all made in Taiwan if you get my drift. Same code, different 'skin'. They all act the same. I must ask ED to tell me what is changed in Russian "radar system" in 2.0??? 1. Russian radar scan not work good. Pilots with long expirience in lockon cros trough 3-4 enemy and not see any on radar in 2.0. How you explain that ED? Realistic? Or pilots amateurs? Or what? 2. RWS in russian planes had to much latency and wrong signal of range in 2.0. Realistic? Good work? Or...what? Im sory, but in 1.12 we dont had same problem, radar scan work fine. I know, programers trying to make sim, but... [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
Fahhh Posted April 3, 2010 Share Posted April 3, 2010 I can't see any significant difference, except not being able to lock bandits, extending and at <15km in front of me in the Flanker. I don't know if that's more realistic, it's just unusual... Other than that, it feels much like the 1.12 radars :) Link to comment Share on other sites More sharing options...
GGTharos Posted April 3, 2010 Share Posted April 3, 2010 Go medium PRF :) I can't see any significant difference, except not being able to lock bandits, extending and at <15km in front of me in the Flanker. I don't know if that's more realistic, it's just unusual... Other than that, it feels much like the 1.12 radars :) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
Nate--IRL-- Posted April 3, 2010 Share Posted April 3, 2010 (edited) Yeah I find that you have to use the different Radar modes now to fight effectively. Nate Edited April 3, 2010 by Nate--IRL-- Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading Link to comment Share on other sites More sharing options...
Fahhh Posted April 3, 2010 Share Posted April 3, 2010 As I don't have it(switching to med prf) mapped on my control setup, i prefer in such cases to use EOS, which of course gives you other advantages and disadvantages :) 1 Link to comment Share on other sites More sharing options...
104th_Crunch Posted April 3, 2010 Share Posted April 3, 2010 It seems that with all radars in FC2, you drop lock sooner when a contact turns. PRF modes are more important for all planes, even the F-15 lets you manually select PRF now. Also the F-15 for sure looses contacts sooner in TWS and you now have to revert back to RWS more often, which makes sense since it updates slower. RWS was never needed in FC1. Link to comment Share on other sites More sharing options...
4cHerros Posted April 3, 2010 Share Posted April 3, 2010 Im sory, but in 1.12 we dont had same problem, radar scan work fine. I know, programers trying to make sim, but.. Yea.....but did you play 1.02 ??That's the way it should be in the first place....for i can say. Nice work ED !!! Link to comment Share on other sites More sharing options...
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