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BS, Apache, then A-10C:


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well that was before they made changes, so it's A10c then maybe Apache.


Edited by Mastiff

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Well that gives you a pretty good clue what the next release could be does'nt it. This interveiw was pre mid 2008 wich means they have been working on Apache and A-10C for at LEAST two years. Not saying Apache is the next release but with 2 years development time, plus the time till the A-10c release and the Apache (probably 2 more years or so, so 4 years total minimum) release, thier team size, and schedule, I would say that its a pretty good freakin bet. Any takers?

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I take it! :P AH-64A all the way!

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I would go for that!!

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Bah... I say do a twin seater with an AI in there

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I don´t think combat helo will have the high fidelity of DCS ut it has some other great features so it is ale to stand besides DCS:Apache. Depends on what the military customers want next I guess.

 

As for me I would prefer a MI24 or 35 like always.

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Sure an Apache would be nice to have but I'd prefer other planes first. F-18 or F-16, Su-25T, Su-33 or a Hind.

 

But frankly after the Hog I'd love to see a "DCS: Dynamic Campaign". One can dream... ;)

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Sure an Apache would be nice to have but I'd prefer other planes first. F-18 or F-16, Su-25T, Su-33 or a Hind.

 

But frankly after the Hog I'd love to see a "DCS: Dynamic Campaign". One can dream... ;)

 

Exactly, as nice as FC2 is I grew tired of the missions quickly. A Falcon4 style campaign engine would add life to this series, if we keep having the same campaigns, that I find very uninteresting, I might buy the A-10 module out of curiousity but would probably not buy anything further like a possible F-16 module.

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I think that a dynamic campaign never can create those intense missions we have at the moment. This may work for Troop here troop there moving elsewhere. Can´t imagine that a dynamic campaign looks out for the right spots in terrain to make a good mission.

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A dynamic campaign doesn't have to mean that an algorithm has to generate all mission elements. I imagine a good dynamic campaign engine still requires a lot of human input in the form of databases. For example, a variety of mappings of the terrain for mission variables such as ambush sites, terrain cover, possible axes of advance, suitable SAM locations, suitable supply routes, etc. The campaign engine would use all these databases in combination with the current military situation to decide where the elements in the next mission are located, how they move and so on. This should provide intelligent looking, yet ever varying missions, but it'd be a huge project to get it right...

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The campaign engine would use all these databases in combination with the current military situation to decide where the elements in the next mission are located, how they move and so on.

 

This is the thing, a truly dynamic campaign doesn't have a 'next mission'. A true dynamic campaign, eg the campaign engine in Falcon 4 (I'll stop using it as an example when something better comes along), is simply one continuous war that is going on even when you are not in the cockpit. Everything happens regardless of your actions, you are just another cog in the big machine that is war. Sadly in it's present state missions in DCS give you the opposite feeling, rather than just being another pilot, in another aircraft, you are the centre of the universe and if you fail everything fails. This in itself lends the sim to an air quake style of play rather than flying missions in a realistic manner.

 

However that's not to say there is no merit in a scripted mission, they can, when well made be very good indeed. And they are certainly invaluable for training purposes, due to their predictable nature. But they can never replace a true dynamic campaign engine.

 

Now do I think we'll ever see one in DCS? Honestly, no, not for the foreseeable future anyway. And not because there is no demand for one, or in any way that ED couldn't make one or indeed has a desire to make one as I'm sure they could and would. As with everything else it's a time and money issue. Producing a good dynamic campaign engine is a time consuming and expensive process, and not something I think ED will be able to do until such time as they have a decent wad of cash in the bank from both commercial and military projects, and of course the resources and time to do it.

 

As for what aircraft comes next, well it'll no doubt be decided by what military contracts ED can obtain next. And at the moment from what I've read on these forums, not even ED know that answer to that one as yet. We'll just have to do the military thing and 'hurry up and wait'.

 

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The ME improves with each new patch and version of DCS ... I would definately bet on ED to come up with something very cool going forward ME / campain wise ... fingers crossed ...

 

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I would like to see some sort of comms with the troops on the ground. I know when I was in the Service- on an M1A1- we had comms with Apaches and A-10s.

 

I would personally give 6-9 digit cord. to exactly where the bad guys were, that is if we couldn't laze and blaze them. And the A-10s were close enough to see a thumbs up from them..................awesome.

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I would like to see some sort of comms with the troops on the ground. I know when I was in the Service- on an M1A1- we had comms with Apaches and A-10s.

 

I would personally give 6-9 digit cord. to exactly where the bad guys were, that is if we couldn't laze and blaze them. And the A-10s were close enough to see a thumbs up from them..................awesome.

 

Do you give coordinates in UTM or lat-long?

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I'm not sure exactly how much fidelity the below AH-64 sim will have, but it seems a pity to have head to head products in such a niche area:

 

http://combathelo.blogspot.com/

 

I'd prefer a carrier-based fast mover next.

 

 

This is somthing I will fallow to see how it turns out. But it doesnot have the abillty to work with other aircraft in a MP enviroment. If they are doing this privet it is a major undertaking. And may not see the shelvs for a few years. He has all ready ben working on it since Sep 2009.

One other thing it wont be to the standards of DCS realism as we all know the AH-64D is still classified. I think DCS has the upper leag on them for now.

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Do you give coordinates in UTM or lat-long?

 

 

If thats what our maps were set up with. It kind of seems that way, but then wouldn't our enemies have are positions. Doesn't matter we were on a freq. hop radio. But I was issued maps as well as everyone else and as you know a 9 digit cord. is more accurate than a 6 digit...


Edited by DetroitDieseL

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Personally, I'm looking forward to the A-10c. And I would love to see some sort of campaign in the F4 tradition. Lost many hours of my life to that sim...

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I don´t think combat helo will have the high fidelity of DCS ut it has some other great features so it is ale to stand besides DCS:Apache. Depends on what the military customers want next I guess.

 

As for me I would prefer a MI24 or 35 like always.

http://www.helicomontagne.fr/QTVR/Spherique/MilMi35/Avant/Pleinecran.html :)

 

Can´t wait to push all that buttons and switches, delicious!

 

Wow that link was really neat. Thanks for posting it. The cockpit was so deatailed you could see the crack in the gps screen. Got any more of those 3D cockpits?

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"I've seen steering wheels / arcade sticks / flight sticks for over a hundred dollars; why be surprised at a 150 dollar item that includes the complexities of this controller?! It has BLINKY LIGHTS!!" author unknown.

 

 

These titles are listed in the chronological order I purchased them.

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