Mustang Posted July 4, 2010 Author Share Posted July 4, 2010 (edited) OK, think i'll be releasing a new version of this mod soon, one of the main things that's driven me were the sizes of the insulator discs on the electricity pylons: current version: updated version: there maybe another big change too...the chainlinks of the airbase fences are showing up on other structures, mostly producing undesirable results. I'll post more on that later :) Edited July 4, 2010 by Mustang Link to comment Share on other sites More sharing options...
Mustang Posted July 4, 2010 Author Share Posted July 4, 2010 Right, heres a few of the reasons why i've decided to drop the chainlinks from the fence texture: such a shame really :( I'll be releasing a .rar package soon, it'll contain 2 MODMAN files, one will have the chainlinks and the other won't. Both mods will, however, contain the updated insulator rings on the powerlines as shown in the previous post. Link to comment Share on other sites More sharing options...
PoleCat Posted July 4, 2010 Share Posted July 4, 2010 Great work Mustang. Keep it up mate! Out http://www.104thphoenix.com/ Link to comment Share on other sites More sharing options...
Mustang Posted July 4, 2010 Author Share Posted July 4, 2010 Mod has been updated and uploaded http://files.lockon.ru/en/151/ the decision to create a 2-in-1 pack was choice, i know some of you would like to continue using the chainlink fences. Now, here are some screenshots of the altered fence texture, it really don't look all that bad (just gotta use your imagination :D) Link to comment Share on other sites More sharing options...
Vekkinho Posted July 5, 2010 Share Posted July 5, 2010 Hi 'Stang, I really like your perimeter fences mod but I also play FC1.12 'cause Crimean peninsula is very hard to forget. Hence a small request, please make this mod FC1.12 compatible too! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Blaze Posted July 6, 2010 Share Posted July 6, 2010 The tros.tga texture was used in FC1.12 as well so just drop the texture in your temptextures folder and it'll work. i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. " Link to comment Share on other sites More sharing options...
Mustang Posted July 6, 2010 Author Share Posted July 6, 2010 Grab the .rar i've attached Vekkinho, it's my mod in it's original non-cdds state, just extract the files to the TempTextures folder in 1.12 like Blaze says :thumbup: Link to comment Share on other sites More sharing options...
Vekkinho Posted July 10, 2010 Share Posted July 10, 2010 Thanks Bro! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Mustang Posted July 10, 2010 Author Share Posted July 10, 2010 NP Vecko :thumbup: Actually, the attachment i've uploaded is newer than the one on ED's file exchange website ;) includes a new texture for the radar dishes (excuse the texture warping, ED's fault, not mine) Link to comment Share on other sites More sharing options...
Vekkinho Posted July 10, 2010 Share Posted July 10, 2010 Yeah, I've noticed so thanks again! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
GaryIKILLYOU Posted July 10, 2010 Share Posted July 10, 2010 I smell a new airbase mod... My Specs:Win 10 Pro 64bit/ i7 6770K 4.5Ghz/32GB DDR4/ GTX 1070 SC/Samsung SSD Warthog Stick/TWCS Throttle/TrackIR 5 Link to comment Share on other sites More sharing options...
Mustang Posted July 11, 2010 Author Share Posted July 11, 2010 Been expanding on this work again, mainly fixing some more eyesores up :P HOTEL sign cleaned up and the ugly low res tree standing beside the building: before: after: is that russian for "CINEMA"? well, thats had some treatment too: before: after: I know i know, i bet many of you may be thinking "whats the point in wasting time on pointless stuff like this?" :D Well, i think it's important, especially if you're hovering around a city in a Ka-50, these crappy graphics can really show :) Link to comment Share on other sites More sharing options...
Vekkinho Posted July 11, 2010 Share Posted July 11, 2010 ^^^^ Yeah, that's true! In order to make DCS girlfriendly game can you stick some posters in theatre widows? Here's the one: 1 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
SuDepp Posted July 11, 2010 Share Posted July 11, 2010 (edited) Keep on going Mustang! It looks great - especially when in action like flying low over those buildings! ....me looking forward for everything forthcoming ;) Greets S@uDepp Edited July 12, 2010 by S@uDepp 1 // Hasi @4,5 GHz @ H100i // Asrock Z87M Extreme 4 // Avirex 4x4GB // PALIT 1070 GTX SuperJetStream // Corsair 350D // Plextor extern // DELL 2407WFP // Razer Lancehead // 2xThrustmaster T.16000M + Saitek Pedals Pro // Oculus Rift // 3x amBX // Win10 Pro x64 Link to comment Share on other sites More sharing options...
Mustang Posted July 11, 2010 Author Share Posted July 11, 2010 (edited) ^^^^ Yeah, that's true! In order to make DCS girlfriendly game can you stick some posters in theatre widows? Here's the one: You asked for it :D on a sidenote, just fixed the cathedral clocks: before: after: really need to find now what texture that cathedral uses so i can improve on it, anyone know the filename by any chance? Edited July 11, 2010 by Mustang Link to comment Share on other sites More sharing options...
astrospud Posted July 11, 2010 Share Posted July 11, 2010 Needs to be in Cyrillic! ;) ^^^^ Yeah, that's true! In order to make DCS girlfriendly game can you stick some posters in theatre widows? Here's the one: Rectum non bustus Link to comment Share on other sites More sharing options...
Sov13t Posted July 12, 2010 Share Posted July 12, 2010 How about taking a look at the textures inside the Hangars? When you start inside of them... you just want to get out of it ASAP. [sIGPIC][/sIGPIC] 51st PVO Regiment | Forum | Statistics DCS: MiG-21Bis Link to comment Share on other sites More sharing options...
Mustang Posted July 12, 2010 Author Share Posted July 12, 2010 Some experimentation.... 1 Link to comment Share on other sites More sharing options...
astrospud Posted July 12, 2010 Share Posted July 12, 2010 Awesome textures. Seeing this, next time I go for a pop up attack behind one of those buildings, I would be expecting a certain scene out of "Blue Thunder"....You know what I mean ;) Rectum non bustus Link to comment Share on other sites More sharing options...
Ramstein Posted July 12, 2010 Share Posted July 12, 2010 Mustang,,, what are your computer sepcs? just wondering how you can run those mods without needing some decent computer specs.. knowing what you are working with might help.. thanx.. :joystick: ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind G.Skill 64 GB Ram, 2TB SSD EVGA Nvidia RTX 2080-TI 55" Sony OLED TV, Oculus VR Link to comment Share on other sites More sharing options...
Mustang Posted July 12, 2010 Author Share Posted July 12, 2010 (edited) Mustang,,, what are your computer sepcs? just wondering how you can run those mods without needing some decent computer specs.. knowing what you are working with might help.. thanx.. :joystick: My specs? nowhere near the power of many peoples PC's in this forum: Intel C2D E7500 @ 3.15ghz Radeon HD3850 512mb @ 8xAGP ATi Catalyst 10.6 and running @1920x1080 4xAA 8xAF with AdaptiveAA enabled Soundblaster X-Fi Xtremegamer soundcard 2gb DDR400 RAM Win7 32bit and trust me, i can run these mods all day with no problems, i wouldn't be bothering making them otherwise :) Also bear in mind, all i'm doing is creating some higher resolution .tga's and .bmp's, nothing geometrical that could strangle CPU and kill FPS ;) One other thing to add before i forget : all these textures are compressed into a single .cdds file, that saves a heck of alot of resources and CPU usage. Edited July 12, 2010 by Mustang Link to comment Share on other sites More sharing options...
Mustang Posted July 12, 2010 Author Share Posted July 12, 2010 (edited) OK, need some help guys: anyone know the file name(s) for the trainstation texture? this badly needs a facelift :helpsmilie: Edited July 16, 2010 by Mustang Link to comment Share on other sites More sharing options...
Mustang Posted July 12, 2010 Author Share Posted July 12, 2010 Few screens of how these textures look in DCS-BS: Link to comment Share on other sites More sharing options...
Vekkinho Posted July 12, 2010 Share Posted July 12, 2010 How about taking a look at the textures inside the Hangars? When you start inside of them... you just want to get out of it ASAP. I have some TOMCAT hangar textures with posters, I made this edit in order to make 'em feel more live, look here: [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Sov13t Posted July 13, 2010 Share Posted July 13, 2010 I have some TOMCAT hangar textures with posters, I made this edit in order to make 'em feel more live I mean the smaller ones, the ones you can spawn inside... [sIGPIC][/sIGPIC] 51st PVO Regiment | Forum | Statistics DCS: MiG-21Bis Link to comment Share on other sites More sharing options...
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