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DCS A-10C QUESTIONS


Peyoteros

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Hi all,

 

Every once in a while - mid-mission the game CTD.. is there a way to save games and re-load mid-mission?

 

Thanks,,Bill♦

There's no easy way to save games unfortunately. There might be a mod out there. Not sure. Best thing to do is post your crash files on the forums when you get a CTD. Then someone can take a look at them and maybe determine the problem. They can be found in your Saved Games\DCS\Logs folder.
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Not sure if I should ask this here or somewhere else, but it's more about CAS procedure and not so much the plane.

 

I've seen video's, both from game and real life how pilots pop a few flares after having made a run on a position...just curious why that is, if you're not locked or being fired at?

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Not sure if I should ask this here or somewhere else, but it's more about CAS procedure and not so much the plane.

 

I've seen video's, both from game and real life how pilots pop a few flares after having made a run on a position...just curious why that is, if you're not locked or being fired at?

 

If you wait until you know a Stinger has been fired at you, it's probably too late for the flares. ;)

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Not sure if I should ask this here or somewhere else, but it's more about CAS procedure and not so much the plane.

 

I've seen video's, both from game and real life how pilots pop a few flares after having made a run on a position...just curious why that is, if you're not locked or being fired at?

 

When ground attack aircraft perform missions, regardless of whether other dedicated fast movers cleaned the area, they pop flares as a precautionary measure against shoulder fired SAMs. Shoulder fired SAMs usually are infrared heatseekers in a launch tube. A-10 radar warning receivers only alert pilot to radar lock ons. That means when a radar guided SAM is tracking, the modulation is detected, also, if modulation changes, it is indicative of a radar guided SAM launch.

 

The case is different with shoulder fired SAMs. These do not need a radar lock, the missile seeker in tube with the specialist (usually referred to as AA specialist) points where he is pointing the tube. If the seeker picks up a heat signature from an engine, it gives him a launch indication in the form of a light in his sight and a tone. That is why A-10 can not detect a heat seeker, unless in its construction it is radar locking, most of them are not. This applies too to airborne heatseekers, you cant detect them.

 

The reason why you see them in videos is also because they are of low ceiling to hit high flying targets. That means that in low altitude, the missile has better probability of a kill, because not only you are low, but slow. In high altitude,

If you are slow, the missile has more energy to still hit you, but you pop less flares, because you are on the edges of its kill envelope.

 

Take home message:

 

Fly low, pop more flares and change direction more often. Fly high, pop less flares, and change direction less often.


Edited by WildBillKelsoe

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

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[...] That is why A-10 can not detect a heat seeker, unless in its construction it is radar locking, most of them are not. This applies too to airborne heatseekers, you cant detect them.

 

Yes it can.

 

Heat seekers don't emit radio waves, that's true. But their launch creates a lot of heat. AFAIK the MWS (missile warning system) uses IR detectors placed around the aircraft to detect the heat signatures indicative of such a missile launch so that it can alert the pilot.

 

That's one of the reasons why any A-10C pilot should always declare a Maverick launch over the radio, because Mav launches can easily trigger the MWS and send your wingmen spitting flares like crazy if they're not aware what's happening. :)

 

Hellfire launches from Apaches have also triggered my MWS in the past.

 

Edit: As for the original question, it's a preemptive measure in order to avoid successful IR lock and/or try to fool missiles that weren't picked up by the MWS. Therefore, A-10s often also pop flares during the run-in.


Edited by Yurgon
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If that is so, why did Phil Haun get his right engine on fire? Are you sure there are IR receivers onboard?

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

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DCS A-10C QUESTIONS

 

http://www.baesystems.com/product/BAES_019813/cmws/?_afrLoop=288316818510000&_afrWindowMode=0&_afrWindowId=null#!%40%40%3F_afrWindowId%3Dnull%26_afrLoop%3D288316818510000%26_afrWindowMode%3D0%26_adf.ctrl-state%3D8m1i0ru25_4

 

Not saying this systems is the A10 one's but it's proof there are systems against IR missiles.


Edited by JayPee

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Page 412 of the DCS A-10C Flight Manual.

 

When the Missile Warning System (MWS) is active and a missile launch has been detected by the sensors on the wings and tail, an “M” is displayed along the azimuth the launch was detected. The symbol will continue to appear 10 seconds after the launch is no longer detected (missile motor has stopped burning). Note that the MWS cannot distinguish between enemy and friendly missiles or air launched missiles from ground launched missiles. As such, you may receive launch indications from both friendly and ground units.

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Ed Macy shit bricks when all of a sudden the alarms went off and Betty advised to pop flares... Few seconds later it seemed the MWS confused an overflying B-1's exhaust for a missile.


Edited by JayPee

i7 4790K: 4.8GHz, 1.328V (manual)

MSI GTX 970: 1,504MHz core, 1.250V, 8GHz memory

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If that is so, why did Phil Haun get his right engine on fire? Are you sure there are IR receivers onboard?

 

I guess the system wasn't installed yet on the A-10A at the time of the Kosovo conflict. As far as I remember, it was (and probably still is) the Wingman's job to check on lead and alert him of SAM launches. In this regard, the MWS is just another safety-layer.

 

Unfortunately, the manual doesn't give dates for the various upgrades from A-10A to A-10C and Wikipedia isn't that detailed, either. So, again, my best guess is that MWS wasn't yet installed in '99 (even it the technology was available, it doesn't mean that it was actually deployed to the entire fleet of A-10s at the time).

 

JayPee, thx for bringing up that event that Ed Macy described, I thought of that as well. :)

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Lots of bad info concerning both the RWR (AN/ALR-69)system and MWS (AN/AAR-47) the last few pages of this thread. Unfortunately I can't go into detail on either system but suffice it to say the A-10C can detect both radar and IR missile launches.

 

The limiting factor for the MWS is where they are coming from because of the location of the four sensors (two on the tail, one on each wingtip).

 

http://www.atk.com/products-services/anaar-47-missile-warning-system

 

http://www.globalsecurity.org/military/library/budget/fy2007/dot-e/navy/2007anaar47.pdf

 

I guess the system wasn't installed yet on the A-10A at the time of the Kosovo conflict.

 

It was not.


Edited by Snoopy
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Ahhh.. Snoops.... Finally!

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

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what is the relation between slant range and MRS/DRC?

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

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DCS A-10C QUESTIONS

 

Depends on the dive angle. Reaching or exceeding the MRC / MRS is a function of how fast you are flying towards the ground. Which in turn is a function of your speed and dive angle.

 

If this is not the answer you are looking for than I would like you to clarify your question further.

 

EDIT: Draw the bombing triangle, you'll probably see it.


Edited by JayPee

i7 4790K: 4.8GHz, 1.328V (manual)

MSI GTX 970: 1,504MHz core, 1.250V, 8GHz memory

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Right now, I can execute a steep dive but cant control my angle on rollout-final phase. Also, I cant seem to aim properly in windy conditions with either gun or ccip low drag. I'll post a video here detailing my problem.

 

The main problem with my technique is that I rely on compass card, just to raise my head and find my nose to 10 degrees from target. I have a confession: i pull too much g's even though my stick is CH and curves are set to 35 on both axes. I know patience is needed and a muscle memory shall develop, but lack of exercise is one of my down points.


Edited by WildBillKelsoe

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

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Right now, I can execute a steep dive but cant control my angle on rollout-final phase. Also, I cant seem to aim properly in windy conditions with either gun or ccip low drag. I'll post a video here detailing my problem.

 

The main problem with my technique is that I rely on compass card, just to raise my head and find my nose to 10 degrees from target. I have a confession: i pull too much g's even though my stick is CH and curves are set to 35 on both axes. I know patience is needed and a muscle memory shall develop, but lack of exercise is one of my down points.

 

If i apply rudder with my foot and play with SAS rudder trim on rollout, should I move my leg off rudder pedals and expect SAS to keep on point under PAC-1? Its too difficult to explain here, a video is coming.

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

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Just two important tips: when engaging Pac1 the plane should be wings level, no negative Gs (as in don't push the plane down on target). After rolling into the dive the nose must point somewhere in front of the target so you have to pull a bit to put the pipper on target. After that engage pac1 and give the SAS a second to stabilize, given you are flying wings level now it should be more or less spot on! No rudders!

Watch the distance to target, only in the moment before firing you may slightly aim sideways with rudder, though it is better to invest second or two aligning well in the first place.

The rest is training and muscle memory.

 

If you have difficulties, take longer run ins. Give it time. If you have trouble aligning abort and go around.

If you have trouble coming out the roll and popping up, so you need to push down (negative Gs ) try trimming the plane a bit nose down before rolling, so you need to pull a little bit to keep it level.

 

That's at least what I have learned so far.

Never expect to be perfect, always train and rehearse. I'm still far from perfect, but I get better everytime... :D


Edited by shagrat

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i pull too much g's even though my stick is CH and curves are set to 35 on both axes.

 

My experience is that curves only make this problem worse not better. A linear travel allows for simpler muscle memory whereas a curve is sacrificing predictability over the full travel of the stick for the sake of finer control in the travel towards the centre of the stick.

 

Basically with a curve you're going to experience acceleration of input as you travel from the flat to the steep part of the curve. This is baffling to your senses and has no logical basis for your brain to work out so it takes more time than it should to develop a muscle memory (in my opinion).

 

Its also slower. Inputs are slower because your input takes longer to reach the further end of the input curve. Its like reducing the refresh rate of your aircraft's controls when you're trying to fly hard and fast combat maneuvers. I struggled with CCIP deliveries until I binned the curves and went linear. Everything is now easier and I'm faster too. You can roll faster, you can pull Gs more predictably at higher stick throw.

 

The main problem with my technique is that I rely on compass card, just to raise my head and find my nose to 10 degrees from target.

 

As for the compass card why would you use that? If you're rolling in on a target you should either be well within visual range of at least some marker on the ground to guide yourself by or you should have a cue that appears on your HUD to tell you that you're on line to the target. At the roll and pull onto the target you should be using your trackir to maintain eye contact with the target or its area. Its an old but true adage of any sort of piloting (be it planes or cars) that we will maneuver the vehicle towards what we're looking at. If you look at the target throughout the entire roll in you will inevitably fly more accurately towards him.

Warning: Nothing I say is automatically correct, even if I think it is.

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I will work now with no curves and see how I do. Yes, I do work with markers too. Basically what I do with static targets is assign markpoint, then either insert that waypoint into flight plan and set SOI as steerpoint, or use TGP, then HUD tdc like you said, turn off tgp (standby as excessive g's ruin my roll in and i can't tell a target from waypoint if they are near, I know its easy but my 1360*768 monitor drives me to zoom in and out alot), and china hat forward long then TMS up long to lock that point as TDC point. Problem if I cross target becoming on my aft quarters. I'll post an illustration, and a trial with curves so you see better.

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

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How do A-10s communicate in bigger operations?

I would expect you would want to be connected to some sort of ground commander or someone who can connect you to ground units in case they spot a SAM over the next hill or something, no?

 

VHF AM seems to be exclusively used to chat with ATCs, VHF FM to JTACs... can they inform you of general ground news? And UHF goes to your own flight. What if you want to coordinate with other flights though? How do you call?

 

What if a ground commander suddenly notices a shit-ton of armour coming across a hill somewhere and wants to send A-10s there... if you're plugged in to your ATC, JTAC and flight then how could they ever tell you?

 

Do the ground guys contact you via UHF (since they know the frequency)?

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