shea1980 Posted July 22, 2010 Posted July 22, 2010 Hi guys i am looking to override my grapics card for dsc blacks but i am using the latest modman,when when asked in the grapics card settings which .exe to use i dont know which one i should use,where i have it installed in ka 50/bin/x86/stable. i have launcher which is 52kb and simulation which is 3.376 kb could someone tell which one i use?also guys how do i have the Shkval when locked on to follow a moving target?thanks guys [sIGPIC][/sIGPIC]
DTWD Posted July 22, 2010 Posted July 22, 2010 A few things, 1) Don't get what this has got to do with modman 2) It's Simulation.exe 3) Not a clue what your asking about the Shkval :D Regards [sIGPIC][/sIGPIC]
DTWD Posted July 22, 2010 Posted July 22, 2010 3) Just re-read your question, the shkval does follow the target when locked, do you mean the helecopter? If so, turn on "Turn to Target". Regards [sIGPIC][/sIGPIC]
Booger Posted July 22, 2010 Posted July 22, 2010 (edited) also guys how do i have the Shkval when locked on to follow a moving target?thanks guys View Attached image You would also want to enable "Mov Gnd Tgt" as well if you're tracking a moving vehicle (button catty-corner to the one highlighted in the attachment). Edited July 22, 2010 by Booger
DTWD Posted July 23, 2010 Posted July 23, 2010 I don't think I have ever enabled that and I don't think I have ever had a vik miss...what is it for? Regards [sIGPIC][/sIGPIC]
einar-st Posted July 23, 2010 Posted July 23, 2010 It helps vikhr, cannon and rockets calculate for movement... very effective for cannon atleast.
winz Posted July 23, 2010 Posted July 23, 2010 applies lead when firing with cannon at a moving target. afaik it doesn't affect vikhrs (as it is a beam rider and your laser is allways pointing at the target) or rockets. The Valley A-10C Version Revanche for FC 3
einar-st Posted July 23, 2010 Posted July 23, 2010 Actually, I just did a test-run and the rockets hit where the pipper was when launching the rockets, not where the target was during impact, even though it states in the manual that the targeting system should calculate lead when pushing that button. The cannon performed as expected and tore that danish hummer to bits. The rocket selector switch was at the correct setting, so I guess it's just not simulated as of now?
PhoenixBvo Posted July 23, 2010 Posted July 23, 2010 Actually, I just did a test-run and the rockets hit where the pipper was when launching the rockets, not where the target was during impact, even though it states in the manual that the targeting system should calculate lead when pushing that button. How could the rockets be adjusted for lead if their launchers aren't stearable? That is an important difference with the cannon. I doubt whether the real shark can take target movement into account when firing rockets... One way to do it would be to show the pilot a second aiming point, offset from the calculated impact point to take the movement into account, but there obviously is no such feature. Are you sure that something like that was meant by the manual? (I don't have it handy here). [sIGPIC][/sIGPIC] CPU i7 4970k @ 4.7 GHz RAM 16GB G.Skill TridentX 1600 ATX ASUS Z97-PRO DSU Samsung 850 PRO 256GB SSD for Win10, Plextor M6e 128GB SSD for DCS exclusively, RAID-1 HDDs GFX Aorus GTX 1080 Ti 11GB Xtreme Edition, ASUS ROG Swift PG279Q, 27" with G-Sync, Oculus Rift CV1 HID TM HOTAS Warthog + 10 cm extension, MFG Crosswind pedals, TrackIR 5, Obutto oZone My TM Warthog Profile + Chart, F-15C EM Diagram Generator
einar-st Posted July 23, 2010 Posted July 23, 2010 If can easily see the pipper being adjusted so you'd have to point the aircraft differently to hit. Seems logical to me. Here's the quote from the manual: “НПЦ” (Moving ground target mode) button. If the Shkval is tracking a moving target and you press this button prior to launching a Vikhr ATGM, the weapon control system will adjust the Vikhr launch parameters to account for a moving target and thereby increase accuracy. The targeting system will also calculate lead for gun and rockets employment. [N]
PhoenixBvo Posted July 23, 2010 Posted July 23, 2010 A rather mystical statement, if you ask me. What launch parameter would be adjusted for a Vikhr? Also, it doesn't say how the calculated lead should be presented to the pilot. As a pipper displacement as you suggest? Or a second aiming point (would be more clear in my opinion). Anyway, I have never observed either. So you're probably right: not implemented... [sIGPIC][/sIGPIC] CPU i7 4970k @ 4.7 GHz RAM 16GB G.Skill TridentX 1600 ATX ASUS Z97-PRO DSU Samsung 850 PRO 256GB SSD for Win10, Plextor M6e 128GB SSD for DCS exclusively, RAID-1 HDDs GFX Aorus GTX 1080 Ti 11GB Xtreme Edition, ASUS ROG Swift PG279Q, 27" with G-Sync, Oculus Rift CV1 HID TM HOTAS Warthog + 10 cm extension, MFG Crosswind pedals, TrackIR 5, Obutto oZone My TM Warthog Profile + Chart, F-15C EM Diagram Generator
DTWD Posted July 23, 2010 Posted July 23, 2010 Actually quick question, sort of on topic, when the rockets/cannon aren't locked onto a target (via the shkval or the HMS) it is boresight mode isn't it? And in that case it is normal for the piper to be floating around as I fly as it's the predicted fall point for the rockets? Or am I not locking the boresight properly? Regards [sIGPIC][/sIGPIC]
PhoenixBvo Posted July 23, 2010 Posted July 23, 2010 You're right, without Shkval lock, the targeting defaults to boresight for cannon (rockets are always boresighted). As long as you have your laser rangefinder active and done a ranging, the pipper will still correct for ballistics though. Note that after a laser ranging, the range is calculated (extrapolated from last measurement) based on the heli position, attitude and assuming flat terrain. The range accuracy will deteriorate and is especially bad in mountainous terrain. [sIGPIC][/sIGPIC] CPU i7 4970k @ 4.7 GHz RAM 16GB G.Skill TridentX 1600 ATX ASUS Z97-PRO DSU Samsung 850 PRO 256GB SSD for Win10, Plextor M6e 128GB SSD for DCS exclusively, RAID-1 HDDs GFX Aorus GTX 1080 Ti 11GB Xtreme Edition, ASUS ROG Swift PG279Q, 27" with G-Sync, Oculus Rift CV1 HID TM HOTAS Warthog + 10 cm extension, MFG Crosswind pedals, TrackIR 5, Obutto oZone My TM Warthog Profile + Chart, F-15C EM Diagram Generator
einar-st Posted July 23, 2010 Posted July 23, 2010 Which is why you should do the boresight-ranging right before you start shooting :).
DTWD Posted July 23, 2010 Posted July 23, 2010 Boresight ranging? Go on...I am hooked, explain :). Regards [sIGPIC][/sIGPIC]
shea1980 Posted July 23, 2010 Author Posted July 23, 2010 thanks guys for the help:thumbup::thumbup::thumbup::thumbup: [sIGPIC][/sIGPIC]
Recommended Posts