Jump to content

Is it me? Mission help please.


Recommended Posts

I’m wondering how can I, create a mission and place objects. I’m not seeing any real topography layout of the area?... At least with the old Lomac version we had satellite view that helped a lot… However now, this is painstakingly worst to make, move, save view, fly, view changes, exit and redo everything since everything is off, building corners show up in the sky since you put something on peak of some kind…

 

I’m I doing something wrong? How can you insert objects in elevated area, without screwing everything up? Don’t get me wrong. I love the challenge, however how to do it is the question.

 

This is the canvas that I’m working with: Look no elevation in degrees, well not enough to make a difference, almost nothing to work with, well I have color elevations... however not a real help I have to admit…

Really an awful canvas, not enough to work with.

notopo.jpg

Your help is appreciated.

 

Thanks in advance.

 

"Moose"


Edited by TheMoose

Antec 900 gaming tower, PSU: Corsair 750W, Q6600, Asus P5K, 8Gig Mushkin, Nvidia eVGA 280 GTX Superclocked 1G DDR3, SSDNOW200 Kingston Drive, TrackIr 3000+Vector, Logitech Extreme 3D Pro joystick, Saitek rudder pedals pro, Sharp 42" inch LCD Aquo. OS: windows 7 64bit.

Link to comment
Share on other sites

Basically what I’m trying say, low ground level flying as a helicopter would require a real topo map. Well a meter elevation "topo" would help a lot, actualy I would think they would not fly without one inside an area that they never flown in. Since not knowing would endanger their lives.

 

 

IMO Ground forces would not go in without one as well, lol. "N'uff" said.

 

 

It would also dramatically improve mission builders IMO. At least bring back the satellite view.

 

 

Thanks ED, please consider it.

 

Regards,

 

 

edit PS: building alignment is really bad.


Edited by TheMoose
I think I covered what I wanted to say

Antec 900 gaming tower, PSU: Corsair 750W, Q6600, Asus P5K, 8Gig Mushkin, Nvidia eVGA 280 GTX Superclocked 1G DDR3, SSDNOW200 Kingston Drive, TrackIr 3000+Vector, Logitech Extreme 3D Pro joystick, Saitek rudder pedals pro, Sharp 42" inch LCD Aquo. OS: windows 7 64bit.

Link to comment
Share on other sites

open two instances of the editor.

 

Panzertard covers it well here:

 

I've discovered a few tricks over the time while building missions.

No need to keep the secrets I've learned if it can help you others. :)

 

---------------------------------------------------------------

Q: "Loading and testing takes too long time!!"

A: Efficient Editing 101 - view world while editing;

This method is very effective if you need to place units precisly.

You will run two instances of DCS - one SP and one MP.

Preparation; Set up DCS/FC2 to run in Windowed mode - set window size to 3/4 of your desktop.

  • Start a DCS:BS in MP mode, keep it ready for loading a mission
    (You need to start DCS in MP before DCS in SP if you plan on using TrackIR / Hotas that hooks into the DCS.exe)
    Do not close it.
  • Start DCS:BS Mission Editor secondly - edit your mission.
    SAVE the mission.
  • Without closing the SP
    - Load the mission in MP as Server, use F2/F7 etc to view your unit positions.
  • In the SP editor
    - Adjust your Units position. Or add new one's.
    - Do NOT save while mission is loaded and running in MP.
  • Disconnect from your MP Server mission.
  • SAVE your mission in SP Editor.
  • LOAD mission again to review changes.

[ATTACH]33926[/ATTACH] [ATTACH]33927[/ATTACH] [ATTACH]33928[/ATTACH]

(Fun-Fact: CoBa was killed by the Gepard 3 times without spotting it)

---------------------------------------------------------------

 

Q: "I have 6562 units and using F7 to review all takes FOREVER!!".

A: Quickly Jump to Unit of Interest:

 

In MP while reviewing mission;

- Bring up F10 map.

- Find unit of interest - click on the Unit it in map.

- Press F7 - and you are looking at your unit.

Or F2 for airunit

Or F12 for static object.

 

---------------------------------------------------------------

 

Q: "I have 6512 units hiding them all takes forever!

...... plus I cannot see them while I EDIT!!!!".

A: Quickly Hide all units after Edit:

 

Review the "How to hide all units" in this old topic - ignore the other stuff.

HOW-TO Prepare your mission

 

In short it means;

- Use Winrar and Assign all .MIZ files to Winrar.

- Open Missionfile in Winrar - doubleclick mission in the archive - open it in Notepad++.

- Use the Search and Replace for "hidden = false" with "hidden = true"

- Close and save on exit from Notepad++.

- Close archive (automaticly saves).

 

---------------------------------------------------------------

Q: "I want to check for some condition OR another condition.

But it seems like all the Mission Editor can do is AND in the conditions!?"

 

A: "OR"-condition hack for triggers;

By default all conditions are using the AND statement.

However - You can "hack" you mission-file and change it into OR if you like.

 

Here's a sample;

1. Create a mission with a normal AND condition.

[ATTACH]33931[/ATTACH]

Normally the above statement will be evaluated as "Group1 dead AND Group2 dead" etc.

 

2. Save the mission and open the mission in Notepad++

Change the AND statements into OR

[ATTACH]33932[/ATTACH] [ATTACH]33933[/ATTACH]

3. Test the mission - now you can see that only 1 group needs to be dead;

[ATTACH]33934[/ATTACH]

NOTE - if you save the mission again in the Editor it WILL revert to "AND" again. So be sure that this is one of the last things you do.

 

Another sample of advanced "AND->OR" hacking;

If you have a MP map with 8 players and need to check if *any* 2 are in a Zone at the same time.

How to check for 2 players in a Zone; http://forums.eagle.ru/showpost.php?p=809924&postcount=23

 

 

in this thread:

http://forums.eagle.ru/showthread.php?t=47877

ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 

"This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...