hachiman Posted August 29, 2010 Posted August 29, 2010 I'm wanting to do some ground attack missions and want to deploy targets in fields etc where they are fairly easy to see. In the old LOMAC editor you could overlay a satellite image which made it easy to see fields. However in FC2 i just see topographical and sometimes these have trees etc. Is there a way to spot these easily in the editor? Thanx
Boberro Posted August 29, 2010 Posted August 29, 2010 Nope it's not possible :( You have to "feel" where is nice place to place unit.... you can use editor's layers to display trees, roads, ect things. Sometimes it helps. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
104th_Crunch Posted August 29, 2010 Posted August 29, 2010 You have to load the mission and look at the placements. It is a major fault of FC2/DCS for mission designers.
hachiman Posted August 29, 2010 Author Posted August 29, 2010 Yeah. What i think i'll need to do is just fly over the map and when i see a nice field F10 and zoom in and mark the spot and just remember it for the editor. I miss the satellite view. Thanx anyway.
Exorcet Posted August 29, 2010 Posted August 29, 2010 The best way is to use the editor's "show trees" layer in combination with the "topographic map" layer and the swinging your mouse around to see the general change in elevation around an area. Elevation is displayed on the bottom of the editor screen. Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files
hachiman Posted August 29, 2010 Author Posted August 29, 2010 The sad thing is you can view the Satellite image in game!! So why not in the editor if it exists??
nomdeplume Posted August 30, 2010 Posted August 30, 2010 Because they're completely separate things. You'll also find the positions in the editor don't quite match the positions within the game. For example, try making a HMMWV drive down the side of a taxiway at an airfield. I did somewhere read a rumour that they're hoping to improve this in DCS: WH, so fingers crossed.
combatace Posted August 30, 2010 Posted August 30, 2010 Thats because one use cartesian cordinates and other uses spherical cordinates and the conversion between them is not accurate in the game. 1 To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084
hachiman Posted September 7, 2010 Author Posted September 7, 2010 Is the image file for the satellite view in the game directory anywhere?
jpm1 Posted September 12, 2010 Posted September 12, 2010 i don't miss the satellite in the ME , i did , but i don't miss it anymore because the map is much smoother and i like it . in the satellite view it's very difficult not impossible to see how sheer the landscape is , so in the end it's not a big lost IMO SU-25 missions [sIGPIC][/sIGPIC]
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