peterj Posted September 12, 2010 Share Posted September 12, 2010 Can you disable the force feedback shake effect for SFM aircrafts? I changed it to ShakeGain = 0; in Contactor.cfg but it has no effect on SFM. Link to comment Share on other sites More sharing options...
Mustang Posted September 13, 2010 Share Posted September 13, 2010 Have you tried the Producer.cfg file? That has the commandline "ForceFeedbackEnabled = true;" Link to comment Share on other sites More sharing options...
HitchHikingFlatlander Posted September 13, 2010 Share Posted September 13, 2010 Isn't there a toggle key command for that? I think its left shift-J (in BS at least probably the same in FC2). http://dcs-mercenaries.com/ USA Squad Link to comment Share on other sites More sharing options...
Nate--IRL-- Posted September 13, 2010 Share Posted September 13, 2010 No, Mustang is right. you must set "ForceFeedbackEnabled = false; in X:\LockOn Flaming Cliffs 2\Config\producer.cfg to disable forcefeedback Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading Link to comment Share on other sites More sharing options...
HitchHikingFlatlander Posted September 13, 2010 Share Posted September 13, 2010 Sorry something else entirely, thought we were talking about the visual effect in game. http://dcs-mercenaries.com/ USA Squad Link to comment Share on other sites More sharing options...
PeterP Posted September 13, 2010 Share Posted September 13, 2010 No, Mustang is right. you must set "ForceFeedbackEnabled = false; in X:\LockOn Flaming Cliffs 2\Config\producer.cfg to disable forcefeedback Nate This disables all FFB effects. I understand the question of the OP that he wants turn off only the stall and gun schaking but wants to keep the ability to trim the aircraft with FFB. Link to comment Share on other sites More sharing options...
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