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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)


rekoal

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I dunno, but this just seems like a bad idea. :D

 

dcs2014-10-2116-03-22-64_zps468dbc40.jpg

 

He did make a nice landing though.

 

dcs2014-10-2116-01-05-66_zps559b889d.jpg

 

The fire did go out, once they shut down the engines.


Edited by cichlidfan

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Screen_130325_183158.jpg

 

It might not sync correctly in multiplayer. But its one of the first tests I did with the dynamically spawning scripts. :music_whistling:

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A little bit of action in POW rescue #1.

 

En route due east towards Kutaisi, passing through Abasha:

attachment.php?attachmentid=106119

 

Approaching Kutaisi International. POWs are kept in a compound south of the runway:

attachment.php?attachmentid=106120

 

My AI gunners aren't too trigger happy today. Dammit, I can see those insurgents with my naked eyes. Now open fire, will ya?!

attachment.php?attachmentid=106121

 

That's more like it!

attachment.php?attachmentid=106122

 

Ready to insert Special Forces. They'll have to take on that insurgent (visible through copilot window) by themselves because my left gunner is too busy poking his nose:

attachment.php?attachmentid=106123

 

 

Not too long after that, the compound is cleared. The Special Forces and all surviving POWs are on board, we are RTB:

attachment.php?attachmentid=106124

 

 

Back at Special Forces compound, everybody is safely on the ground:

attachment.php?attachmentid=106125

 

Shutting the chopper down. Another job well done. :)

attachment.php?attachmentid=106126

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Screen_130325_183158.jpg

 

It might not sync correctly in multiplayer. But its one of the first tests I did with the dynamically spawning scripts. :music_whistling:

 

Grimes long time ago I tried to make ships flyable. I could achieve putting on ground, rivers, moving them but the **** I couldn't make them flyable even setting high parameters for ship class.

So it seems to be hardcoded somehow, so plane class will always be treated as flyables, ground as non-flyable?

 

My idea was to make flying ships - carriers as base op HQ, a'la startrek. They could fire and defend themselves. Due to high and speed Su-25T could land and take off from deck too.

 

ibdz159q16nFbq.jpg

 

ibeMqnQ31Y5Tvf.jpg


Edited by Boberro

Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D

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My first fighter kill in the mig-21 on the 104th server

0zNQaEn.png


Edited by Hadwell
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no clue how u managed to do this, last i remember in editor u can only place ships on the sea part of the map.

 

ED need to fix this.

 

They don't need to fix it, its great.

 

attachment.php?attachmentid=106164&stc=1&d=1414072829

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