SUBS17 Posted November 1, 2010 Posted November 1, 2010 I see that IFF is not implemented but I was going to suggest perhaps it would be good to have mode 3 implemented for squawk freqs like on FSX with the Superhornet.:thumbup: [sIGPIC] [/sIGPIC]
GGTharos Posted November 1, 2010 Posted November 1, 2010 .. and just what are you going to do with that in DCS? [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Stretch Posted November 1, 2010 Posted November 1, 2010 Training mission #5: Fly into LAX airspace, communicate with approach and tower controllers, and land without violating airspace or breaking the law. (What? They do it in Jetstream...) Tim "Stretch" Morgan 72nd VFW, 617th VFS Other handles: Strikeout (72nd VFW, 15th MEU Realism Unit), RISCfuture (BMS forums) PC and Peripherals: https://pcpartpicker.com/user/RISCfuture/saved/#view=DMp6XL Win10 x64 — BMS — DCS — P3D
GGTharos Posted November 1, 2010 Posted November 1, 2010 Yeah, good luck with that ;) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
SUBS17 Posted November 2, 2010 Author Posted November 2, 2010 I look at FSX aircraft can do it considering DCS level of detail I wonder why not and also you could implement a basic form of IFF for red and blue teams. [sIGPIC] [/sIGPIC]
GGTharos Posted November 2, 2010 Posted November 2, 2010 Because it would require a lot of AI reprogramming. AFAIK, currently not a priority. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
vincentb Posted November 2, 2010 Posted November 2, 2010 Any chance of getting the transponder/IFF clickable (no in depth multiplayer functionality, just clickable) for immersion sake?
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