Jump to content

Dynamic Campaign Discussion Thread


winchesterdelta1

Recommended Posts

I wish that Eagle Dynamics will have their own realistic/immersive servers with dynamic campaign, not some like everything vs everything. Why i don't see Persian Gulf servers like:

Iran (F-14, F-5, Mig-21, Mig-29)+ Russia (Su-27, Mig-29) vs UAE (F-16, Mirrage 2000) + US support (F-18, F-16)

  • Like 1
Link to comment
Share on other sites

  • 4 months later...
On 1/4/2011 at 4:33 PM, GGTharos said:

 

 

Really? What do you think a dynamic campaign is other than a glorified dynamic mission generator?

I suggest you try learning how to implement one yourself, then maybe, just maybe you'll be able to come back and answer your own question. It's funny that it tends to have to come down to this, but people don't seem to 'get it' until they try it themselves. It is quite the complicated task and not worth dropping everything else just to make that happen.

 

 

 

Yeah, good luck with that 🙂


Well it seems we finally be getting our glorified dynamic mission generator. And I didn’t even had to learn to implement one myself. 😉


Edited by winchesterdelta1

Go in close, and when you think you are too close, go in closer.

Link to comment
Share on other sites

5 hours ago, GGTharos said:

No, you just had to wait a decade and come back to necropost.

 

It's not a necropost if the thread is still active, even if it's a decade old :wink:

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

 

DCS Panavia Tornado (IDS) really needs to be a thing!

 

Tornado3 small.jpg

Link to comment
Share on other sites

By the way... Did somebody fix my grammer and spelling errors in my previous posts on this thread? Because I can’t believe how “well” written those comments are. Can’t be me if I compare it to how I write now. It’s like somebody cleaned it up. 😅😆


Edited by winchesterdelta1
  • Like 1

Go in close, and when you think you are too close, go in closer.

Link to comment
Share on other sites

  • 3 months later...

ED now said in an interview, that the new dynamic campaign will be available for SP use only at first:

  

11 hours ago, Minsky said:

- Dynamic campaign: initial release will be limited to single player. Multiplayer mode will be added later. "We're big fans of Falcon BMS".

 

  • Like 2

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

 

DCS Panavia Tornado (IDS) really needs to be a thing!

 

Tornado3 small.jpg

Link to comment
Share on other sites

On 9/6/2021 at 9:13 AM, QuiGon said:

ED now said in an interview, that the new dynamic campaign will be available for SP use only at first

The question is when? Because it quiet about it? No news no mini updates. I still remember when I've been flying falcon allied force back in 2007 it was incredible but there was also a feeling that a lot of action is happening out there and i cant be there. Even if you took one mission there where others happening at the same time without you.

  • Like 1
Link to comment
Share on other sites

19 minutes ago, Peter5on said:

The question is when? Because it quiet about it? No news no mini updates. I still remember when I've been flying falcon allied force back in 2007 it was incredible but there was also a feeling that a lot of action is happening out there and i cant be there. Even if you took one mission there where others happening at the same time without you.

 

Quote

 

Dynamic Campaign

This massive task has been underway for over two years, and the progress has been exciting. The campaign is built around a Real-Time Strategy (RTS) foundation that factors resources, zones of control, logistics, available forces, and a strategic decision-making system. While we believe internal testing will continue in the 1st quarter of 2021, it is too early to estimate a release date. However, external Beta testing is planned hopefully in Q2/Q3 2021.

 

When its done.

Link to comment
Share on other sites

I hope that we are able to set up starting assets and rules for the campaign generator. I would love to set up a a single battle between a brigade or two and not a whole war.

24 minutes ago, Nipil said:

Q3 is nearing it's end, so I guess there are 2 possibilities now: it either comes to open Beta really soon, or... It doesn't. 

there is a reason I joke the release date is when they will tell us two more weeks 

Link to comment
Share on other sites

  • 1 month later...
On 10/16/2021 at 7:37 AM, Mr_Burns said:

Any updates on it? I know when its done but I havn't been following DCS news recently?

In a recent interview Wags said this in regard to the dynamic campaign:

Quote

“It’s incredibly difficult - it's something we're really having to build from the ground up. A big part of it is first building the entire background simulation of a war through economic, political and moral factors. And tied with that an economic-industrial system that actually produces goods, ships goods, moves them around, which then has a big factor on resupply, lines of communication, deliveries between ‘nodes’. And then from all that, being able to create intelligent air tasking orders on both sides and tie that into both a single-player experience and I think, more importantly, a multiplayer experience that anyone can jump seamlessly into.”

  


Edited by QuiGon
  • Like 5
  • Thanks 1

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

 

DCS Panavia Tornado (IDS) really needs to be a thing!

 

Tornado3 small.jpg

Link to comment
Share on other sites

I hope and expect more on this next year with a dedicated thread tab of its own with:-

  • Mini updates
  • Development map and plan outline
  • Roadmap
  • Videos and pics
  • WAGS or Engineers interview discussing this further
  • Wish-list sticky
  • Documents etc

Link:- https://store.steampowered.com/news/app/223750/view/2721816081725871826

Also hoping for frame work to a DCS global map to begin as well.

A long time desired feature that will benefit the ED DCS sim in a combat category for years to come +++++ 

PLEASE!


Edited by WRAITH
  • Like 3

 

DCS FORUM SIG.jpg

Link to comment
Share on other sites

  • 1 month later...

I think the plan is that the Dynamic Campaign will hit Open Beta in 2022.

  • Like 1

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

 

DCS Panavia Tornado (IDS) really needs to be a thing!

 

Tornado3 small.jpg

Link to comment
Share on other sites

  • 1 month later...
On 12/20/2021 at 3:56 AM, QuiGon said:

I think the plan is that the Dynamic Campaign will hit Open Beta in 2022.

🤣 Honestly, I doubt we even see it next year.

Just the basic AI improvements required for a dynamic campaign to be viable are a huge undertaking.

There’s no point in a DC if aircraft just “go stupid” and fly off into the abyss, crash into each other on the carrier, burn fuel like it’s inexhaustible and inevitably “bingo and eject” etc, etc. With the current AI, both sides would run out of air assets within a day of the campaign starting.

I’m not trying to be a pessimist, as I desperately want something approaching what is available with B**, but unfortunately there’s just a really, really long wag to go.


Edited by norman99
  • Like 3
Link to comment
Share on other sites

And that’s despite this little gem from a few years ago. Now I don’t want to call out ED as blatantly lying, but I would have thought a genuinely playable, alpha/beta version of a dynamic campaign would have received significantly more PR. Instead, it’s been the total opposite, near silence.

1C01E638-7190-438C-95E8-9DB5B3D6727C.png


Edited by norman99
Link to comment
Share on other sites

7 hours ago, norman99 said:

🤣 Honestly, I doubt we even see it next year.

Just the basic AI improvements required for a dynamic campaign to be viable are a huge undertaking.

There’s no point in a DC if aircraft just “go stupid” and fly off into the abyss, crash into each other on the carrier, burn fuel like it’s inexhaustible and inevitably “bingo and eject” etc, etc. With the current AI, both sides would run out of air assets within a day of the campaign starting.

I’m not trying to be a pessimist, as I desperately want something approaching what is available with B**, but unfortunately there’s just a really, really long wag to go.

5 hours ago, norman99 said:

And that’s despite this little gem from a few years ago. Now I don’t want to call out ED as blatantly lying, but I would have thought a genuinely playable, alpha/beta version of a dynamic campaign would have received significantly more PR. Instead, it’s been the total opposite, near silence.

1C01E638-7190-438C-95E8-9DB5B3D6727C.png

 

Give it some time man. As ED said: It won't be anything breathtaking at the beginning. I'm sure it will grow over time.

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

 

DCS Panavia Tornado (IDS) really needs to be a thing!

 

Tornado3 small.jpg

Link to comment
Share on other sites

On 1/26/2022 at 12:53 AM, norman99 said:

🤣 Honestly, I doubt we even see it next year.

Just the basic AI improvements required for a dynamic campaign to be viable are a huge undertaking.

There’s no point in a DC if aircraft just “go stupid” and fly off into the abyss, crash into each other on the carrier, burn fuel like it’s inexhaustible and inevitably “bingo and eject” etc, etc. With the current AI, both sides would run out of air assets within a day of the campaign starting.

I’m not trying to be a pessimist, as I desperately want something approaching what is available with B**, but unfortunately there’s just a really, really long wag to go.

 

he does have a very valid point though, I tried creating a mission, had a flight flying a few minutes in front of me to perform SEAD one flies far more forward than the other and upon nearing enemy SAM the forward aircraft just turned and run and dumped all its weapons. Restrict jettison doesn't seem to work. So I increased the number to 4 aircraft and set the option to group attack, got some sort of stability where a few would release a missile before dumping there weapons. But I had a flight of F16s with me performing escort and despite setting them to escort me they decided to hang back and not engage the enemy. So I deleted the escort flight and enemy aircraft and guess what the SEAD package no longer worked and went back to not engaging the SAM, why? You tell me. At this point I'm banging my head against the wall, I spent ages on it and in the end just gave up, these DCS campaign creators are artists they truly are. DCS AI has a long way to go because it is very important that they function effectively for a dynamic campaign, And I'm not being overly critical DCS has lots and lots going for it but yes the AI really needs work.

  • Like 2

harrier landing GIFRYZEN 7 3700X Running at 4.35 GHz

NVIDIA GeForce GTX 1080Ti

32gb DDR4 RAM @3200 MHz

Oculus CV1 NvME 970 EVO

TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV

Link to comment
Share on other sites

3 hours ago, westr said:

he does have a very valid point though, I tried creating a mission, had a flight flying a few minutes in front of me to perform SEAD one flies far more forward than the other and upon nearing enemy SAM the forward aircraft just turned and run and dumped all its weapons. Restrict jettison doesn't seem to work. So I increased the number to 4 aircraft and set the option to group attack, got some sort of stability where a few would release a missile before dumping there weapons. But I had a flight of F16s with me performing escort and despite setting them to escort me they decided to hang back and not engage the enemy. So I deleted the escort flight and enemy aircraft and guess what the SEAD package no longer worked and went back to not engaging the SAM, why? You tell me. At this point I'm banging my head against the wall, I spent ages on it and in the end just gave up, these DCS campaign creators are artists they truly are. DCS AI has a long way to go because it is very important that they function effectively for a dynamic campaign, And I'm not being overly critical DCS has lots and lots going for it but yes the AI really needs work.

No doubt about that!
ED will constantly improve the AI, as it is not just needed for the Dynamic Campaign, but for DCS in general, although the Dynamic Campaign will indeed rely heavily on a proper working AI.

  • Like 2

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

 

DCS Panavia Tornado (IDS) really needs to be a thing!

 

Tornado3 small.jpg

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...