Peter5on Posted January 14, 2021 Share Posted January 14, 2021 I wish that Eagle Dynamics will have their own realistic/immersive servers with dynamic campaign, not some like everything vs everything. Why i don't see Persian Gulf servers like: Iran (F-14, F-5, Mig-21, Mig-29)+ Russia (Su-27, Mig-29) vs UAE (F-16, Mirrage 2000) + US support (F-18, F-16) 1 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted January 19, 2021 Share Posted January 19, 2021 PilotMi8 Talk a little about DC Link to comment Share on other sites More sharing options...
winchesterdelta1 Posted June 4, 2021 Author Share Posted June 4, 2021 (edited) On 1/4/2011 at 4:33 PM, GGTharos said: Really? What do you think a dynamic campaign is other than a glorified dynamic mission generator? I suggest you try learning how to implement one yourself, then maybe, just maybe you'll be able to come back and answer your own question. It's funny that it tends to have to come down to this, but people don't seem to 'get it' until they try it themselves. It is quite the complicated task and not worth dropping everything else just to make that happen. Yeah, good luck with that Well it seems we finally be getting our glorified dynamic mission generator. And I didn’t even had to learn to implement one myself. Edited June 4, 2021 by winchesterdelta1 Go in close, and when you think you are too close, go in closer. Link to comment Share on other sites More sharing options...
GGTharos Posted June 4, 2021 Share Posted June 4, 2021 No, you just had to wait a decade and come back to necropost. 2 [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
MAXsenna Posted June 4, 2021 Share Posted June 4, 2021 No, you just had to wait a decade and come back to necropost.Well, I guess he did not get to go out and buy another sim, since he's still here. Sent from my MAR-LX1A using Tapatalk Link to comment Share on other sites More sharing options...
QuiGon Posted June 4, 2021 Share Posted June 4, 2021 5 hours ago, GGTharos said: No, you just had to wait a decade and come back to necropost. It's not a necropost if the thread is still active, even if it's a decade old Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
winchesterdelta1 Posted June 4, 2021 Author Share Posted June 4, 2021 12 hours ago, GGTharos said: No, you just had to wait a decade and come back to necropost. You can’t say I have no patience Still loving it. 2 Go in close, and when you think you are too close, go in closer. Link to comment Share on other sites More sharing options...
winchesterdelta1 Posted June 4, 2021 Author Share Posted June 4, 2021 (edited) By the way... Did somebody fix my grammer and spelling errors in my previous posts on this thread? Because I can’t believe how “well” written those comments are. Can’t be me if I compare it to how I write now. It’s like somebody cleaned it up. Edited June 4, 2021 by winchesterdelta1 1 Go in close, and when you think you are too close, go in closer. Link to comment Share on other sites More sharing options...
QuiGon Posted September 6, 2021 Share Posted September 6, 2021 ED now said in an interview, that the new dynamic campaign will be available for SP use only at first: 11 hours ago, Minsky said: - Dynamic campaign: initial release will be limited to single player. Multiplayer mode will be added later. "We're big fans of Falcon BMS". 2 Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
Peter5on Posted September 7, 2021 Share Posted September 7, 2021 On 9/6/2021 at 9:13 AM, QuiGon said: ED now said in an interview, that the new dynamic campaign will be available for SP use only at first The question is when? Because it quiet about it? No news no mini updates. I still remember when I've been flying falcon allied force back in 2007 it was incredible but there was also a feeling that a lot of action is happening out there and i cant be there. Even if you took one mission there where others happening at the same time without you. 1 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted September 7, 2021 Share Posted September 7, 2021 19 minutes ago, Peter5on said: The question is when? Because it quiet about it? No news no mini updates. I still remember when I've been flying falcon allied force back in 2007 it was incredible but there was also a feeling that a lot of action is happening out there and i cant be there. Even if you took one mission there where others happening at the same time without you. Quote Dynamic Campaign This massive task has been underway for over two years, and the progress has been exciting. The campaign is built around a Real-Time Strategy (RTS) foundation that factors resources, zones of control, logistics, available forces, and a strategic decision-making system. While we believe internal testing will continue in the 1st quarter of 2021, it is too early to estimate a release date. However, external Beta testing is planned hopefully in Q2/Q3 2021. When its done. Link to comment Share on other sites More sharing options...
Nipil Posted September 8, 2021 Share Posted September 8, 2021 Q3 is nearing it's end, so I guess there are 2 possibilities now: it either comes to open Beta really soon, or... It doesn't. Link to comment Share on other sites More sharing options...
upyr1 Posted September 8, 2021 Share Posted September 8, 2021 I hope that we are able to set up starting assets and rules for the campaign generator. I would love to set up a a single battle between a brigade or two and not a whole war. 24 minutes ago, Nipil said: Q3 is nearing it's end, so I guess there are 2 possibilities now: it either comes to open Beta really soon, or... It doesn't. there is a reason I joke the release date is when they will tell us two more weeks Link to comment Share on other sites More sharing options...
Mr_Burns Posted October 16, 2021 Share Posted October 16, 2021 Any updates on it? I know when its done but I havn't been following DCS news recently? Link to comment Share on other sites More sharing options...
QuiGon Posted October 17, 2021 Share Posted October 17, 2021 (edited) On 10/16/2021 at 7:37 AM, Mr_Burns said: Any updates on it? I know when its done but I havn't been following DCS news recently? In a recent interview Wags said this in regard to the dynamic campaign: Quote “It’s incredibly difficult - it's something we're really having to build from the ground up. A big part of it is first building the entire background simulation of a war through economic, political and moral factors. And tied with that an economic-industrial system that actually produces goods, ships goods, moves them around, which then has a big factor on resupply, lines of communication, deliveries between ‘nodes’. And then from all that, being able to create intelligent air tasking orders on both sides and tie that into both a single-player experience and I think, more importantly, a multiplayer experience that anyone can jump seamlessly into.” Edited October 18, 2021 by QuiGon 5 1 Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
WRAITH Posted October 21, 2021 Share Posted October 21, 2021 (edited) I hope and expect more on this next year with a dedicated thread tab of its own with:- Mini updates Development map and plan outline Roadmap Videos and pics WAGS or Engineers interview discussing this further Wish-list sticky Documents etc Link:- https://store.steampowered.com/news/app/223750/view/2721816081725871826 Also hoping for frame work to a DCS global map to begin as well. A long time desired feature that will benefit the ED DCS sim in a combat category for years to come +++++ PLEASE! Edited October 21, 2021 by WRAITH 3 Link to comment Share on other sites More sharing options...
Terzi Posted December 19, 2021 Share Posted December 19, 2021 What is the latest situation on this topic today? [CENTER] [/CENTER] Link to comment Share on other sites More sharing options...
Mike_Romeo Posted December 19, 2021 Share Posted December 19, 2021 WIP 2 My skins Link to comment Share on other sites More sharing options...
QuiGon Posted December 19, 2021 Share Posted December 19, 2021 I think the plan is that the Dynamic Campaign will hit Open Beta in 2022. 1 Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
MeatBall Posted January 25, 2022 Share Posted January 25, 2022 For what it's worth, I'm another desperate user waiting assiduously for a single player campaign to be released. DCS devs, please, give us this joy Link to comment Share on other sites More sharing options...
norman99 Posted January 26, 2022 Share Posted January 26, 2022 (edited) On 12/20/2021 at 3:56 AM, QuiGon said: I think the plan is that the Dynamic Campaign will hit Open Beta in 2022. Honestly, I doubt we even see it next year. Just the basic AI improvements required for a dynamic campaign to be viable are a huge undertaking. There’s no point in a DC if aircraft just “go stupid” and fly off into the abyss, crash into each other on the carrier, burn fuel like it’s inexhaustible and inevitably “bingo and eject” etc, etc. With the current AI, both sides would run out of air assets within a day of the campaign starting. I’m not trying to be a pessimist, as I desperately want something approaching what is available with B**, but unfortunately there’s just a really, really long wag to go. Edited January 26, 2022 by norman99 3 Link to comment Share on other sites More sharing options...
norman99 Posted January 26, 2022 Share Posted January 26, 2022 (edited) And that’s despite this little gem from a few years ago. Now I don’t want to call out ED as blatantly lying, but I would have thought a genuinely playable, alpha/beta version of a dynamic campaign would have received significantly more PR. Instead, it’s been the total opposite, near silence. Edited January 26, 2022 by norman99 Link to comment Share on other sites More sharing options...
QuiGon Posted January 26, 2022 Share Posted January 26, 2022 7 hours ago, norman99 said: Honestly, I doubt we even see it next year. Just the basic AI improvements required for a dynamic campaign to be viable are a huge undertaking. There’s no point in a DC if aircraft just “go stupid” and fly off into the abyss, crash into each other on the carrier, burn fuel like it’s inexhaustible and inevitably “bingo and eject” etc, etc. With the current AI, both sides would run out of air assets within a day of the campaign starting. I’m not trying to be a pessimist, as I desperately want something approaching what is available with B**, but unfortunately there’s just a really, really long wag to go. 5 hours ago, norman99 said: And that’s despite this little gem from a few years ago. Now I don’t want to call out ED as blatantly lying, but I would have thought a genuinely playable, alpha/beta version of a dynamic campaign would have received significantly more PR. Instead, it’s been the total opposite, near silence. Give it some time man. As ED said: It won't be anything breathtaking at the beginning. I'm sure it will grow over time. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
westr Posted January 29, 2022 Share Posted January 29, 2022 On 1/26/2022 at 12:53 AM, norman99 said: Honestly, I doubt we even see it next year. Just the basic AI improvements required for a dynamic campaign to be viable are a huge undertaking. There’s no point in a DC if aircraft just “go stupid” and fly off into the abyss, crash into each other on the carrier, burn fuel like it’s inexhaustible and inevitably “bingo and eject” etc, etc. With the current AI, both sides would run out of air assets within a day of the campaign starting. I’m not trying to be a pessimist, as I desperately want something approaching what is available with B**, but unfortunately there’s just a really, really long wag to go. he does have a very valid point though, I tried creating a mission, had a flight flying a few minutes in front of me to perform SEAD one flies far more forward than the other and upon nearing enemy SAM the forward aircraft just turned and run and dumped all its weapons. Restrict jettison doesn't seem to work. So I increased the number to 4 aircraft and set the option to group attack, got some sort of stability where a few would release a missile before dumping there weapons. But I had a flight of F16s with me performing escort and despite setting them to escort me they decided to hang back and not engage the enemy. So I deleted the escort flight and enemy aircraft and guess what the SEAD package no longer worked and went back to not engaging the SAM, why? You tell me. At this point I'm banging my head against the wall, I spent ages on it and in the end just gave up, these DCS campaign creators are artists they truly are. DCS AI has a long way to go because it is very important that they function effectively for a dynamic campaign, And I'm not being overly critical DCS has lots and lots going for it but yes the AI really needs work. 2 RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV Link to comment Share on other sites More sharing options...
QuiGon Posted January 29, 2022 Share Posted January 29, 2022 3 hours ago, westr said: he does have a very valid point though, I tried creating a mission, had a flight flying a few minutes in front of me to perform SEAD one flies far more forward than the other and upon nearing enemy SAM the forward aircraft just turned and run and dumped all its weapons. Restrict jettison doesn't seem to work. So I increased the number to 4 aircraft and set the option to group attack, got some sort of stability where a few would release a missile before dumping there weapons. But I had a flight of F16s with me performing escort and despite setting them to escort me they decided to hang back and not engage the enemy. So I deleted the escort flight and enemy aircraft and guess what the SEAD package no longer worked and went back to not engaging the SAM, why? You tell me. At this point I'm banging my head against the wall, I spent ages on it and in the end just gave up, these DCS campaign creators are artists they truly are. DCS AI has a long way to go because it is very important that they function effectively for a dynamic campaign, And I'm not being overly critical DCS has lots and lots going for it but yes the AI really needs work. No doubt about that! ED will constantly improve the AI, as it is not just needed for the Dynamic Campaign, but for DCS in general, although the Dynamic Campaign will indeed rely heavily on a proper working AI. 2 Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
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